Le Chevalier noir Unique /1
+(10–20) de Vie maximale
(10–15)% de Chances de Bloquer les Dégâts des Sorts
+(100–150) de Sauvegarde
-10% aux Chances maximales de Bloquer les Dégâts d'Attaque
-10% aux Chances maximales de Bloquer les Dégâts des Sorts
Vos chances de Bloquer sont Favorables
Déclenche un Sort élémentaire Enchâssé en Bloquant, avec un Temps de recharge de 0.25 seconde
shield trigger a socketed skill on block [1]
(Les chances maximales de bloquer les dégâts des attaques ne peuvent dépasser 90%)
(Les chances maximales de bloquer les dégâts des sorts ne peuvent dépasser 90%)
(Une valeur qui en Favorable est tirée deux fois au sort, et le meilleur des deux résultats est conservé)
Le Chevalier noir
Humanoïde
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous ne pouvez pas être Repoussé(e)
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
The Black Knight
SpectreN
AreaCratère de Chutétoile
TagsLanceur de sorts, fast_movement, human, humanoid, not_int, ranged, red_blood
Vie
3345%
Ward From Life
5%
Armure
+100%
Évasion
+50%
Ailment Threshold
600%
Résistance
50 50 50 30
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
Niveau
83
Vie
84,767,374
Armure
184,954
Score d'Évasion
11,790
Damage
3,077
Dégâts des sorts
4,592
Précision
1,036
Attack Time
1.33665
Expérience
216,678
Minion Life
16,152,227
Minion Damage
2,599
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
VerisiumGuardBossMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 55%
Dégâts d'Attaque: 55%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
45% de Perte de Dégâts d'Attaque
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionVerisiumGuardBossRuckus
Spell
Temps d'incantation: 1 sec.
VerisiumGuardBossPizzaSlam
Attack, Damage, Area
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Dégâts d'Attaque: 140%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
40% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
40% de Réduction de Zone d'effet
25% de Perte de Vitesse d'attaque
Génère +20 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
83% de Perte de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
Génère +14 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
Attack, Damage, Area, Projectile, ProjectileSpeed, RangedAttack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 115%
Dégâts d'Attaque: 115%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
Les Projectiles Transpercent toutes les cibles
15% Davantage de Dégâts d'Attaque
60% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
Spell, Triggerable, Channel
Temps d'incantation: 2 sec.
Temps de recharge: 40 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Dégâts d'Attaque: 50%
Attack Time: 1.995 sec.
Temps de recharge: 3 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
50% de Perte de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
60% de Perte de Vitesse d'attaque
Mutile au Toucher
cast time overrides attack duration [1]
ignores proximity shield [1]
VerisiumGuardBossCleave1
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Dégâts d'Attaque: 110%
Attack Time: 1.995 sec.
10% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Dégâts d'Attaque: 110%
Attack Time: 1.995 sec.
10% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
25% de Perte de Vitesse d'attaque
+0.8 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
Triggerable, Spell
SOKalguurGuardSpawnPillar
Triggerable, Spell
Temps d'incantation: 1 sec.
GTKalguurGuardSummonPillarSecond
Triggerable, Spell
EAKalguurGuardStartRage
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
25% de Perte de Vitesse d'attaque
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
Triggerable, Spell
Chances de coup critique: 5%
GSKalguurGuardSummonRock
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 2380 à 3570 Dégâts physiques
is area damage [1]
GSKalguurGuardBeam
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 486.5 à 729.8 Dégâts de froid
15% de Pénétration de Résistance au froid
is area damage [1]
SOKalguurGuardLaserPillar
Triggerable, Spell
Temps d'incantation: 1 sec.
GTKalguurGuardLaserSpires
Triggerable, Spell
Temps d'incantation: 1 sec.
