黒騎士 ユニーク /1 ⍟
最大ライフ +(10–20)
スペルブロック率が(10–15)%
ワード +(100–150)
アタックブロック率の最大値 -10%
スペルブロック率の最大値 -10%
ブロック確率が幸運になる
ブロック時にソケットされた元素スペルをトリガーする。クールダウンは0.25
shield trigger a socketed skill on block [1]
(アタックダメージブロック率の最大値は90%を超えることはない)
(スペルダメージブロック率の最大値は90%を超えることはない)
(Lucky: 幸運は2度試行し、良いほうの結果を用いる)
黒騎士
人型
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
ノックバックを受けることがない
全てのエナジーシールドを取り除く
monster gain base ward equal to total maximum life % [5]
The Black Knight
SpectreN
Area星降るクレーター
Tagsキャスター, fast_movement, human, humanoid, not_int, ranged, red_blood
ライフ
3345%
Ward From Life
5%
アーマー
+100%
回避力
+50%
Ailment Threshold
600%
耐性
50 50 50 30
Damage
300%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
経験値
300%
Model Size
100%
Type
KalguurVerisiumGuardBoss
Metadata
VerisiumGuardBoss
レベル
83
ライフ
84,767,374
アーマー
184,954
回避力
11,790
エナジーシールド
0
Damage
3,077
スペルダメージ
4,592
命中
518
Attack Time
1.33665
経験値
216,678
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
VerisiumGuardBossMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 55%
アタックダメージ: 55%
Attack Time: 1.995 秒
強力な一撃で敵を打ち倒す。
アタックダメージが45%低下する
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionVerisiumGuardBossRuckus
Spell
キャストタイム: 1 秒
VerisiumGuardBossPizzaSlam
Attack, Damage, Area
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 140%
アタックダメージ: 140%
Attack Time: 1.995 秒
クールダウン時間: 14 秒
アタックダメージが40%上昇する
物理ダメージの40%を冷気ダメージに変換する
効果範囲が40%減少する
アタックスピードが25%低下する
バーストの回数が+20回される
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
クリティカル率: 5%
Attack Time: 1.995 秒
クールダウン時間: 14 秒
ダメージが83%低下する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが25%低下する
バーストの回数が+14回される
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
VerisiumGuardBossPizzaSlice
Attack, Damage, Area, Projectile, ProjectileSpeed, RangedAttack
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 115%
アタックダメージ: 115%
Attack Time: 1.995 秒
クールダウン時間: 8 秒
投射物は全ての対象を貫通する
アタックダメージが15%上昇する
物理ダメージの60%を冷気ダメージに変換する
アタックスピードが25%低下する
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [100]
monster penalty against minions damage +% final vs player minions [-25]
VerisiumGuardBossProjectileShield
Spell, Triggerable, Channel
キャストタイム: 2 秒
クールダウン時間: 40 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
VerisiumGuardBossVaalDash
Attack, Melee, Movement, Travel
ワーリングブレード
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 50%
アタックダメージ: 50%
Attack Time: 1.995 秒
クールダウン時間: 3 秒
敵に向かって飛び込み、武器ダメージを与える。二刀流状態で両方の武器を使って攻撃した場合、両方のダメージを1回の攻撃で与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。
アタックダメージが50%低下する
物理ダメージの40%を冷気ダメージに変換する
アタックスピードが60%低下する
ヒット時に重傷を付与する
cast time overrides attack duration [1]
ignores proximity shield [1]
VerisiumGuardBossCleave1
Triggerable, Attack
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 110%
アタックダメージ: 110%
Attack Time: 1.995 秒
アタックダメージが10%上昇する
物理ダメージの40%を冷気ダメージに変換する
冷却の効果が200%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
VerisiumGuardBossCleave2
Triggerable, Attack
Base Damage: 4886–7329
クリティカル率: 5%
アタックダメージ: 110%
アタックダメージ: 110%
Attack Time: 1.995 秒
アタックダメージが10%上昇する
物理ダメージの40%を冷気ダメージに変換する
冷却の効果が200%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
EAKalguurGuardSummonPillars
Attack
Base Damage: 4886–7329
クリティカル率: 5%
Attack Time: 1.995 秒
クールダウン時間: 14 秒
アタックスピードが25%低下する
近接ストライク距離 +0.8m
action attack or cast time uses animation length [1]
GTKalguurGuardSummonPillar
Triggerable, Spell
SOKalguurGuardSpawnPillar
Triggerable, Spell
キャストタイム: 1 秒
GTKalguurGuardSummonPillarSecond
Triggerable, Spell
EAKalguurGuardStartRage
Attack
Base Damage: 4886–7329
クリティカル率: 5%
Attack Time: 1.995 秒
クールダウン時間: 14 秒
アタックスピードが25%低下する
action attack or cast time uses animation length [1]
GTKalguurGuardSummonRock
Triggerable, Spell
クリティカル率: 5%
GSKalguurGuardSummonRock
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2380から3570の物理ダメージを与える
is area damage [1]
GSKalguurGuardBeam
Spell, Triggerable
キャストタイム: 1 秒
486.5から729.8の冷気ダメージを与える
15%の冷気耐性を突破する
is area damage [1]
SOKalguurGuardLaserPillar
Triggerable, Spell
キャストタイム: 1 秒
GTKalguurGuardLaserSpires
Triggerable, Spell
キャストタイム: 1 秒
GPSVerisiumGuardCleaveProj
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 8 秒
1572から2357の物理ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueKalguur/VerisiumGuardBoss/VerisiumGuardBoss"] = {
    name = "The Black Knight",
    life = 33.45,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "GPSVerisiumGuardCleaveProj",
