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Shade of a Duelist

Shade of a Duelist

SpectreN
Area
Modmonster dropped item rarity +% [500]
Fast Attacks
unique boss curse effect on self +% final [-10]
Tagsred_blood, human, humanoid
Damage62%
Life1650%
Ailment Threshold1650%
Critical Strike Chance5%
TypeDarkExileDuelist1
Attack Distance6 ~ 6
Attack Time1.56 Second
Damage Spread20%
Armour+50%
Evasion+50%
Accuracy+100%

DarkExileHatred
auracold
Hatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
You and nearby allies gain 40% of Physical Damage as Extra Cold Damage
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura ColdSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileWrath
auralightning
Wrath
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.
You and nearby allies deal 122.6 to 1226 additional Lightning Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura LightningSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 327 to 545 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileVaalReave
Reave
Vaal Reave
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
100% more Area of Effect for each stage
reave rotation on repeat []
+4 to maximum Stages
base attack repeat count []
150% more Attack Speed
reave additional starting stacks []
skill art variation [1]

is_area_damage global_always_hit global_cannot_crit Attack Area Melee Vaal
Cast Time: 1 Second

DarkExileWhirlingBlades
iconbladeflurry
Whirling Blades
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
6% increased Physical Damage
cast time overrides attack duration [0]
Deals 30% less Damage
100% more Attack Speed

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill TravelSkill
Cast Time: 1.43 Second

DarkExileFlickerStrike
iconblinkstrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
180% increased Attack Speed
Gain 20% of Physical Damage as Extra Lightning Damage
Deals 30% less Damage
Skills Repeat an additional 8 Times

ignores_proximity_shield Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 12 Second

DarkExileReave
Reave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
55% increased Attack Speed
active skill area of effect radius +% final [0]
skill art variation [1]

is_area_damage Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Shade of a Duelist63256922.21.561257112424212822040404025

DarkExileHatred
auracold
Hatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
You and nearby allies gain 40% of Physical Damage as Extra Cold Damage
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura ColdSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileWrath
auralightning
Wrath
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.
You and nearby allies deal 114.2 to 1142 additional Lightning Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura LightningSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 304.6 to 507.7 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileVaalReave
Reave
Vaal Reave
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
100% more Area of Effect for each stage
reave rotation on repeat []
+4 to maximum Stages
base attack repeat count []
150% more Attack Speed
reave additional starting stacks []
skill art variation [1]

is_area_damage global_always_hit global_cannot_crit Attack Area Melee Vaal
Cast Time: 1 Second

DarkExileWhirlingBlades
iconbladeflurry
Whirling Blades
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
6% increased Physical Damage
cast time overrides attack duration [0]
Deals 30% less Damage
100% more Attack Speed

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill TravelSkill
Cast Time: 1.43 Second

DarkExileFlickerStrike
iconblinkstrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
180% increased Attack Speed
Gain 20% of Physical Damage as Extra Lightning Damage
Deals 30% less Damage
Skills Repeat an additional 8 Times

ignores_proximity_shield Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 12 Second

DarkExileReave
Reave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
55% increased Attack Speed
active skill area of effect radius +% final [0]
skill art variation [1]

is_area_damage Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Shade of a Duelist56654822.51.561045112129711918040404025

DarkExileHatred
auracold
Hatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
You and nearby allies gain 40% of Physical Damage as Extra Cold Damage
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura ColdSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileWrath
auralightning
Wrath
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.
You and nearby allies deal 98.98 to 989.8 additional Lightning Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura LightningSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 263.9 to 439.9 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileVaalReave
Reave
Vaal Reave
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
100% more Area of Effect for each stage
reave rotation on repeat []
+4 to maximum Stages
base attack repeat count []
150% more Attack Speed
reave additional starting stacks []
skill art variation [1]

is_area_damage global_always_hit global_cannot_crit Attack Area Melee Vaal
Cast Time: 1 Second

DarkExileWhirlingBlades
iconbladeflurry
Whirling Blades
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
6% increased Physical Damage
cast time overrides attack duration [0]
Deals 30% less Damage
100% more Attack Speed

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill TravelSkill
Cast Time: 1.43 Second

DarkExileFlickerStrike
iconblinkstrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
180% increased Attack Speed
Gain 20% of Physical Damage as Extra Lightning Damage
Deals 30% less Damage
Skills Repeat an additional 8 Times

ignores_proximity_shield Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 12 Second

DarkExileReave
Reave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
55% increased Attack Speed
active skill area of effect radius +% final [0]
skill art variation [1]

is_area_damage Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Shade of a Duelist43839653.21.56704241641010278040404025

DarkExileHatred
auracold
Hatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
You and nearby allies gain 40% of Physical Damage as Extra Cold Damage
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura ColdSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileWrath
auralightning
Wrath
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.
You and nearby allies deal 82.5 to 825 additional Lightning Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura LightningSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 220 to 366.7 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]
skill art variation [1]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

