黑騎士 傳奇 /1
+(10–20) 最大生命
(10–15)% 法術傷害格擋率
+(100–150) 保護
-10% 最大攻擊傷害格擋率
-10% 最大法術傷害格擋率
格擋率很幸運
格擋時觸發 1 個插槽中的元素法術,冷卻時間為 0.25 秒
shield trigger a socketed skill on block [1]
(最大攻擊傷害格擋率可提高至 90%)
(最大法術傷害格擋率可提高至 90%)
(幸運令各種隨機數值計算兩次,並取高值做為結果。)
+(100–150) 保護
-10% 最大攻擊傷害格擋率
-10% 最大法術傷害格擋率
格擋率很幸運
格擋時觸發 1 個插槽中的元素法術,冷卻時間為 0.25 秒
shield trigger a socketed skill on block [1]
(最大攻擊傷害格擋率可提高至 90%)
(最大法術傷害格擋率可提高至 90%)
(幸運令各種隨機數值計算兩次,並取高值做為結果。)
黑騎士
人形
地區: 星殞坑洞
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
不能被擊退
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
不能被擊退
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
The Black Knight
幽魂 | N |
---|---|
地區 | 星殞坑洞 |
標籤 | 法術, fast_movement, human, humanoid, not_int, ranged, red_blood |
生命
3345%
生命轉為保護
5%
護甲
+100%
閃避
+50%
異常狀態臨界值
600%
抗性
50 50 50 30
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
84,767,374
護甲
184,954
閃避
11,790
能量護盾
0
傷害
3,077
法術傷害
4,592
命中
518
攻擊間隔
1.33665
經驗值
216,678
異常狀態臨界值
7,146,308
冰緩
22,597
感電
22,597
易碎
127,840
焦灼
22,597
殘喘
62,430
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VerisiumGuardBossMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 55%
攻擊傷害: 55%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
造成 45% 更少攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionVerisiumGuardBossRuckus
法術
施放時間: 1 秒
VerisiumGuardBossPizzaSlam
攻擊, 傷害, 範圍
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 140%
攻擊傷害: 140%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
造成 40% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
減少 40% 範圍效果
25% 更少攻擊速度
爆發 +20
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
40% 物理傷害轉化至冰冷傷害
減少 40% 範圍效果
25% 更少攻擊速度
爆發 +20
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
造成 83% 更少傷害
75% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
爆發 +14
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
75% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
爆發 +14
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
攻擊, 傷害, 範圍, 投射物, 投射物速度, 範圍攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.995 秒
冷卻時間: 8 秒
投射物穿透全部目標
造成 15% 更多攻擊傷害
60% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
造成 15% 更多攻擊傷害
60% 物理傷害轉化至冰冷傷害
25% 更少攻擊速度
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
法術, 可觸發, 引導
施放時間: 2 秒
冷卻時間: 40 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
不會被暈眩
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
攻擊, 近戰, 位移, 快行
迴旋之刃
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 50%
攻擊傷害: 50%
攻擊間隔: 1.995 秒
冷卻時間: 3 秒
迅速穿越敵人並同時造成武器傷害。如果雙持武器攻擊,會使用兩把武器打出一次性傷害。限定匕首、爪以及單手劍。
造成 50% 更少攻擊傷害
40% 物理傷害轉化至冰冷傷害
60% 更少攻擊速度
擊中時造成癱瘓
cast time overrides attack duration [1]
ignores proximity shield [1]
40% 物理傷害轉化至冰冷傷害
60% 更少攻擊速度
擊中時造成癱瘓
cast time overrides attack duration [1]
ignores proximity shield [1]
VerisiumGuardBossCleave1
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.995 秒
造成 10% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 110%
攻擊傷害: 110%
攻擊間隔: 1.995 秒
造成 10% 更多攻擊傷害
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
40% 物理傷害轉化至冰冷傷害
200% 更多冰緩效果
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
25% 更少攻擊速度
+0.8 米近戰打擊距離
action attack or cast time uses animation length [1]
+0.8 米近戰打擊距離
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
可觸發, 法術
SOKalguurGuardSpawnPillar
可觸發, 法術
施放時間: 1 秒
GTKalguurGuardSummonPillarSecond
可觸發, 法術
EAKalguurGuardStartRage
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 14 秒
25% 更少攻擊速度
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
可觸發, 法術
暴擊率: 5%
GSKalguurGuardSummonRock
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2380 至 3570 物理傷害
is area damage [1]
is area damage [1]
GSKalguurGuardBeam
法術, 可觸發
施放時間: 1 秒
造成 486.5 至 729.8 冰冷傷害
穿透 15% 冰冷抗性
