Thresher




Area: Abyssal Depths
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/BoneStalker/BoneStalkerAbyssSpectre |
Area | Abyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths |
Tags | abyss_commander_monster, abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
300%Life
+75%Armour
+25%Evasion
300%Ailment Threshold




113%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.8 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
BoneStalkerAbyssType
BoneStalkerAbyssMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
105,885Life
28,464Armour
10,150Evasion
0Energy Shield
1,077Damage
1,077Spell Damage
538Accuracy
1.8Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
Cooldown Time: 5 SecondDeals 44% less Attack Damage80% more Attack Speed
combo attack first hit damage +% final [150]
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 785.7 to 1179 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
85,685Life
25,244Armour
9,510Evasion
0Energy Shield
961Damage
961Spell Damage
499Accuracy
1.8Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 724.8 to 1087 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
54,714Life
19,824Armour
8,334Evasion
0Energy Shield
763Damage
763Spell Damage
428Accuracy
1.8Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 615.9 to 923.9 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
32,557Life
14,609Armour
7,041Evasion
0Energy Shield
569Damage
569Spell Damage
352Accuracy
1.8Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 501 to 751.5 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
19,300Life
10,722Armour
5,924Evasion
0Energy Shield
422Damage
422Spell Damage
290Accuracy
1.8Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 406.1 to 609.1 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyss"] = { name = "Thresher", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.13, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "AbyssBoneStalkerTriggeredProjectile", "BoneStalkerWhirlingCharge", "EmptyActionSpellAbyssBoneStalkerStealth", "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", "BoneStalkerAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneStalkerTriggeredProjectile"] = { name = "AbyssBoneStalkerTriggeredProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingCharge"] = { name = "BoneStalkerWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerStealth"] = { name = "EmptyActionSpellAbyssBoneStalkerStealth", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerEpicSoulSpend"] = { name = "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerAmbush"] = { name = "BoneStalkerAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Thresher




Spectre | Y |
---|---|
Tags | abyssal, bone_armour, bones, caster, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
300%Life
+75%Armour
+25%Evasion
300%Ailment Threshold




113%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.8 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
BoneStalkerAbyssType
BoneStalkerAbyssSpectreMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
105,885Life
28,464Armour
10,150Evasion
0Energy Shield
1,077Damage
1,077Spell Damage
538Accuracy
1.8Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
Cooldown Time: 5 SecondDeals 44% less Attack Damage80% more Attack Speed
combo attack first hit damage +% final [150]
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 785.7 to 1179 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
85,685Life
25,244Armour
9,510Evasion
0Energy Shield
961Damage
961Spell Damage
499Accuracy
1.8Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 724.8 to 1087 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
54,714Life
19,824Armour
8,334Evasion
0Energy Shield
763Damage
763Spell Damage
428Accuracy
1.8Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 615.9 to 923.9 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
32,557Life
14,609Armour
7,041Evasion
0Energy Shield
569Damage
569Spell Damage
352Accuracy
1.8Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 501 to 751.5 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
19,300Life
10,722Armour
5,924Evasion
0Energy Shield
422Damage
422Spell Damage
290Accuracy
1.8Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 406.1 to 609.1 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssSpectre"] = { name = "Thresher", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.13, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "AbyssBoneStalkerTriggeredProjectile", "BoneStalkerWhirlingCharge", "EmptyActionSpellAbyssBoneStalkerStealth", "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", "BoneStalkerAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneStalkerTriggeredProjectile"] = { name = "AbyssBoneStalkerTriggeredProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingCharge"] = { name = "BoneStalkerWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerStealth"] = { name = "EmptyActionSpellAbyssBoneStalkerStealth", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerEpicSoulSpend"] = { name = "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerAmbush"] = { name = "BoneStalkerAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Thresher




Area: Abyssal Span
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/BoneStalker/BoneStalkerAbyssSpectre |
Area | Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span, Abyssal Span |
Tags | abyssal, bone_armour, bones, caster, delve_monster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
300%Life
+75%Armour
+25%Evasion
300%Ailment Threshold




113%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.8 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
BoneStalkerAbyssType
BoneStalkerAbyssDelveMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
105,885Life
28,464Armour
10,150Evasion
0Energy Shield
1,077Damage
1,077Spell Damage
538Accuracy
1.8Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
Cooldown Time: 5 SecondDeals 44% less Attack Damage80% more Attack Speed
combo attack first hit damage +% final [150]
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 785.7 to 1179 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
85,685Life
25,244Armour
9,510Evasion
0Energy Shield
961Damage
961Spell Damage
499Accuracy
1.8Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 724.8 to 1087 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
54,714Life
19,824Armour
8,334Evasion
0Energy Shield
763Damage
763Spell Damage
428Accuracy
1.8Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 615.9 to 923.9 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
32,557Life
14,609Armour
7,041Evasion
0Energy Shield
569Damage
569Spell Damage
352Accuracy
1.8Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 501 to 751.5 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
19,300Life
10,722Armour
5,924Evasion
0Energy Shield
422Damage
422Spell Damage
290Accuracy
1.8Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 406.1 to 609.1 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssDelve"] = { name = "Thresher", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.13, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "AbyssBoneStalkerTriggeredProjectile", "BoneStalkerWhirlingCharge", "EmptyActionSpellAbyssBoneStalkerStealth", "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", "BoneStalkerAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneStalkerTriggeredProjectile"] = { name = "AbyssBoneStalkerTriggeredProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingCharge"] = { name = "BoneStalkerWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerStealth"] = { name = "EmptyActionSpellAbyssBoneStalkerStealth", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerEpicSoulSpend"] = { name = "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerAmbush"] = { name = "BoneStalkerAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Thresher




Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Spectre | N |
---|---|
Tags | abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
300%Life
+75%Armour
+25%Evasion
300%Ailment Threshold




113%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.8 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
BoneStalkerAbyssType
BoneStalkerAbyssCowardsTrialMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
105,885Life
28,464Armour
10,150Evasion
0Energy Shield
1,077Damage
1,077Spell Damage
538Accuracy
1.8Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
Cooldown Time: 5 SecondDeals 44% less Attack Damage80% more Attack Speed
combo attack first hit damage +% final [150]
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 785.7 to 1179 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
85,685Life
25,244Armour
9,510Evasion
0Energy Shield
961Damage
961Spell Damage
499Accuracy
1.8Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 724.8 to 1087 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
54,714Life
19,824Armour
8,334Evasion
0Energy Shield
763Damage
763Spell Damage
428Accuracy
1.8Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 615.9 to 923.9 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
32,557Life
14,609Armour
7,041Evasion
0Energy Shield
569Damage
569Spell Damage
352Accuracy
1.8Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 501 to 751.5 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
19,300Life
10,722Armour
5,924Evasion
0Energy Shield
422Damage
422Spell Damage
290Accuracy
1.8Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 406.1 to 609.1 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BoneStalkerAbyssCowardsTrial"] = { name = "Thresher", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.13, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "AbyssBoneStalkerTriggeredProjectile", "BoneStalkerWhirlingCharge", "EmptyActionSpellAbyssBoneStalkerStealth", "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", "BoneStalkerAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneStalkerTriggeredProjectile"] = { name = "AbyssBoneStalkerTriggeredProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingCharge"] = { name = "BoneStalkerWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerStealth"] = { name = "EmptyActionSpellAbyssBoneStalkerStealth", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerEpicSoulSpend"] = { name = "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerAmbush"] = { name = "BoneStalkerAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Thresher




Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
undead description [1]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
undead description [1]
emerge speed +% [0,20]
Spectre | N |
---|---|
Tags | abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
300%Life
+75%Armour
+25%Evasion
300%Ailment Threshold




113%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.8 SecondAttack Time
±20%Damage Spread
250%Experience
120%Model Size
BoneStalkerAbyssType
BoneStalkerAbyssCowardsTrialNoSink_Metadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
105,885Life
28,464Armour
10,150Evasion
0Energy Shield
1,077Damage
1,077Spell Damage
538Accuracy
1.8Attack Time
33,125Experience
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 862–1293
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
Cooldown Time: 5 SecondDeals 44% less Attack Damage80% more Attack Speed
combo attack first hit damage +% final [150]
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 785.7 to 1179 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
85,685Life
25,244Armour
9,510Evasion
0Energy Shield
961Damage
961Spell Damage
499Accuracy
1.8Attack Time
32,515Experience
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 769–1153
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 724.8 to 1087 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
54,714Life
19,824Armour
8,334Evasion
0Energy Shield
763Damage
763Spell Damage
428Accuracy
1.8Attack Time
30,943Experience
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 610–915
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 615.9 to 923.9 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
32,557Life
14,609Armour
7,041Evasion
0Energy Shield
569Damage
569Spell Damage
352Accuracy
1.8Attack Time
28,470Experience
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 455–683
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 501 to 751.5 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
19,300Life
10,722Armour
5,924Evasion
0Energy Shield
422Damage
422Spell Damage
290Accuracy
1.8Attack Time
25,638Experience
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Time: 1.8 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

BoneStalkerAmbush
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.8 Second
Cooldown Time: 5 SecondDeals 30% more Attack Damage
Base duration is 6 seconds
monster penalty against minions damage +% final vs player minions [-50] ,
BoneStalkerWhirlingCharge
EmptyActionSpellAbyssBoneStalkerStealth
Cooldown Time: 8 SecondEmptyActionSpellAbyssBoneStalkerEpicSoulSpend
AbyssBoneStalkerTriggeredProjectile
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 406.1 to 609.1 Physical Damage
Projectiles Pierce all Targets
Fires an additional Projectile
25% increased Projectile Speed
active skill projectile speed +% variation final [20]
base is projectile [1]
monster projectile variation [42]
monster reverse point blank damage -% at minimum range [30] , , ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BoneStalkerAbyssCowardsTrialNoSink_"] = { name = "Thresher", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.13, damageSpread = 0.2, attackTime = 1.8, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "AbyssBoneStalkerTriggeredProjectile", "BoneStalkerWhirlingCharge", "EmptyActionSpellAbyssBoneStalkerStealth", "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", "BoneStalkerAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneStalkerTriggeredProjectile"] = { name = "AbyssBoneStalkerTriggeredProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerWhirlingCharge"] = { name = "BoneStalkerWhirlingCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerStealth"] = { name = "EmptyActionSpellAbyssBoneStalkerStealth", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssBoneStalkerEpicSoulSpend"] = { name = "EmptyActionSpellAbyssBoneStalkerEpicSoulSpend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneStalkerAmbush"] = { name = "BoneStalkerAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Recover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.