雷夫蘭德 Atlasuber-cold3

雷夫蘭德
怪物群大小:2-4 隻怪物
巨大螃蟹野獸
兇猛地衝向敵人,造成出血
使用裂縫奔流鑽入地下
Reefrend
雷夫蘭德
野獸
stance movement speed +% final [75]
Reefrend
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 雷夫蘭德
  • 生命
    390%
    護甲
    +100%
    異常狀態臨界值
    390%
    抗性
    0 85 0 0
    傷害
    105%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    11 ~ 14
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    105%
    類型
    NessaCrabAtlasUber
    Metadata
    NessaCrabAtlasUber
    等級
    84
    生命
    137,651
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    1,001
    法術傷害
    1,001
    命中
    0
    攻擊間隔
    1.755
    經驗值
    39,750
    異常狀態臨界值
    137,651
    冰緩
    435
    感電
    435
    易碎
    2,462
    焦灼
    435
    殘喘
    1,203
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NessaCrabWhirlingBlades
    攻擊, 近戰, 位移, 快行
    迴旋之刃
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊傷害: 175%
    攻擊間隔: 1.755 秒
    冷卻時間: 4 秒
    迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
    造成 75% 更多攻擊傷害
    造成流血
    base skill show average damage instead of dps [1]
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [2]
    skill sound variation [1]
    CrucibleColdAbyssSlamAtlasUber
    攻擊, 傷害, 範圍, 可觸發
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 1.755 秒
    冷卻時間: 4 秒
    造成 25% 更少攻擊傷害
    造成 30% 更少傷害
    50% 物理傷害轉化至冰冷傷害
    60% 更多範圍效果
    爆發 +6
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	actor = "Metadata/Monsters/NessaCrab/NessaCrab.act"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/NessaCrab/NessaCrabAtlasUber"] = {
        name = "Reefrend",
        life = 3.9,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "NessaCrabWhirlingBlades",
            "Melee",
            "CrucibleColdAbyssSlamAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NessaCrabWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.95,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_sound_variation",
            "monster_flurry",
            "ignores_proximity_shield",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_time_overrides_attack_duration",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CrucibleColdAbyssSlamAtlasUber"] = {
        name = "CrucibleColdAbyssSlamAtlasUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 6, 50, -50, 50, 60, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [75]
    IdStanceNessaCrabRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 75 Max: 75 全域
  • Craft Tagsspeed
    Edit

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