Fauces de foso
![](/image/settlers/undead.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Área: Profundidades abisales
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanzador de hechizos, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Vida
300%
Armadura
+25%
Evasión
+25%
Ailment Threshold
300%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
250%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
19,300
Minion Life
4,186
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
336
Daño de hechizos
336
Precisión
0
Attack Time
1.8
Experiencia
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1.27 seg
Tiempo de recarga: 8 seg
Inflige de 359.5 a 539.3 de daño físico
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
Probabilidad de golpe crítico: 5%
Daño de ataque: 40%
Attack Time: 1.8 seg
Tiempo de recarga: 3.5 seg
Inflige un 60% menos de daño de ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 6.549 a 9.824 de daño físico
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 324.9 a 487.3 de daño físico
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"] = { name = "Pit Maw", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.9, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Fauces de foso
![](/image/settlers/undead.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Área: Mapa de Zigurat
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Mapa de Zigurat |
Tags | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Lanzador de hechizos, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Vida
300%
Armadura
+25%
Evasión
+25%
Ailment Threshold
300%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
250%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
84
Vida
105,885
Minion Life
20,012
Armadura
99,834
Evasión
8,120
Escudo de energía
0
Damage
858
Daño de hechizos
858
Precisión
0
Attack Time
1.8
Experiencia
33,125
Ailment Threshold
105,885
Chill
335
Shock
335
Brittle
1,894
Scorch
335
Sap
925
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannon
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1.27 seg
Tiempo de recarga: 8 seg
Inflige de 623.4 a 935.1 de daño físico
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [30]
alternate minion [287]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 686–1029
Probabilidad de golpe crítico: 5%
Daño de ataque: 40%
Attack Time: 1.8 seg
Tiempo de recarga: 3.5 seg
Inflige un 60% menos de daño de ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 7.68 a 11.52 de daño físico
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 521.3 a 782 de daño físico
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssStandalone"] = { name = "Pit Maw", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.9, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannon"] = { name = "SummonSkeletonAbyssSkeletonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 287, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Fauces de foso
![](/image/settlers/undead.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Área: Extensión abisal
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Pit Maw
Spectre | N |
---|---|
Area | Extensión abisal, Extensión abisal, Extensión abisal, Extensión abisal, Extensión abisal, Extensión abisal, Extensión abisal, Extensión abisal |
Tags | abyssal, bludgeoning_weapon, bone_armour, Lanzador de hechizos, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
Vida
300%
Armadura
+25%
Evasión
+25%
Ailment Threshold
300%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
250%
Model Size
160%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
19,300
Minion Life
4,186
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
336
Daño de hechizos
336
Precisión
0
Attack Time
1.8
Experiencia
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonSkeletonAbyssSkeletonCannonDelve
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1.27 seg
Tiempo de recarga: 8 seg
Inflige de 359.5 a 539.3 de daño físico
active skill area of effect radius +% final [30]
alternate minion [366]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [30]
alternate minion [366]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [1]
number of monsters to summon [4]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
Probabilidad de golpe crítico: 5%
Daño de ataque: 40%
Attack Time: 1.8 seg
Tiempo de recarga: 3.5 seg
Inflige un 60% menos de daño de ataque
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AbyssSkeletonCannonProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 6.549 a 9.824 de daño físico
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
Dispara 7 proyectiles adicionales
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [15]
spell maximum action distance +% [-60]
AbyssBoneHuskSpellNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 324.9 a 487.3 de daño físico
active skill area of effect radius +% final [-50]
is area damage [1]
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" extends "Metadata/Monsters/Skeletons/AbyssCorpseSink" Actor { on_event_face_for_MonsterProjectileWeapon = "FaceTarget(false, true);" }
Object Type Codes
version 2 extends "Metadata/Monsters/SkeletonCannon/SkeletonCannon" Render { //turn_duration = 0.3 } Monster { preload_object_type = "Metadata/Projectiles/AbyssBoneHuskMortarObject" } Life { on_death = "HideMeshSegment( glow_meshShape );" on_spawned_dead = "HideMeshSegment( glow_meshShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssDelve"] = { name = "Pit Maw", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.9, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, weaponType1 = "Claw", skillList = { "AbyssBoneHuskSpellNova", "SkeletonCannonProjectile", "AbyssSkeletonCannonProjectile", "SummonSkeletonAbyssSkeletonCannonDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssBoneHuskSpellNova"] = { name = "AbyssBoneHuskSpellNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonCannonProjectile"] = { name = "SkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssSkeletonCannonProjectile"] = { name = "AbyssSkeletonCannonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSkeletonAbyssSkeletonCannonDelve"] = { name = "SummonSkeletonAbyssSkeletonCannonDelve", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 366, 30, 1, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Recuperas un 4% de vida cuando pierdes una Carga de espíritu
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
Id | SpiritChargeTier2 |
---|---|
Family | SpiritCharge |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,20]
Id | VariableEmergeSpeedAbyss |
---|---|
Family | VariableEmergeSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Editar
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.