GPSVerisiumGuardCleaveProj
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige 1572 à 2357 Dégâts physiques
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = {
    name = "The Black Knight",
    life = 33.45,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "GPSVerisiumGuardCleaveProj",
        "GSKalguurGuardSummonRock",
        "SOKalguurGuardLaserPillar",
        "GTKalguurGuardSummonPillarSecond",
        "GTKalguurGuardSummonRock",
        "GTKalguurGuardLaserSpires",
        "VerisiumGuardBossMelee",
        "EmptyActionVerisiumGuardBossRuckus",
        "VerisiumGuardBossPizzaSlam",
        "VerisiumGuardBossAbyssSlam",
        "VerisiumGuardBossPizzaSlice",
        "VerisiumGuardBossProjectileShield",
        "VerisiumGuardBossVaalDash",
        "VerisiumGuardBossCleave1",
        "VerisiumGuardBossCleave2",
        "EAKalguurGuardSummonPillars",
        "GTKalguurGuardSummonPillar",
        "SOKalguurGuardSpawnPillar",
        "EAKalguurGuardStartRage",
        "GSKalguurGuardBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSVerisiumGuardCleaveProj"] = {
    name = "GPSVerisiumGuardCleaveProj",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKalguurGuardSummonRock"] = {
    name = "GSKalguurGuardSummonRock",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOKalguurGuardLaserPillar"] = {
    name = "SOKalguurGuardLaserPillar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonPillarSecond"] = {
    name = "GTKalguurGuardSummonPillarSecond",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonRock"] = {
    name = "GTKalguurGuardSummonRock",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardLaserSpires"] = {
    name = "GTKalguurGuardLaserSpires",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionVerisiumGuardBossRuckus"] = {
    name = "EmptyActionVerisiumGuardBossRuckus",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossPizzaSlam"] = {
    name = "VerisiumGuardBossPizzaSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossAbyssSlam"] = {
    name = "VerisiumGuardBossAbyssSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossPizzaSlice"] = {
    name = "VerisiumGuardBossPizzaSlice",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossProjectileShield"] = {
    name = "VerisiumGuardBossProjectileShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossVaalDash"] = {
    name = "Whirling Blades",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.644,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "maim_on_hit_%",
        "ignores_proximity_shield",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossCleave1"] = {
    name = "VerisiumGuardBossCleave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossCleave2"] = {
    name = "VerisiumGuardBossCleave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAKalguurGuardSummonPillars"] = {
    name = "EAKalguurGuardSummonPillars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonPillar"] = {
    name = "GTKalguurGuardSummonPillar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOKalguurGuardSpawnPillar"] = {
    name = "SOKalguurGuardSpawnPillar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAKalguurGuardStartRage"] = {
    name = "EAKalguurGuardStartRage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKalguurGuardBeam"] = {
    name = "GSKalguurGuardBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • 20% de Chances de Bloquer les Dégâts d'Attaque
    Vous subissez 10% des Dégâts que vous Bloquez
    IdMonsterAttackBlock20Bypass20
    FamilyMonsterBlockAndBypass
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Vous ne pouvez pas être Repoussé(e)
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 Global
  • Le Chevalier noir Topic /1
    NPC
    Nom
    Raulf, le RecruteurLe légendaire Chevalier noir est {ici ?} Sur ce continent perdu ? J’ai grandi en écoutant les récits de ses mystérieuses apparitions… cela fait soi-disant des siècles qu’il est en vie. Oh, il faut absolument que j’aille à sa rencontre. Si je réussis un tel recrutement, cela vaudra certainement une Rune d’Abondance sur le manteau de ma famille ! Mais quel travail serait assez prestigieux pour le {Chevalier noir ?} Certainement pas un travail de mineur ou de fermier. Fondeur ? Non. Désenchanteur ? Mmh… non. Je doute qu’il ait les compétences en ingénierie nécessaires. Peut-être recruteur ? Haha, non, attendez, ça c’est {mon} boulot ! Il faudrait qu’il garde nos routes commerciales. Oui, c’est ça ! Personne n’oserait interférer avec un navire de Marcheroi si le Chevalier noir lui-même était au large, en train d’écumer les mers ! Bon, reste à savoir ce qu’une célébrité comme lui demanderait comme paiement. Mmh… tout le monde a un prix…
    Le Chevalier noir Text Audio /59
    Nom
    Seuls les plus dignes peuvent passer !
    TheBlackKnight_Emerge_Random
    Seuls les plus dignes peuvent passer !
    TheBlackKnight_Emerge_2
    {Prouvez votre valeur, guerrier !}{Prouvez votre valeur, guerrière !}
    TheBlackKnight_Emerge_3
    {Prouvez votre valeur, guerrier !}{Prouvez votre valeur, guerrière !}
    TheBlackKnight_Emerge_4
    Les arts runiques ne se révèlent pas à n'importe qui !
    TheBlackKnight_Emerge_5
    Les arts runiques ne se révèlent pas à n'importe qui !
    TheBlackKnight_Emerge_6
    Prenez ça !
    TheBlackKnight_Cleave_Random
    Prenez ça !
    TheBlackKnight_Cleave_2
    Prenez ça !
    TheBlackKnight_Cleave_3
    Prenez ça !
    TheBlackKnight_Cleave_4
    En garde !
    TheBlackKnight_Dash_Random
    En garde !
    TheBlackKnight_Dash_2
    En garde !
    TheBlackKnight_Dash_3
    Affrontez-moi !
    TheBlackKnight_Dash_4
    Affrontez-moi !