        "GSKalguurGuardSummonRock",
        "SOKalguurGuardLaserPillar",
        "GTKalguurGuardSummonPillarSecond",
        "GTKalguurGuardSummonRock",
        "GTKalguurGuardLaserSpires",
        "VerisiumGuardBossMelee",
        "EmptyActionVerisiumGuardBossRuckus",
        "VerisiumGuardBossPizzaSlam",
        "VerisiumGuardBossAbyssSlam",
        "VerisiumGuardBossPizzaSlice",
        "VerisiumGuardBossProjectileShield",
        "VerisiumGuardBossVaalDash",
        "VerisiumGuardBossCleave1",
        "VerisiumGuardBossCleave2",
        "EAKalguurGuardSummonPillars",
        "GTKalguurGuardSummonPillar",
        "SOKalguurGuardSpawnPillar",
        "EAKalguurGuardStartRage",
        "GSKalguurGuardBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSVerisiumGuardCleaveProj"] = {
    name = "GPSVerisiumGuardCleaveProj",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKalguurGuardSummonRock"] = {
    name = "GSKalguurGuardSummonRock",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOKalguurGuardLaserPillar"] = {
    name = "SOKalguurGuardLaserPillar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonPillarSecond"] = {
    name = "GTKalguurGuardSummonPillarSecond",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonRock"] = {
    name = "GTKalguurGuardSummonRock",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardLaserSpires"] = {
    name = "GTKalguurGuardLaserSpires",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionVerisiumGuardBossRuckus"] = {
    name = "EmptyActionVerisiumGuardBossRuckus",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossPizzaSlam"] = {
    name = "VerisiumGuardBossPizzaSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 20, 0, 40, -25, -40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossAbyssSlam"] = {
    name = "VerisiumGuardBossAbyssSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "upheaval_number_of_spikes",
        "main_hand_base_maximum_attack_distance",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 14, 50, 75, -83, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossPizzaSlice"] = {
    name = "VerisiumGuardBossPizzaSlice",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {-25, 60, 0, 100, -25, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossProjectileShield"] = {
    name = "VerisiumGuardBossProjectileShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossVaalDash"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.644,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "maim_on_hit_%",
        "ignores_proximity_shield",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-60, 40, 100, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossCleave1"] = {
    name = "VerisiumGuardBossCleave1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VerisiumGuardBossCleave2"] = {
    name = "VerisiumGuardBossCleave2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 200, baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAKalguurGuardSummonPillars"] = {
    name = "EAKalguurGuardSummonPillars",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKalguurGuardSummonPillar"] = {
    name = "GTKalguurGuardSummonPillar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOKalguurGuardSpawnPillar"] = {
    name = "SOKalguurGuardSpawnPillar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAKalguurGuardStartRage"] = {
    name = "EAKalguurGuardStartRage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKalguurGuardBeam"] = {
    name = "GSKalguurGuardBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • アクションスピードは基礎値の50%よりも低く修正されることがない
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • アタックブロック率が20%
    ブロックしたヒットからダメージの10%を受ける
    IdMonsterAttackBlock20Bypass20
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 全てのエナジーシールドを取り除く
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 Global
  • 黒騎士 Topic /1 ⍟
    NPC名前
    採用担当、ラウルフここに伝説の黒騎士がいるだって?この見捨てられた大陸に?私は子供の頃からその不思議な出現の物語を聞いて育ったんだ……何百年も前から存在しているらしい。ううむ、なんとしても接触してみなければ。そんな存在が雇用ができれば、家紋に恵みのルーンを刻印したも同然だ!だがどんな名誉ある仕事なら黒騎士は引き受けてくれるだろうか?鉱夫や農夫では駄目だろう。製錬工?違う。解呪師?うーん……違うな。技師としての技術は持ってはいないだろう。人事担当?ははは、いやいや、それは私の仕事だった!航路を守らせよう。それだ!あの黒騎士が海を守っているとなれば、キングスマーチの輸送を邪魔しようとする者はいないだろう!さて、そのような存在は対価として何を要求するだろうか?ふむ……誰にでも欲しいものはある……
    黒騎士 Text Audio /59 ⍟
    名前
    相応しき者のみ通るが良い!
    TheBlackKnight_Emerge_Random
    相応しき者のみ通るが良い!
