雷夫蘭德 Atlasuber-cold3

雷夫蘭德
怪物群大小:2-4 隻怪物
巨大螃蟹野獸
兇猛地衝向敵人,造成出血
使用裂縫奔流鑽入地下
Reefrend
雷夫蘭德
野獸
stance movement speed +% final [75]
Reefrend
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 雷夫蘭德
  • 生命
    390%
    護甲
    +100%
    異常狀態臨界值
    390%
    抗性
    0 85 0 0
    傷害
    105%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    11 ~ 14
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    105%
    類型
    NessaCrabAtlasUber
    Metadata
    NessaCrabAtlasUber
    等級
    84
    生命
    137,651
    護甲
    199,668
    閃避
    8,120
    能量護盾
    0
    傷害
    1,001
    法術傷害
    1,001
    命中
    538
    攻擊間隔
    1.755
    經驗值
    39,750
    異常狀態臨界值
    137,651
    冰緩
    435
    感電
    435
    易碎
    2,462
    焦灼
    435
    殘喘
    1,203
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NessaCrabWhirlingBlades
    攻擊, 近戰, 位移, 快行
    迴旋之刃
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊傷害: 175%
    攻擊間隔: 1.755 秒
    冷卻時間: 4 秒
    迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
    造成 75% 更多攻擊傷害
    造成流血
    base skill show average damage instead of dps [1]
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [2]
    skill sound variation [1]
    CrucibleColdAbyssSlamAtlasUber
    攻擊, 傷害, 範圍, 可觸發
    基本傷害: 801–1201
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 1.755 秒
    冷卻時間: 4 秒
    造成 25% 更少攻擊傷害
    造成 30% 更少傷害
    50% 物理傷害轉化至冰冷傷害
    60% 更多範圍效果
    爆發 +6
    is area damage [1]
    main hand base maximum attack distance [50]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	actor = "Metadata/Monsters/NessaCrab/NessaCrab.act"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/NessaCrab/NessaCrabAtlasUber"] = {
        name = "Reefrend",
        life = 3.9,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "NessaCrabWhirlingBlades",
            "Melee",
            "CrucibleColdAbyssSlamAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NessaCrabWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.95,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_sound_variation",
            "monster_flurry",
            "ignores_proximity_shield",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_time_overrides_attack_duration",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CrucibleColdAbyssSlamAtlasUber"] = {
        name = "CrucibleColdAbyssSlamAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "upheaval_number_of_spikes",
            "main_hand_base_maximum_attack_distance",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 6, 50, -50, 50, 60, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [75]
    IdStanceNessaCrabRun
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 75 Max: 75 全域
  • Craft Tagsspeed