Schachtflügler-Matriarchin
Bestie
Gebiet: Abgründige Tiefen
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Zauberer, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Leben
300%
Ausweichen
+20%
Ailment Threshold
300%
Widerstand
30 30 30 20
Damage
173%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
646
Zauberschaden
646
Genauigkeit
290
Attack Time
1.5
Erfahrung
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 517–775
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 40% weniger Angriffsschaden
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 75% mehr Angriffsschaden
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLarge"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schachtflügler-Matriarchin
Bestie
Gebiet: 'Zikkurat'-Karte
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | 'Zikkurat'-Karte |
Tags | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Zauberer, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Leben
300%
Ausweichen
+20%
Ailment Threshold
300%
Widerstand
30 30 30 20
Damage
173%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLargeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
105,885
Rüstung
99,834
Ausweichen
9,744
Energieschild
0
Damage
1,649
Zauberschaden
1,649
Genauigkeit
538
Attack Time
1.5
Erfahrung
33,125
Ailment Threshold
105,885
Chill
335
Shock
335
Brittle
1,894
Scorch
335
Sap
925
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1319–1979
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 1319–1979
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 40% weniger Angriffsschaden
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [20989]
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [20989]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 71.23 bis 142.5 physischen Schaden
Verursacht 296.8 bis 446.4 Blitzschaden
is area damage [1]
Verursacht 296.8 bis 446.4 Blitzschaden
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 71.23 bis 142.5 physischen Schaden
Verursacht 296.8 bis 446.4 Blitzschaden
is area damage [1]
Verursacht 296.8 bis 446.4 Blitzschaden
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 1319–1979
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 75% mehr Angriffsschaden
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeStandalone"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schachtflügler-Matriarchin
Bestie
Wellwing Matriarch
Spectre | Y |
---|---|
Tags | abyssal, animal_claw_weapon, beast, Zauberer, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Leben
300%
Ausweichen
+20%
Ailment Threshold
300%
Widerstand
30 30 30 20
Damage
173%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
120%
Type
MineBatAbyssLarge
Metadata
MineBatAbyssLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
646
Zauberschaden
646
Genauigkeit
290
Attack Time
1.5
Erfahrung
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 517–775
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 40% weniger Angriffsschaden
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 75% mehr Angriffsschaden
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schachtflügler-Matriachin
Bestie
Gebiet: Tiefenstadt
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Wellwing Matriarch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MineBat/MineBatAbyssLargeSpectre |
Area | Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt |
Tags | abyssal, animal_claw_weapon, beast, Zauberer, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Leben
300%
Ausweichen
+20%
Ailment Threshold
300%
Widerstand
30 30 30 20
Damage
173%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
120%
Type
MineBatAbyssLargeDelve
Metadata
MineBatAbyssLargeDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
646
Zauberschaden
646
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 517–775
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssMineBatWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 40% weniger Angriffsschaden
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
Basisdauer beträgt 6 Sekunden
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [11206]
AbyssBatLargeScreech
Spell, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatLargeScreechGeometrySpell
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 2.5 Sek.
Verursacht 33.71 bis 67.42 physischen Schaden
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
Verursacht 67.42 bis 101.1 Blitzschaden
active skill area of effect radius +% final [-10]
is area damage [1]
AbyssBatTeleportSlam
Attack, Damage
Base Damage: 517–775
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 75% mehr Angriffsschaden
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Verursacht Bluten
active skill area of effect radius +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { preload_object_type = "RootSpiderHole" preload_object_type = "Metadata/Monsters/MineBat/AbyssBatHole" } Actor { on_start_MaligaroTeleportSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao );" } Animated { on_event_hole_for_abyss_attack_03_submerge = "SpawnObject( Metadata/Effects/Spells/monsters_effects/act2/root_spider/emerge/HoleMedium );" on_event_rendering_for_abyss_attack_03_submerge = "DisableRendering(); " on_event_emerge_for_abyss_attack_03_emerge = "EnableRendering();" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/SoulTransfer/soultransfer_surge.ao" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatAbyssLargeDelve"] = { name = "Wellwing Matriarch", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AbyssMineBatWhirlingBlades", "MeleeAtAnimationSpeed", "AbyssBatLargeScreech", "AbyssBatLargeScreechGeometrySpell", "AbyssBatTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssMineBatWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.859, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreech"] = { name = "AbyssBatLargeScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatLargeScreechGeometrySpell"] = { name = "AbyssBatLargeScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25, 0.5, 0.5, 0.75, -10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.60000002384186, 1.25, 1.8799999952316, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssBatTeleportSlam"] = { name = "AbyssBatTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_bleed_on_hit", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.