Wellwing Matriarch
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
SpectreY
Spectre OverrideMetadata/Monsters/MineBat/MineBatAbyssLargeSpectre
AreaAbyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths
Tagsabyss_commander_monster, abyssal, animal_claw_weapon, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
300%Life
+20%Evasion
300%Ailment Threshold
30 30 30 20Resistance
173%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
MineBatAbyssLargeType
MineBatAbyssLargeMetadata
105,885Life
16,265Armour
9,744Evasion
0Energy Shield
1,649Damage
1,649Spell Damage
538Accuracy
1.5Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1319–1979
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 1319–1979
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
Deals 40% less Attack Damage
Base duration is 6 seconds
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [25306]

AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 Second
Cooldown Time: 2.5 Second
Deals 85.89 to 171.8 Physical Damage
Deals 357.9 to 538.2 Lightning Damage
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Triggerable
Cooldown Time: 2.5 Second
Deals 85.89 to 171.8 Physical Damage
Deals 357.9 to 538.2 Lightning Damage
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 1319–1979
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Deals 75% more Attack Damage
Causes Bleeding
active skill area of effect radius +% final [-25]
is area damage [1]
85,685Life
14,425Armour
9,130Evasion
0Energy Shield
1,471Damage
1,471Spell Damage
499Accuracy
1.5Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1177–1765
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 1177–1765
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
Deals 40% less Attack Damage
Base duration is 6 seconds
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [22898]

AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 Second
Cooldown Time: 2.5 Second
Deals 65.26 to 130.5 Physical Damage
Deals 130.5 to 195.8 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Triggerable
Cooldown Time: 2.5 Second
Deals 65.26 to 130.5 Physical Damage
Deals 130.5 to 195.8 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 1177–1765
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Deals 75% more Attack Damage
Causes Bleeding
active skill area of effect radius +% final [-25]
is area damage [1]
54,714Life
11,328Armour
8,000Evasion
0Energy Shield
1,168Damage
1,168Spell Damage
428Accuracy
1.5Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 934–1402
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 934–1402
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
Deals 40% less Attack Damage
Base duration is 6 seconds
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [18720]

AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 Second
Cooldown Time: 2.5 Second
Deals 54.18 to 108.4 Physical Damage
Deals 108.4 to 162.6 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Triggerable
Cooldown Time: 2.5 Second
Deals 54.18 to 108.4 Physical Damage
Deals 108.4 to 162.6 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 934–1402
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Deals 75% more Attack Damage
Causes Bleeding
active skill area of effect radius +% final [-25]
is area damage [1]
32,557Life
8,348Armour
6,760Evasion
0Energy Shield
871Damage
871Spell Damage
352Accuracy
1.5Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 697–1045
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 697–1045
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
Deals 40% less Attack Damage
Base duration is 6 seconds
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [14510]

AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 Second
Cooldown Time: 2.5 Second
Deals 42.82 to 85.63 Physical Damage
Deals 85.63 to 128.4 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Triggerable
Cooldown Time: 2.5 Second
Deals 42.82 to 85.63 Physical Damage
Deals 85.63 to 128.4 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 697–1045
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Deals 75% more Attack Damage
Causes Bleeding
active skill area of effect radius +% final [-25]
is area damage [1]
19,300Life
6,127Armour
5,687Evasion
0Energy Shield
646Damage
646Spell Damage
290Accuracy
1.5Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 517–775
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 517–775
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
Deals 40% less Attack Damage
Base duration is 6 seconds
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]

AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 Second
Cooldown Time: 2.5 Second
Deals 33.71 to 67.42 Physical Damage
Deals 67.42 to 101.1 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Triggerable
Cooldown Time: 2.5 Second
Deals 33.71 to 67.42 Physical Damage
Deals 67.42 to 101.1 Lightning Damage
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 175%
Attack Time: 1.5 Second
Cooldown Time: 4 Second
Deals 75% more Attack Damage
Causes Bleeding
active skill area of effect radius +% final [-25]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MineBat/MineBatAbyssLarge"] = {
    name = "Wellwing Matriarch",
    life = 3,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.73,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "AbyssMineBatWhirlingBlades",
        "MeleeAtAnimationSpeed",
        "AbyssBatLargeScreech",
        "AbyssBatLargeScreechGeometrySpell",
        "AbyssBatTeleportSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssMineBatWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.859,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssBatLargeScreech"] = {
    name = "AbyssBatLargeScreech",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssBatLargeScreechGeometrySpell"] = {
    name = "AbyssBatLargeScreechGeometrySpell",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssBatTeleportSlam"] = {
    name = "AbyssBatTeleportSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.75,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
IdSpiritChargeTier2
FamilySpiritCharge
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • spirit charge tier Min: 2 Max: 2 Global
  • maximum spirit charges Min: 3 Max: 3 Global
  • monster spirit charges are infinite Min: 1 Max: 1 Global
  • gain % life when spirit charge expires or consumed Min: 4 Max: 4 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Wellwing Matriarch
    SpectreY
    Tagsabyssal, animal_claw_weapon, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    300%Life
    +20%Evasion
    300%Ailment Threshold
    30 30 30 20Resistance
    173%Damage
    100%Accuracy
    +5%Critical Strike Chance
    +130%Critical Strike Multiplier
    6 ~ 9Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    250%Experience
    120%Model Size
    MineBatAbyssLargeType
    MineBatAbyssLargeSpectreMetadata
    105,885Life
    16,265Armour
    9,744Evasion
    0Energy Shield
    1,649Damage
    1,649Spell Damage
    538Accuracy
    1.5Attack Time
    33,125Experience
    105,885Ailment Threshold
    335Chill
    335Shock
    1,894Brittle
    335Scorch
    925Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [25306]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 85.89 to 171.8 Physical Damage
    Deals 357.9 to 538.2 Lightning Damage
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 85.89 to 171.8 Physical Damage
    Deals 357.9 to 538.2 Lightning Damage
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    85,685Life
    14,425Armour
    9,130Evasion
    0Energy Shield
    1,471Damage
    1,471Spell Damage
    499Accuracy
    1.5Attack Time
    32,515Experience
    85,685Ailment Threshold
    271Chill
    271Shock
    1,533Brittle
    271Scorch
    749Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [22898]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 65.26 to 130.5 Physical Damage
    Deals 130.5 to 195.8 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 65.26 to 130.5 Physical Damage
    Deals 130.5 to 195.8 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    54,714Life
    11,328Armour
    8,000Evasion
    0Energy Shield
    1,168Damage
    1,168Spell Damage
    428Accuracy
    1.5Attack Time
    30,943Experience
    54,714Ailment Threshold
    173Chill
    173Shock
    979Brittle
    173Scorch
    478Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [18720]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 54.18 to 108.4 Physical Damage
    Deals 108.4 to 162.6 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 54.18 to 108.4 Physical Damage
    Deals 108.4 to 162.6 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    32,557Life
    8,348Armour
    6,760Evasion
    0Energy Shield
    871Damage
    871Spell Damage
    352Accuracy
    1.5Attack Time
    28,470Experience
    32,557Ailment Threshold
    103Chill
    103Shock
    582Brittle
    103Scorch
    284Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [14510]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 42.82 to 85.63 Physical Damage
    Deals 85.63 to 128.4 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 42.82 to 85.63 Physical Damage
    Deals 85.63 to 128.4 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    19,300Life
    6,127Armour
    5,687Evasion
    0Energy Shield
    646Damage
    646Spell Damage
    290Accuracy
    1.5Attack Time
    25,638Experience
    19,300Ailment Threshold
    61Chill
    61Shock
    345Brittle
    61Scorch
    169Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [11206]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 33.71 to 67.42 Physical Damage
    Deals 67.42 to 101.1 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 33.71 to 67.42 Physical Damage
    Deals 67.42 to 101.1 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre"] = {
        name = "Wellwing Matriarch",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.73,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AbyssMineBatWhirlingBlades",
            "MeleeAtAnimationSpeed",
            "AbyssBatLargeScreech",
            "AbyssBatLargeScreechGeometrySpell",
            "AbyssBatTeleportSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssMineBatWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.859,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatLargeScreech"] = {
        name = "AbyssBatLargeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatLargeScreechGeometrySpell"] = {
        name = "AbyssBatLargeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatTeleportSlam"] = {
        name = "AbyssBatTeleportSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.75,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    Wellwing Matriarch
    Recover 4% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    emerge speed +% [0,20]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/MineBat/MineBatAbyssLargeSpectre
    AreaAbyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span
    Tagsabyssal, animal_claw_weapon, beast, caster, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
    300%Life
    +20%Evasion
    300%Ailment Threshold
    30 30 30 20Resistance
    173%Damage
    100%Accuracy
    +5%Critical Strike Chance
    +130%Critical Strike Multiplier
    6 ~ 9Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    150%Experience
    120%Model Size
    MineBatAbyssLargeDelveType
    MineBatAbyssLargeDelveMetadata
    105,885Life
    16,265Armour
    9,744Evasion
    0Energy Shield
    1,649Damage
    1,649Spell Damage
    538Accuracy
    1.5Attack Time
    19,875Experience
    105,885Ailment Threshold
    335Chill
    335Shock
    1,894Brittle
    335Scorch
    925Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [25306]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 85.89 to 171.8 Physical Damage
    Deals 357.9 to 538.2 Lightning Damage
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 85.89 to 171.8 Physical Damage
    Deals 357.9 to 538.2 Lightning Damage
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 1319–1979
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    85,685Life
    14,425Armour
    9,130Evasion
    0Energy Shield
    1,471Damage
    1,471Spell Damage
    499Accuracy
    1.5Attack Time
    19,509Experience
    85,685Ailment Threshold
    271Chill
    271Shock
    1,533Brittle
    271Scorch
    749Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [22898]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 65.26 to 130.5 Physical Damage
    Deals 130.5 to 195.8 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 65.26 to 130.5 Physical Damage
    Deals 130.5 to 195.8 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 1177–1765
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    54,714Life
    11,328Armour
    8,000Evasion
    0Energy Shield
    1,168Damage
    1,168Spell Damage
    428Accuracy
    1.5Attack Time
    18,566Experience
    54,714Ailment Threshold
    173Chill
    173Shock
    979Brittle
    173Scorch
    478Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [18720]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 54.18 to 108.4 Physical Damage
    Deals 108.4 to 162.6 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 54.18 to 108.4 Physical Damage
    Deals 108.4 to 162.6 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 934–1402
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    32,557Life
    8,348Armour
    6,760Evasion
    0Energy Shield
    871Damage
    871Spell Damage
    352Accuracy
    1.5Attack Time
    17,082Experience
    32,557Ailment Threshold
    103Chill
    103Shock
    582Brittle
    103Scorch
    284Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [14510]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 42.82 to 85.63 Physical Damage
    Deals 85.63 to 128.4 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 42.82 to 85.63 Physical Damage
    Deals 85.63 to 128.4 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 697–1045
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]
    19,300Life
    6,127Armour
    5,687Evasion
    0Energy Shield
    646Damage
    646Spell Damage
    290Accuracy
    1.5Attack Time
    15,383Experience
    19,300Ailment Threshold
    61Chill
    61Shock
    345Brittle
    61Scorch
    169Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    AbyssMineBatWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Damage: 60%
    Attack Damage: 60%
    Attack Time: 1.5 Second
    Cooldown Time: 6 Second
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
    Deals 40% less Attack Damage
    Base duration is 6 seconds
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    ignores proximity shield [1]
    monster flurry [1]
    whirling blades base ground chaos damage to deal per minute [11206]

    AbyssBatLargeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 Second
    Cooldown Time: 2.5 Second
    Deals 33.71 to 67.42 Physical Damage
    Deals 67.42 to 101.1 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatLargeScreechGeometrySpell
    Triggerable
    Cooldown Time: 2.5 Second
    Deals 33.71 to 67.42 Physical Damage
    Deals 67.42 to 101.1 Lightning Damage
    active skill area of effect radius +% final [-10]
    is area damage [1]
    AbyssBatTeleportSlam
    Attack, Damage
    Base Damage: 517–775
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Damage: 175%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second
    Deals 75% more Attack Damage
    Causes Bleeding
    active skill area of effect radius +% final [-25]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MineBat/MineBatAbyssLargeDelve"] = {
        name = "Wellwing Matriarch",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.73,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AbyssMineBatWhirlingBlades",
            "MeleeAtAnimationSpeed",
            "AbyssBatLargeScreech",
            "AbyssBatLargeScreechGeometrySpell",
            "AbyssBatTeleportSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssMineBatWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.859,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatLargeScreech"] = {
        name = "AbyssBatLargeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatLargeScreechGeometrySpell"] = {
        name = "AbyssBatLargeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssBatTeleportSlam"] = {
        name = "AbyssBatTeleportSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.75,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    Recover 4% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    IdSpiritChargeTier2
    FamilySpiritCharge
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spirit charge tier Min: 2 Max: 2 Global
  • maximum spirit charges Min: 3 Max: 3 Global
  • monster spirit charges are infinite Min: 1 Max: 1 Global
  • gain % life when spirit charge expires or consumed Min: 4 Max: 4 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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