Le Chevalier noir Unique /1
+(10–20) de Vie maximale
(10–15)% de Chances de Bloquer les Dégâts des Sorts
+(100–150) de Sauvegarde
-10% aux Chances maximales de Bloquer les Dégâts d'Attaque
-10% aux Chances maximales de Bloquer les Dégâts des Sorts
Vos chances de Bloquer sont Favorables
Déclenche un Sort élémentaire Enchâssé en Bloquant, avec un Temps de recharge de 0.25 seconde
shield trigger a socketed skill on block [1]
(Les chances maximales de bloquer les dégâts des attaques ne peuvent dépasser 90%)
(Les chances maximales de bloquer les dégâts des sorts ne peuvent dépasser 90%)
(Une valeur qui en Favorable est tirée deux fois au sort, et le meilleur des deux résultats est conservé)
+(100–150) de Sauvegarde
-10% aux Chances maximales de Bloquer les Dégâts d'Attaque
-10% aux Chances maximales de Bloquer les Dégâts des Sorts
Vos chances de Bloquer sont Favorables
Déclenche un Sort élémentaire Enchâssé en Bloquant, avec un Temps de recharge de 0.25 seconde
shield trigger a socketed skill on block [1]
(Les chances maximales de bloquer les dégâts des attaques ne peuvent dépasser 90%)
(Les chances maximales de bloquer les dégâts des sorts ne peuvent dépasser 90%)
(Une valeur qui en Favorable est tirée deux fois au sort, et le meilleur des deux résultats est conservé)
Le Chevalier noir
Humanoïde
Zone : Cratère de Chutétoile
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous ne pouvez pas être Repoussé(e)
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Vous ne pouvez pas être Repoussé(e)
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
The Black Knight
Spectre | N |
---|---|
Area | Cratère de Chutétoile |
Tags | Lanceur de sorts, fast_movement, human, humanoid, not_int, ranged, red_blood |
Vie
3345%
Ward From Life
5%
Armure
+100%
Évasion
+50%
Ailment Threshold
600%
Résistance
50 50 50 30
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
84,767,374
Armure
184,954
Évasion
11,790
Bouclier d'énergie
0
Damage
3,077
Dégâts des sorts
4,592
Précision
518
Attack Time
1.33665
Expérience
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VerisiumGuardBossMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 55%
Dégâts d'Attaque: 55%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
45% de Perte de Dégâts d'Attaque
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionVerisiumGuardBossRuckus
Spell
Temps d'incantation: 1 sec.
VerisiumGuardBossPizzaSlam
Attack, Damage, Area
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Dégâts d'Attaque: 140%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
40% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
40% de Réduction de Zone d'effet
25% de Perte de Vitesse d'attaque
Génère +20 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
40% des Dégâts physiques sont Convertis en Dégâts de froid
40% de Réduction de Zone d'effet
25% de Perte de Vitesse d'attaque
Génère +20 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
83% de Perte de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
Génère +14 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
75% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
Génère +14 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
Attack, Damage, Area, Projectile, ProjectileSpeed, RangedAttack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 115%
Dégâts d'Attaque: 115%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
Les Projectiles Transpercent toutes les cibles
15% Davantage de Dégâts d'Attaque
60% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
15% Davantage de Dégâts d'Attaque
60% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Perte de Vitesse d'attaque
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
Spell, Triggerable, Channel
Temps d'incantation: 2 sec.
Temps de recharge: 40 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Dégâts d'Attaque: 50%
Attack Time: 1.995 sec.
Temps de recharge: 3 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
50% de Perte de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
60% de Perte de Vitesse d'attaque
Mutile au Toucher
cast time overrides attack duration [1]
ignores proximity shield [1]
40% des Dégâts physiques sont Convertis en Dégâts de froid
60% de Perte de Vitesse d'attaque
Mutile au Toucher
cast time overrides attack duration [1]
ignores proximity shield [1]
VerisiumGuardBossCleave1
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Dégâts d'Attaque: 110%
Attack Time: 1.995 sec.
10% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Dégâts d'Attaque: 110%
Attack Time: 1.995 sec.
10% Davantage de Dégâts d'Attaque
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
40% des Dégâts physiques sont Convertis en Dégâts de froid
200% Davantage d'Effet de la Frigorification
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
25% de Perte de Vitesse d'attaque
+0.8 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
+0.8 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
Triggerable, Spell
SOKalguurGuardSpawnPillar
Triggerable, Spell
Temps d'incantation: 1 sec.