DarkExileVaalReave
Reave
Vaal Reave
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
100% more Area of Effect for each stage
reave rotation on repeat []
+4 to maximum Stages
base attack repeat count []
150% more Attack Speed
reave additional starting stacks []
skill art variation [1]

is_area_damage global_always_hit global_cannot_crit Attack Area Melee Vaal
Cast Time: 1 Second

DarkExileWhirlingBlades
iconbladeflurry
Whirling Blades
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
6% increased Physical Damage
cast time overrides attack duration [0]
Deals 30% less Damage
100% more Attack Speed

ignores_proximity_shield base_skill_show_average_damage_instead_of_dps Attack Melee MovementSkill TravelSkill
Cast Time: 1.43 Second

DarkExileFlickerStrike
iconblinkstrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
180% increased Attack Speed
Gain 20% of Physical Damage as Extra Lightning Damage
Deals 30% less Damage
Skills Repeat an additional 8 Times

ignores_proximity_shield Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 12 Second

DarkExileReave
Reave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
80% more Area of Effect for each stage
55% increased Attack Speed
active skill area of effect radius +% final [0]
skill art variation [1]

is_area_damage Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Shade of a Duelist32570487.51.5644809118088514040404025

DarkExileHatred
auracold
Hatred
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura ColdSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second

DarkExileWrath
auralightning
Wrath
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.
Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura LightningSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second

DarkExileAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second

DarkExileVaalReave
Reave
Vaal Reave
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
Attack Area Melee Vaal
Cast Time: 1 Second

DarkExileWhirlingBlades
iconbladeflurry
Whirling Blades
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Attack Melee MovementSkill TravelSkill
Cast Time: 1.43 Second

DarkExileFlickerStrike
iconblinkstrike
Flicker Strike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Attack Melee MeleeSingleTarget AttackCanRepeat MovementSkill Duration SecondWindSupport
Cast Time: 1 Second

DarkExileReave
Reave
Reave
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
Attack Area AttackCanRepeat Melee
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Shade of a Duelist23689361.71.562841384637022040404025
stance OneHandSwordOneHandSword
BladeFlurry30TargetNotNear
BladeFlurry18TargetNotMediumNear
FlickerStrike42TargetNotNear
Reave DarkExileVaalReave42 TargetNotFar
Reave DarkExileReave60TargetNear
Reave DarkExileReave 30
CastAuraFireDamage 300
CastAuraColdDamage 300
CastAuraLightningDamage 300
Flee3TargetNear TargetIsEnemy
StrafeLeft6NoRepeat TargetNotNear
StrafeRight6NoRepeat TargetNotNear
Advance12TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"

Stats
{
	set_base_mana_cost_-% = 0
	set_mana_regeneration_rate_per_minute_% = 600
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DarkExiles/DarkExileDuelist1"] = {
    name = "Shade of a Duelist",
    life = 16.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.62,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "DarkExileWhirlingBlades",
        "DarkExileFlickerStrike",
        "DarkExileAnger",
        "DarkExileHatred",
        "DarkExileWrath",
        "DarkExileReave",
        "DarkExileVaalReave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.43,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_+%",
        "cast_time_overrides_attack_duration",
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "ignores_proximity_shield",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {6, 0, -30, 100, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFlickerStrike"] = {
    name = "Flicker Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Duration] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "physical_damage_%_to_add_as_lightning",
        "active_skill_damage_+%_final",
        "skill_repeat_count",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {180, 20, -30, 8, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileAnger"] = {
    name = "Anger",
    hidden = true,
    color = "1",
    baseEffectiveness = 2.0778,
    incrementalEffectiveness = 0.025,
    description = "Casts an aura that adds fire damage to the attacks and spells of you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
    },
    levels = {
        [1] = {0.6, 1, 0, 1, levelRequirement = 73, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileHatred"] = {
    name = "Hatred",
    hidden = true,
    color = "2",
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.025,
    description = "Casts an aura that grants extra cold damage based on physical damage to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_%_to_add_as_cold",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
    },
    levels = {
        [1] = {40, 0, 1, levelRequirement = 73, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileWrath"] = {
    name = "Wrath",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.3375,
    incrementalEffectiveness = 0.025,
    description = "Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "wrath_aura_spell_lightning_damage_+%_final",
    },
    levels = {
        [1] = {0.2, 2, 0, 1, 0, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileReave"] = {
    name = "Reave",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "reave_area_of_effect_+%_final_per_stage",
        "physical_damage_+%",
        "attack_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {80, 0, 55, 0, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileVaalReave"] = {
    name = "Vaal Reave",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Vaal] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "reave_area_of_effect_+%_final_per_stage",
        "reave_rotation_on_repeat",
        "reave_additional_max_stacks",
        "base_attack_repeat_count",
        "active_skill_attack_speed_+%_final",
        "reave_additional_starting_stacks",
        "skill_art_variation",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
    },
    levels = {
        [1] = {100, 135, 4, 7, 150, 4, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
    },
}