    TheBlackKnight_Dash_5
    Voyons comment vous vous en sortez avec ça !
    TheBlackKnight_Deflection_Start_Random
    Voyons comment vous vous en sortez avec ça !
    TheBlackKnight_Deflection_Start_2
    Voyons comment vous vous en sortez avec ça !
    TheBlackKnight_Deflection_Start_3
    Montrez-moi ce dont vous êtes capable !
    TheBlackKnight_Deflection_Start_4
    Montrez-moi ce dont vous êtes capable !
    TheBlackKnight_Deflection_Start_5
    Montrez-moi ce dont vous êtes capable !
    TheBlackKnight_Deflection_Start_6
    Pas mal !
    TheBlackKnight_Deflection_End_Random
    Pas mal !
    TheBlackKnight_Deflection_End_2
    Pas mal !
    TheBlackKnight_Deflection_End_3
    Impressionant !
    TheBlackKnight_Deflection_End_4
    Impressionant !
    TheBlackKnight_Deflection_End_5
    Impressionant !
    TheBlackKnight_Deflection_End_6
    Restez debout !
    TheBlackKnight_GroundSlam_Random
    Restez debout !
    TheBlackKnight_GroundSlam_2
    Restez debout !
    TheBlackKnight_GroundSlam_3
    Faites face !
    TheBlackKnight_GroundSlam_4
    Faites face !
    TheBlackKnight_GroundSlam_5
    Faites face !
    TheBlackKnight_GroundSlam_6
    Je pense que vous apprécierez celui-ci...
    TheBlackKnight_GroundSlam_Epic_Start_Random
    Je pense que vous apprécierez celui-ci...
    TheBlackKnight_GroundSlam_Epic_Start_2
    Peu vivent assez longtemps pour voir cette technique...
    TheBlackKnight_GroundSlam_Epic_Start_3
    Peu vivent assez longtemps pour voir cette technique...
    TheBlackKnight_GroundSlam_Epic_Start_4
    Haaaaa !
    TheBlackKnight_GroundSlam_Epic_End_Random
    Coup de grâce !
    TheBlackKnight_GroundSlam_Epic_End_2
    Coup de grâce !
    TheBlackKnight_GroundSlam_Epic_End_3
    Mettons votre détermination à l'épreuve.
    TheBlackKnight_Raise_Onto_Platform_Start_Random
    Mettons votre détermination à l'épreuve.
    TheBlackKnight_Raise_Onto_Platform_Start_2
    {Tenez-vous prêt, guerrier !}{Tenez-vous prête, guerrière !}
    TheBlackKnight_Raise_Onto_Platform_Start_3
    {Tenez-vous prêt, guerrier !}{Tenez-vous prête, guerrière !}
    TheBlackKnight_Raise_Onto_Platform_Start_4
    Hah, je peux vraiment me battre sans retenue contre vous !
    TheBlackKnight_Raise_Onto_Platform_End_Random
    Hah, je peux vraiment me battre sans retenue contre vous !
    TheBlackKnight_Raise_Onto_Platform_End_2
    Je commence enfin à m'amuser !
    TheBlackKnight_Raise_Onto_Platform_End_3
    Je commence enfin à m'amuser !
    TheBlackKnight_Raise_Onto_Platform_End_4
    Comment vous en sortez-vous contre la masse ?
    TheBlackKnight_Minion_Phase_Start_Random
    Les chances sont contre vous !
    TheBlackKnight_Minion_Phase_Start_2
    Les chances sont contre vous !
    TheBlackKnight_Minion_Phase_Start_3
    Parfois, un vaut mieux que cent !
    TheBlackKnight_Minion_Phase_End_Random
    Parfois, un vaut mieux que cent !
    TheBlackKnight_Minion_Phase_End_2
    Brillez telles les étoiles !
    TheBlackKnight_Minion_Phase_End_3
    Brillez telles les étoiles !
    TheBlackKnight_Minion_Phase_End_4
    {Vous vous êtes bien battu. Profitez de cette récompense !}{Vous vous êtes bien battue. Profitez de cette récompense !}
    TheBlackKnight_Death_Random
    {Satisfaisant ! Nous nous retrouverons, guerrier !}{Satisfaisant ! Nous nous retrouverons, guerrière !}
    TheBlackKnight_Death_2
    Vous avez prouvé votre valeur.
    TheBlackKnight_Death_3
    {Vous êtes constamment observé et jugé, guerrier. Ne vous avisez pas de décevoir.}{Vous êtes constamment observée et jugée, guerrière. Ne vous avisez pas de décevoir.}
    TheBlackKnight_Glyph
    Éditer

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