    TheBlackKnight_Emerge_2
    戦士よ、力を見せてみよ!
    TheBlackKnight_Emerge_3
    戦士よ、力を見せてみよ!
    TheBlackKnight_Emerge_4
    ルーンの秘術は誰でも見ることのできるものではない!
    TheBlackKnight_Emerge_5
    ルーンの秘術は誰でも見ることのできるものではない!
    TheBlackKnight_Emerge_6
    食らえ!
    TheBlackKnight_Cleave_Random
    食らえ!
    TheBlackKnight_Cleave_2
    食らえ!
    TheBlackKnight_Cleave_3
    食らえ!
    TheBlackKnight_Cleave_4
    構えよ!
    TheBlackKnight_Dash_Random
    構えよ!
    TheBlackKnight_Dash_2
    構えよ!
    TheBlackKnight_Dash_3
    いざ尋常に勝負!
    TheBlackKnight_Dash_4
    いざ尋常に勝負!
    TheBlackKnight_Dash_5
    これならどうかな!
    TheBlackKnight_Deflection_Start_Random
    これならどうかな!
    TheBlackKnight_Deflection_Start_2
    これならどうかな!
    TheBlackKnight_Deflection_Start_3
    そんなものじゃないだろう!
    TheBlackKnight_Deflection_Start_4
    そんなものじゃないだろう!
    TheBlackKnight_Deflection_Start_5
    そんなものじゃないだろう!
    TheBlackKnight_Deflection_Start_6
    悪くないな!
    TheBlackKnight_Deflection_End_Random
    悪くないな!
    TheBlackKnight_Deflection_End_2
    悪くないな!
    TheBlackKnight_Deflection_End_3
    素晴らしい!
    TheBlackKnight_Deflection_End_4
    素晴らしい!
    TheBlackKnight_Deflection_End_5
    素晴らしい!
    TheBlackKnight_Deflection_End_6
    食いしばれ!
    TheBlackKnight_GroundSlam_Random
    食いしばれ!
    TheBlackKnight_GroundSlam_2
    食いしばれ!
    TheBlackKnight_GroundSlam_3
    受けてみよ!
    TheBlackKnight_GroundSlam_4
    受けてみよ!
    TheBlackKnight_GroundSlam_5
    受けてみよ!
    TheBlackKnight_GroundSlam_6
    こいつは気に入ってもらえると思う……
    TheBlackKnight_GroundSlam_Epic_Start_Random
    こいつは気に入ってもらえると思う……
    TheBlackKnight_GroundSlam_Epic_Start_2
    この技を見られるほど長生きできた者は多くはない……
    TheBlackKnight_GroundSlam_Epic_Start_3
    この技を見られるほど長生きできた者は多くはない……
    TheBlackKnight_GroundSlam_Epic_Start_4
    ハァァァァ!
    TheBlackKnight_GroundSlam_Epic_End_Random
    とどめだ!
    TheBlackKnight_GroundSlam_Epic_End_2
    とどめだ!
    TheBlackKnight_GroundSlam_Epic_End_3
    お前の決意を見せてみろ。
    TheBlackKnight_Raise_Onto_Platform_Start_Random
    お前の決意を見せてみろ。
    TheBlackKnight_Raise_Onto_Platform_Start_2
    覚悟を決めろ、戦士よ!
    TheBlackKnight_Raise_Onto_Platform_Start_3
    覚悟を決めろ、戦士よ!
    TheBlackKnight_Raise_Onto_Platform_Start_4
    ハッ、お前が相手なら全力で戦っても良さそうだ!
    TheBlackKnight_Raise_Onto_Platform_End_Random
    ハッ、お前が相手なら全力で戦っても良さそうだ!
    TheBlackKnight_Raise_Onto_Platform_End_2
    やっと楽しくなってきた!
    TheBlackKnight_Raise_Onto_Platform_End_3
    やっと楽しくなってきた!
    TheBlackKnight_Raise_Onto_Platform_End_4
    数にはどう対処する?
    TheBlackKnight_Minion_Phase_Start_Random
    お前に勝ち目はない!
    TheBlackKnight_Minion_Phase_Start_2
    お前に勝ち目はない!
    TheBlackKnight_Minion_Phase_Start_3
    時として一は百を凌駕する。
    TheBlackKnight_Minion_Phase_End_Random
    時として一は百を凌駕する。
    TheBlackKnight_Minion_Phase_End_2
    星のように輝くのだ!
    TheBlackKnight_Minion_Phase_End_3
    星のように輝くのだ!
    TheBlackKnight_Minion_Phase_End_4
    お前は良い戦士だ。戦利品を持って行け!
    TheBlackKnight_Death_Random
    及第点だ!またな、戦士よ!
    TheBlackKnight_Death_2
    お前は相応しき者であることを示した。
    TheBlackKnight_Death_3
    お前は常に見られ、評価されている。絶対に失望させるなよ。
    TheBlackKnight_Glyph