is area damage [1]
穿透 15% 冰冷抗性
is area damage [1]
SOKalguurGuardLaserPillar
可觸發, 法術
施放時間: 1 秒
GTKalguurGuardLaserSpires
可觸發, 法術
施放時間: 1 秒
GPSVerisiumGuardCleaveProj
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 1572 至 2357 物理傷害
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = { name = "The Black Knight", life = 33.45, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "GPSVerisiumGuardCleaveProj", "GSKalguurGuardSummonRock", "SOKalguurGuardLaserPillar", "GTKalguurGuardSummonPillarSecond", "GTKalguurGuardSummonRock", "GTKalguurGuardLaserSpires", "VerisiumGuardBossMelee", "EmptyActionVerisiumGuardBossRuckus", "VerisiumGuardBossPizzaSlam", "VerisiumGuardBossAbyssSlam", "VerisiumGuardBossPizzaSlice", "VerisiumGuardBossProjectileShield", "VerisiumGuardBossVaalDash", "VerisiumGuardBossCleave1", "VerisiumGuardBossCleave2", "EAKalguurGuardSummonPillars", "GTKalguurGuardSummonPillar", "SOKalguurGuardSpawnPillar", "EAKalguurGuardStartRage", "GSKalguurGuardBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSVerisiumGuardCleaveProj"] = { name = "GPSVerisiumGuardCleaveProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardSummonRock"] = { name = "GSKalguurGuardSummonRock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardLaserPillar"] = { name = "SOKalguurGuardLaserPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillarSecond"] = { name = "GTKalguurGuardSummonPillarSecond", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonRock"] = { name = "GTKalguurGuardSummonRock", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardLaserSpires"] = { name = "GTKalguurGuardLaserSpires", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVerisiumGuardBossRuckus"] = { name = "EmptyActionVerisiumGuardBossRuckus", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlam"] = { name = "VerisiumGuardBossPizzaSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossAbyssSlam"] = { name = "VerisiumGuardBossAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossPizzaSlice"] = { name = "VerisiumGuardBossPizzaSlice", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_pierce", "base_is_projectile", }, levels = { [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossProjectileShield"] = { name = "VerisiumGuardBossProjectileShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_stunned", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossVaalDash"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.644, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave1"] = { name = "VerisiumGuardBossCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VerisiumGuardBossCleave2"] = { name = "VerisiumGuardBossCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardSummonPillars"] = { name = "EAKalguurGuardSummonPillars", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, 8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKalguurGuardSummonPillar"] = { name = "GTKalguurGuardSummonPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOKalguurGuardSpawnPillar"] = { name = "SOKalguurGuardSpawnPillar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAKalguurGuardStartRage"] = { name = "EAKalguurGuardStartRage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKalguurGuardBeam"] = { name = "GSKalguurGuardBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
20% 攻擊傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
黑騎士 Topic /1
NPC | 名字 |
---|---|
召募者.勞爾夫 | 傳說中的黑騎士就在{這裡?}在這片被遺棄的大陸上?我從小就聽著有關他神秘外貌的故事長大……據說他已經存在好幾個世紀了。哦,我一定得和他搭上線。如果能僱用到他,肯定能為我的家族衣缽增添一個寶藏符文!但什麼樣的工作才不會有損{黑騎士}的聲望?肯定不會是礦工,也不是農民。冶煉師?不,破幻師?嗯……不對。我猜他應該不會工程相關的技能。還是說召募人員?哈哈,等等,不,那是{我的}工作!他可以保護我們的運送航線。沒錯!如果黑騎士本人就在公海上,那絕對沒有人敢打金司馬區貨物的主意!那麼,像他這樣的人物會想要什麼報酬呢?嗯……每個人都有自己的價碼…… |