The Black Knight Unique /1
+(10–20) to maximum Life
(10–15)% Chance to Block Spell Damage
+(100–150) to Ward
-10% to maximum Chance to Block Attack Damage
-10% to maximum Chance to Block Spell Damage
Chance to Block is Lucky
Trigger a Socketed Elemental Spell on Block, with a 0.25 second Cooldown
shield trigger a socketed skill on block [1]
(Maximum Chance to Block Attack Damage cannot be raised above 90%)
(Maximum Chance to Block Spell Damage cannot be raised above 90%)
(Lucky things are rolled twice and the best result used)
The Black Knight
Humanoid
Area: Starfall Crater
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Cannot be Knocked Back
Removes all Energy Shield
monster gain base ward equal to total maximum life % [5]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [5]
Spectre | N |
---|---|
Area | Starfall Crater |
Tags | caster, fast_movement, human, humanoid, not_int, ranged, red_blood |
Life
3345%
Ward From Life
5%
Armour
+100%
Evasion
+50%
Ailment Threshold
600%
Resistance
50 50 50 30
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
84,767,374
Armour
184,954
Evasion
11,790
Energy Shield
0
Damage
3,077
Spell Damage
4,592
Accuracy
518
Attack Time
1.33665
Experience
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VerisiumGuardBossMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 55%
Attack Damage: 55%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
Deals 45% less Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionVerisiumGuardBossRuckus
Spell
Cast Time: 1 sec
VerisiumGuardBossPizzaSlam
Attack, Damage, Area
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Damage: 140%
Attack Time: 1.995 sec
Cooldown Time: 14 sec
Deals 40% more Attack Damage
40% of Physical Damage Converted to Cold Damage
40% reduced Area of Effect
25% less Attack Speed
Causes +20 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
40% of Physical Damage Converted to Cold Damage
40% reduced Area of Effect
25% less Attack Speed
Causes +20 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 14 sec
Deals 83% less Damage
75% of Physical Damage Converted to Cold Damage
25% less Attack Speed
Causes +14 Bursts
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
75% of Physical Damage Converted to Cold Damage
25% less Attack Speed
Causes +14 Bursts
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
Attack, Damage, Area, Projectile, ProjectileSpeed, RangedAttack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 115%
Attack Damage: 115%
Attack Time: 1.995 sec
Cooldown Time: 8 sec
Projectiles Pierce all Targets
Deals 15% more Attack Damage
60% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
Deals 15% more Attack Damage
60% of Physical Damage Converted to Cold Damage
25% less Attack Speed
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
Spell, Triggerable, Channel
Cast Time: 2 sec
Cooldown Time: 40 sec
Cannot be Knocked Back
Cannot be Stunned
action attack or cast time uses animation length [1]
Cannot be Stunned
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.995 sec
Cooldown Time: 3 sec
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
Deals 50% less Attack Damage
40% of Physical Damage Converted to Cold Damage
60% less Attack Speed
Maim on Hit
cast time overrides attack duration [1]
ignores proximity shield [1]
40% of Physical Damage Converted to Cold Damage
60% less Attack Speed
Maim on Hit
cast time overrides attack duration [1]
ignores proximity shield [1]
VerisiumGuardBossCleave1
Triggerable, Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Damage: 110%
Attack Time: 1.995 sec
Deals 10% more Attack Damage
40% of Physical Damage Converted to Cold Damage
200% more Effect of Chill
action attack or cast time uses animation length [1]
is area damage [1]
40% of Physical Damage Converted to Cold Damage
200% more Effect of Chill
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
Triggerable, Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Damage: 110%
Attack Time: 1.995 sec
Deals 10% more Attack Damage
40% of Physical Damage Converted to Cold Damage
200% more Effect of Chill
action attack or cast time uses animation length [1]
is area damage [1]
40% of Physical Damage Converted to Cold Damage
200% more Effect of Chill
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 14 sec
25% less Attack Speed
+0.8 metres to Melee Strike Range
action attack or cast time uses animation length [1]
+0.8 metres to Melee Strike Range
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
Triggerable, Spell
SOKalguurGuardSpawnPillar
Triggerable, Spell
Cast Time: 1 sec
GTKalguurGuardSummonPillarSecond
Triggerable, Spell