GTKalguurGuardSummonPillarSecond
Triggerable, Spell
EAKalguurGuardStartRage
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 14 sec.
25% de Perte de Vitesse d'attaque
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
Triggerable, Spell
Chances de coup critique: 5%
GSKalguurGuardSummonRock
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 2380 à 3570 Dégâts physiques
is area damage [1]
is area damage [1]
GSKalguurGuardBeam
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 486.5 à 729.8 Dégâts de froid
15% de Pénétration de Résistance au froid
is area damage [1]
15% de Pénétration de Résistance au froid
is area damage [1]
SOKalguurGuardLaserPillar
Triggerable, Spell
Temps d'incantation: 1 sec.
GTKalguurGuardLaserSpires
Triggerable, Spell
Temps d'incantation: 1 sec.
GPSVerisiumGuardCleaveProj
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige 1572 à 2357 Dégâts physiques
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = { name = "The Black Knight", life = 33.45, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "GPSVerisiumGuardCleaveProj", "GSKalguurGuardSummonRock", "SOKalguurGuardLaserPillar", "GTKalguurGuardSummonPillarSecond", "GTKalguurGuardSummonRock", "GTKalguurGuardLaserSpires", "VerisiumGuardBossMelee", "EmptyActionVerisiumGuardBossRuckus", "VerisiumGuardBossPizzaSlam", "VerisiumGuardBossAbyssSlam", "VerisiumGuardBossPizzaSlice", "VerisiumGuardBossProjectileShield", "VerisiumGuardBossVaalDash", "VerisiumGuardBossCleave1", "VerisiumGuardBossCleave2", "EAKalguurGuardSummonPillars", "GTKalguurGuardSummonPillar", "SOKalguurGuardSpawnPillar", "EAKalguurGuardStartRage", "GSKalguurGuardBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVerisiumGuardCleaveProj"] = { name = "GPSVerisiumGuardCleaveProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardSummonRock"] = { name = "GSKalguurGuardSummonRock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardLaserPillar"] = { name = "SOKalguurGuardLaserPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillarSecond"] = { name = "GTKalguurGuardSummonPillarSecond", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonRock"] = { name = "GTKalguurGuardSummonRock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardLaserSpires"] = { name = "GTKalguurGuardLaserSpires", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVerisiumGuardBossRuckus"] = { name = "EmptyActionVerisiumGuardBossRuckus", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlam"] = { name = "VerisiumGuardBossPizzaSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossAbyssSlam"] = { name = "VerisiumGuardBossAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlice"] = { name = "VerisiumGuardBossPizzaSlice", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_pierce", "base_is_projectile", }, levels = { [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossProjectileShield"] = { name = "VerisiumGuardBossProjectileShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_stunned", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossVaalDash"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.644, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave1"] = { name = "VerisiumGuardBossCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave2"] = { name = "VerisiumGuardBossCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardSummonPillars"] = { name = "EAKalguurGuardSummonPillars", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, 8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillar"] = { name = "GTKalguurGuardSummonPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardSpawnPillar"] = { name = "SOKalguurGuardSpawnPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardStartRage"] = { name = "EAKalguurGuardStartRage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardBeam"] = { name = "GSKalguurGuardBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Le Chevalier noir Topic /1
NPC | Nom |
---|---|
Raulf, le Recruteur | Le légendaire Chevalier noir est {ici ?} Sur ce continent perdu ? J’ai grandi en écoutant les récits de ses mystérieuses apparitions… cela fait soi-disant des siècles qu’il est en vie. Oh, il faut absolument que j’aille à sa rencontre. Si je réussis un tel recrutement, cela vaudra certainement une Rune d’Abondance sur le manteau de ma famille ! Mais quel travail serait assez prestigieux pour le {Chevalier noir ?} Certainement pas un travail de mineur ou de fermier. Fondeur ? Non. Désenchanteur ? Mmh… non. Je doute qu’il ait les compétences en ingénierie nécessaires. Peut-être recruteur ? Haha, non, attendez, ça c’est {mon} boulot ! Il faudrait qu’il garde nos routes commerciales. Oui, c’est ça ! Personne n’oserait interférer avec un navire de Marcheroi si le Chevalier noir lui-même était au large, en train d’écumer les mers ! Bon, reste à savoir ce qu’une célébrité comme lui demanderait comme paiement. Mmh… tout le monde a un prix… |