Schachtschlund
UntotGebiet: Abgründige Tiefen
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
| Spectre | |
|---|---|
| Area | Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen, Abgründige Tiefen |
| Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Zauberer, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Packs |
Leben
299%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
299%
Widerstand
Damage
89%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
54,532
Rüstung
78,668
Ausweichwert
8,334
Damage
601
Zauberschaden
601
Genauigkeit
856
Attack Time
1.8
Erfahrung
21,660
Minion Life
10,846
Minion Damage
497
Ailment Threshold
54,532
Chill
172
Shock
172
Brittle
976
Scorch
172
Sap
476
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1.27 Sek.
Abklingzeit: 8 Sek.
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum base physical damage [858.5]
spell minimum base physical damage [572.3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 481—721
Kritische Trefferchance: 5%
Angriffsschaden: 40%
Attack Time: 1.8 Sek.
Abklingzeit: 3.5 Sek.
Verursacht 60% weniger Angriffsschaden
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 7 zusätzliche Projektile
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
spell maximum base physical damage [12.25]
spell minimum base physical damage [8.165]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-50]
is area damage [1]
spell maximum base physical damage [739.1]
spell minimum base physical damage [492.7]
Object Type
version 2
extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
Actor
{
on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Pit Maw",
life = 2.99,
damage = 0.89,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
weaponType1 = "Claw",
skillList = {
"AbyssBoneHuskSpellNova",
"SkeletonCannonProjectile",
"AbyssSkeletonCannonProjectile",
"SummonSkeletonAbyssSkeletonCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssBoneHuskSpellNova"] = {
name = "AbyssBoneHuskSpellNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonProjectile"] = {
name = "SkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssSkeletonCannonProjectile"] = {
name = "AbyssSkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_additional_projectiles",
"projectile_minimum_range",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSkeletonAbyssSkeletonCannon"] = {
name = "SummonSkeletonAbyssSkeletonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.27,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"monster_projectile_variation",
"projectile_spread_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"projectile_uses_contact_position",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
| Family | SpiritCharge |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
| Family | BeyondPortalChance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Life.corpse_sink_delay_ms | 4000 |
| Life.corpse_sink_time_ms | 20000 |
| Actor.on_event_face_for_MonsterProjectileWeapon | FaceTarget(false, true); |
Schachtschlund
UntotGebiet: 'Zikkurat'-Karte
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
| Spectre | |
|---|---|
| Area | 'Zikkurat'-Karte |
| Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Zauberer, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Packs |
Leben
299%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
299%
Widerstand
Damage
89%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
105,532
Rüstung
124,793
Ausweichwert
10,150
Damage
848
Zauberschaden
848
Genauigkeit
1,076
Attack Time
1.8
Erfahrung
23,188
Minion Life
19,945
Minion Damage
720
Ailment Threshold
105,532
Chill
334
Shock
334
Brittle
1,888
Scorch
334
Sap
922
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1.27 Sek.
Abklingzeit: 8 Sek.
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum base physical damage [1127]
spell minimum base physical damage [751.6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 679—1018
Kritische Trefferchance: 5%
Angriffsschaden: 40%
Attack Time: 1.8 Sek.
Abklingzeit: 3.5 Sek.
Verursacht 60% weniger Angriffsschaden
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 7 zusätzliche Projektile
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
spell maximum base physical damage [13.89]
spell minimum base physical damage [9.259]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-50]
is area damage [1]
spell maximum base physical damage [942.8]
spell minimum base physical damage [628.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssStandalone"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Pit Maw",
life = 2.99,
damage = 0.89,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
weaponType1 = "Claw",
skillList = {
"AbyssBoneHuskSpellNova",
"SkeletonCannonProjectile",
"AbyssSkeletonCannonProjectile",
"SummonSkeletonAbyssSkeletonCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssBoneHuskSpellNova"] = {
name = "AbyssBoneHuskSpellNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonProjectile"] = {
name = "SkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssSkeletonCannonProjectile"] = {
name = "AbyssSkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_additional_projectiles",
"projectile_minimum_range",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSkeletonAbyssSkeletonCannon"] = {
name = "SummonSkeletonAbyssSkeletonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.27,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"monster_projectile_variation",
"projectile_spread_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"projectile_uses_contact_position",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
| Family | SpiritCharge |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
| Family | BeyondPortalChance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Schachtschlund
UntotGebiet: Tiefenstadt
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
| Spectre | |
|---|---|
| Area | Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt, Tiefenstadt |
| Tags | abyssal, bludgeoning_weapon, bone_armour, Zauberer, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
Leben
299%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
299%
Widerstand
Damage
89%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,236
Rüstung
35,988
Ausweichwert
5,924
Damage
332
Zauberschaden
332
Genauigkeit
580
Attack Time
1.8
Erfahrung
17,946
Minion Life
4,172
Minion Damage
265
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannonDelve
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1.27 Sek.
Abklingzeit: 8 Sek.
active skill area of effect radius +% final [30]
alternate minion [366]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum base physical damage [539.3]
spell minimum base physical damage [359.5]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 266—399
Kritische Trefferchance: 5%
Angriffsschaden: 40%
Attack Time: 1.8 Sek.
Abklingzeit: 3.5 Sek.
Verursacht 60% weniger Angriffsschaden
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 7 zusätzliche Projektile
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
spell maximum base physical damage [9.824]
spell minimum base physical damage [6.549]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-50]
is area damage [1]
spell maximum base physical damage [487.3]
spell minimum base physical damage [324.9]
Object Type
version 2
extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
Actor
{
on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssDelve"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Pit Maw",
life = 2.99,
damage = 0.89,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
weaponType1 = "Claw",
skillList = {
"AbyssBoneHuskSpellNova",
"SkeletonCannonProjectile",
"AbyssSkeletonCannonProjectile",
"SummonSkeletonAbyssSkeletonCannonDelve",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssBoneHuskSpellNova"] = {
name = "AbyssBoneHuskSpellNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonProjectile"] = {
name = "SkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssSkeletonCannonProjectile"] = {
name = "AbyssSkeletonCannonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_additional_projectiles",
"projectile_minimum_range",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonSkeletonAbyssSkeletonCannonDelve"] = {
name = "SummonSkeletonAbyssSkeletonCannonDelve",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.27,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"monster_projectile_variation",
"projectile_spread_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"projectile_uses_contact_position",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 366, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Stellt 4% Eures Lebens wieder her, wenn Ihr eine Seelen-Ladung verliert
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
| Family | SpiritCharge |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
| Family | BeyondPortalChance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