EAKalguurGuardStartRage
Attack
Base Damage: 4886–7329
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 14 sec
25% less Attack Speed
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
Triggerable, Spell
Critical Strike Chance: 5%
GSKalguurGuardSummonRock
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 2380 to 3570 Physical Damage
is area damage [1]
is area damage [1]
GSKalguurGuardBeam
Spell, Triggerable
Cast Time: 1 sec
Deals 486.5 to 729.8 Cold Damage
Penetrates 15% Cold Resistance
is area damage [1]
Penetrates 15% Cold Resistance
is area damage [1]
SOKalguurGuardLaserPillar
Triggerable, Spell
Cast Time: 1 sec
GTKalguurGuardLaserSpires
Triggerable, Spell
Cast Time: 1 sec
GPSVerisiumGuardCleaveProj
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 1572 to 2357 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = { name = "The Black Knight", life = 33.45, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "GPSVerisiumGuardCleaveProj", "GSKalguurGuardSummonRock", "SOKalguurGuardLaserPillar", "GTKalguurGuardSummonPillarSecond", "GTKalguurGuardSummonRock", "GTKalguurGuardLaserSpires", "VerisiumGuardBossMelee", "EmptyActionVerisiumGuardBossRuckus", "VerisiumGuardBossPizzaSlam", "VerisiumGuardBossAbyssSlam", "VerisiumGuardBossPizzaSlice", "VerisiumGuardBossProjectileShield", "VerisiumGuardBossVaalDash", "VerisiumGuardBossCleave1", "VerisiumGuardBossCleave2", "EAKalguurGuardSummonPillars", "GTKalguurGuardSummonPillar", "SOKalguurGuardSpawnPillar", "EAKalguurGuardStartRage", "GSKalguurGuardBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVerisiumGuardCleaveProj"] = { name = "GPSVerisiumGuardCleaveProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardSummonRock"] = { name = "GSKalguurGuardSummonRock", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardLaserPillar"] = { name = "SOKalguurGuardLaserPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillarSecond"] = { name = "GTKalguurGuardSummonPillarSecond", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonRock"] = { name = "GTKalguurGuardSummonRock", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardLaserSpires"] = { name = "GTKalguurGuardLaserSpires", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVerisiumGuardBossRuckus"] = { name = "EmptyActionVerisiumGuardBossRuckus", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlam"] = { name = "VerisiumGuardBossPizzaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossAbyssSlam"] = { name = "VerisiumGuardBossAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlice"] = { name = "VerisiumGuardBossPizzaSlice", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_pierce", "base_is_projectile", }, levels = { [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossProjectileShield"] = { name = "VerisiumGuardBossProjectileShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_stunned", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossVaalDash"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.644, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave1"] = { name = "VerisiumGuardBossCleave1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave2"] = { name = "VerisiumGuardBossCleave2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardSummonPillars"] = { name = "EAKalguurGuardSummonPillars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, 8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillar"] = { name = "GTKalguurGuardSummonPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardSpawnPillar"] = { name = "SOKalguurGuardSpawnPillar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardStartRage"] = { name = "EAKalguurGuardStartRage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardBeam"] = { name = "GSKalguurGuardBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Black Knight Topic /1
NPC | Name |
---|---|
Raulf, the Recruiter | The legendary Black Knight is {here?} On this forsaken continent? I grew up hearing tales of his mysterious appearances... he's supposedly been around for centuries. Oh, I simply must reach out. Pulling off that kind of hire would certainly be a Bounty Rune on my family mantle! But what job is prestigious enough for the {Black Knight?} Certainly not a miner, nor a farmer. Smelter? No. Disenchanter? Mm... no. I doubt he has engineering skills. Maybe a recruiter? Haha, wait, no, that's {my} job! He'll have to guard our shipping lanes. Yes! No one would dare interfere with a Kingsmarch shipment if the Black Knight himself was out there on the high seas! Now, what would a figure like him want for payment? Hmm... everyone's got a price... |