Reefrend Atlasuber-cold3

Reefrend
Pack Size: 2-4 Monsters
Large Crab Beasts
Charges aggressively at enemies, inflicting bleed
Uses Fissure Torrent
Burrows underground
Reefrend
Beast
stance movement speed +% final [75]
SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagsbeast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: Reefrend
  • Life
    390%
    Armour
    +100%
    Ailment Threshold
    390%
    Resistance
    0 85 0 0
    Damage
    105%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    11 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    300%
    Model Size
    105%
    Type
    NessaCrabAtlasUber
    Metadata
    NessaCrabAtlasUber
    Level
    84
    Life
    137,651
    Armour
    199,668
    Evasion
    8,120
    Energy Shield
    0
    Damage
    1,001
    Spell Damage
    1,001
    Accuracy
    538
    Attack Time
    1.755
    Experience
    39,750
    Ailment Threshold
    137,651
    Chill
    435
    Shock
    435
    Brittle
    2,462
    Scorch
    435
    Sap
    1,203
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 801–1201
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NessaCrabWhirlingBlades
    Attack, Melee, Movement, Travel
    Whirling Blades
    Base Damage: 801–1201
    Critical Strike Chance: 5%
    Attack Damage: 175%
    Attack Time: 1.755 sec
    Cooldown Time: 4 sec
    Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
    Deals 75% more Attack Damage
    Causes Bleeding
    base skill show average damage instead of dps [1]
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [2]
    skill sound variation [1]
    CrucibleColdAbyssSlamAtlasUber
    Attack, Damage, Area, Triggerable
    Base Damage: 801–1201
    Critical Strike Chance: 5%
    Attack Damage: 75%
    Attack Time: 1.755 sec
    Cooldown Time: 4 sec
    Deals 25% less Attack Damage
    Deals 30% less Damage
    50% of Physical Damage Converted to Cold Damage
    60% more Area of Effect
    Causes +6 Bursts
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	actor = "Metadata/Monsters/NessaCrab/NessaCrab.act"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/NessaCrab/NessaCrabAtlasUber"] = {
        name = "Reefrend",
        life = 3.9,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "NessaCrabWhirlingBlades",
            "Melee",
            "CrucibleColdAbyssSlamAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NessaCrabWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.95,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_sound_variation",
            "monster_flurry",
            "ignores_proximity_shield",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_time_overrides_attack_duration",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CrucibleColdAbyssSlamAtlasUber"] = {
        name = "CrucibleColdAbyssSlamAtlasUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 6, 50, -50, 50, 60, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [75]
    IdStanceNessaCrabRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 75 Max: 75 Global
  • Craft Tagsspeed