Unearthed Urchin
อันเดด
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster no map drops [1]
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre
Tagsanimal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie
Packs
  • Unearthed Urchin
  • Unearthed Skeletal Archer, ผู้ครองน้ำแข็งที่ขุดขึ้นมา, Unearthed Rampager, Unearthed Urchin
  • Unearthed Urchin, Unearthed Runecaster, Unearthed Soldier
  • Druidic Dire Familiar, Unearthed Urchin
  • Knight of the Sun, Unearthed Urchin
  • พลังชีวิต
    174%
    การหลบหลีก
    +50%
    Ailment Threshold
    138%
    ค่าต้านทาน
    0 0 0 0
    Damage
    126%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.335 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    100%
    Type
    ExpeditionUrchin
    Metadata
    ExpeditionUrchin
    เลเวล
    68
    พลังชีวิต
    11,194
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    471
    ความเสียหายเวท
    471
    ความแม่นยำ
    290
    Attack Time
    1.335
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    8,878
    Chill
    28
    Shock
    28
    Brittle
    159
    Scorch
    28
    Sap
    78
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    Attack Time: 1.335 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ExpeditionWhirlingBlades
    Attack, Melee, Movement, Travel
    รำมีดพุ่ง (Whirling Blades)
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 110%
    Attack Time: 1.335 วินาที
    คูลดาวน์: 4 วินาที
    พุ่งผ่านศัตรู สร้างความเสียหายด้วยอาวุธ หากถือ อาวุธคู่ จะโจมตีด้วยอาวุธทั้งสองแล้วสร้างความเสียหายจากอาวุธทั้งสองพร้อมกันในการปะทะครั้งเดียว ใช้ได้กับมีด, กรงเล็บ, ดาบมือเดียว เท่านั้น สกิลนี้ไม่สามารถเสริมด้วย Multistrike ได้
    การโจมตีประชิด มีโอกาสสร้างสถานะ เลือดไหล 20%
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
    เพิ่มความเสียหาย เลือดไหล อีก +60.85%
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    skill sound variation [3]
    MPWExpeditionBoneThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    Attack Time: 1.335 วินาที
    คูลดาวน์: 6 วินาที
    ระยะการฟาดประชิด +2.8 เมตร
    สร้างสถานะ ขาหัก เมื่อปะทะ
    base is projectile [1]
    cast time overrides attack duration [1]
    monster projectile variation [144]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchin"] = {
        name = "Unearthed Urchin",
        life = 1.74,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "ExpeditionWhirlingBlades",
            "MeleeAtAnimationSpeed",
            "MPWExpeditionBoneThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExpeditionWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.866,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "monster_flurry",
            "skill_sound_variation",
            "bleed_on_melee_attack_chance_%",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWExpeditionBoneThrow"] = {
        name = "MPWExpeditionBoneThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.733,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {144, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Unearthed Urchin
    อันเดด
    undead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    SpectreY
    Tagsanimal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie
    พลังชีวิต
    174%
    การหลบหลีก
    +50%
    Ailment Threshold
    138%
    ค่าต้านทาน
    0 0 0 0
    Damage
    126%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.335 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    100%
    Type
    ExpeditionUrchin
    Metadata
    ExpeditionUrchinSpectre
    เลเวล
    68
    พลังชีวิต
    11,194
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    471
    ความเสียหายเวท
    471
    ความแม่นยำ
    290
    Attack Time
    1.335
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    8,878
    Chill
    28
    Shock
    28
    Brittle
    159
    Scorch
    28
    Sap
    78
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    Attack Time: 1.335 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ExpeditionWhirlingBlades
    Attack, Melee, Movement, Travel
    รำมีดพุ่ง (Whirling Blades)
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 110%
    Attack Time: 1.335 วินาที
    คูลดาวน์: 4 วินาที
    พุ่งผ่านศัตรู สร้างความเสียหายด้วยอาวุธ หากถือ อาวุธคู่ จะโจมตีด้วยอาวุธทั้งสองแล้วสร้างความเสียหายจากอาวุธทั้งสองพร้อมกันในการปะทะครั้งเดียว ใช้ได้กับมีด, กรงเล็บ, ดาบมือเดียว เท่านั้น สกิลนี้ไม่สามารถเสริมด้วย Multistrike ได้
    การโจมตีประชิด มีโอกาสสร้างสถานะ เลือดไหล 20%
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
    เพิ่มความเสียหาย เลือดไหล อีก +60.85%
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    skill sound variation [3]
    MPWExpeditionBoneThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 377–565
    โอกาสคริติคอล: 5%
    Attack Time: 1.335 วินาที
    คูลดาวน์: 6 วินาที
    ระยะการฟาดประชิด +2.8 เมตร
    สร้างสถานะ ขาหัก เมื่อปะทะ
    base is projectile [1]
    cast time overrides attack duration [1]
    monster projectile variation [144]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre"] = {
        name = "Unearthed Urchin",
        life = 1.74,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "ExpeditionWhirlingBlades",
            "MeleeAtAnimationSpeed",
            "MPWExpeditionBoneThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExpeditionWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.866,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "monster_flurry",
            "skill_sound_variation",
            "bleed_on_melee_attack_chance_%",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWExpeditionBoneThrow"] = {
        name = "MPWExpeditionBoneThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.733,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {144, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Edit

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