Matriarche ailepuits
Bête
Zone : Profondeurs abyssales
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Vie
300%
Évasion
+20%
Ailment Threshold
300%
Résistance
30 30 30 20
Damage
173%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
646
Dégâts des sorts
646
Précision
290
Attack Time
1.5
Expérience
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 517–775
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 175%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLarge"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Matriarche ailepuits
Bête
Zone : Ziggourat, Carte
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | Ziggourat, Carte |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vie
300%
Évasion
+20%
Ailment Threshold
300%
Résistance
30 30 30 20
Damage
173%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLargeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
84
Vie
105,885
Armure
99,834
Évasion
9,744
Bouclier d'énergie
0
Damage
1,649
Dégâts des sorts
1,649
Précision
538
Attack Time
1.5
Expérience
33,125
Ailment Threshold
105,885
Chill
335
Shock
335
Brittle
1,894
Scorch
335
Sap
925
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1319–1979
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 1319–1979
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [20989]
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [20989]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 71.23 à 142.5 Dégâts physiques
Inflige 296.8 à 446.4 Dégâts de foudre
is area damage [1]
Inflige 296.8 à 446.4 Dégâts de foudre
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 71.23 à 142.5 Dégâts physiques
Inflige 296.8 à 446.4 Dégâts de foudre
is area damage [1]
Inflige 296.8 à 446.4 Dégâts de foudre
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 1319–1979
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 175%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeStandalone"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Matriarche ailepuits
Bête
Wellwing Matriarch
Spectre | Y |
---|---|
Tags | abyssal, animal_claw_weapon, beast, Lanceur de sorts, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Vie
300%
Évasion
+20%
Ailment Threshold
300%
Résistance
30 30 30 20
Damage
173%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
646
Dégâts des sorts
646
Précision
290
Attack Time
1.5
Expérience
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 517–775
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 175%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Matriarche ailepuits
Bête
Zone : Étendues abyssales
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales |
Tags | abyssal, animal_claw_weapon, beast, Lanceur de sorts, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Vie
300%
Évasion
+20%
Ailment Threshold
300%
Résistance
30 30 30 20
Damage
173%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
120%
Type
MineBatAbyssLargeDelve
Metadata
MineBatAbyssLargeDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,300
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
646
Dégâts des sorts
646
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 517–775
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2.5 sec.
Inflige 33.71 à 67.42 Dégâts physiques
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
Inflige 67.42 à 101.1 Dégâts de foudre
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 175%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
75% Davantage de Dégâts d'Attaque
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Inflige le Saignement
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeDelve"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vous Récupérez 4% de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.