Captain Clayborne, The Accursed
UndeadArea: Frozen Cabins Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
| Spectre | N |
|---|---|
| Area | Frozen Cabins Map |
| Tags | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experience
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
77
Life
2,565,615
Armour
72,806
Evasion Rating
6,448
Damage
435
Spell Damage
650
Accuracy
824
Attack Time
1.5075
Experience
134,112
Minion Life
514,567
Minion Damage
359
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Damage: 250%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
Deals 150% more Attack Damage
BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 2.25 sec
Cooldown Time: 8 sec
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
Deals 75% more Attack Damage
BrutalPirateLordCycloneBegin
Attack
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 10 sec
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 605–1123
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Damage: 65%
Attack Time: 2.25 sec
Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
Deals 35% less Attack Damage
30% less Movement Speed
Maim on Hit
is area damage [1]
skill can add multiple charges per action [1]
BrutalPirateLordSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 12 sec
Deals 449.3 to 673.9 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 2.67 sec
Cooldown Time: 12 sec
Deals 449.3 to 673.9 Physical Damage
Projectiles Pierce all Targets
Fires +3 Projectiles
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummon
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [528]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Deals 2183.3 Base Fire Damage per second
Base duration is 8 seconds
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Deals 1091.6 Base Fire Damage per second
Base duration is 8 seconds
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "active"
define_shared_state = "lanternaura"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_active_0 = "DisableRendering();"
on_or_create_state_active_1 =
"
IfStat( is_twinned_unique_boss, 0,
{
EnableRendering();
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
} );
"
on_state_active_2 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );
"
create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );"
on_state_lanternaura_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop );
"
create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );"
create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );"
on_state_lanternaura_3 =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end );
Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } );
"
}
Animated
{
on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
on_end_emerge_01 =
"
IfStat( is_twinned_unique_boss, 1,
{
EnableRendering();
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk );
} );
"
}
Render
{
preload_buff_visual = "pirate_boss_ghostfire_degen"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBoss"] = {
name = "Captain Clayborne, The Accursed",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 0.6,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"BrutalPirateLordMelee2",
"BrutalPirateLordWhirlingBlades",
"BrutalPirateLordCycloneBegin",
"BrutalPirateLordCyclone",
"BrutalPirateLordSoulBolt",
"BrutalPirateLordMultiSoulBolt",
"BrutalPirateLordMinionSummon",
"BrutalPirateLordGhostfireAura",
"BrutalPirateLordGhostfireAuraNonPlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMelee2"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordWhirlingBlades"] = {
name = "Whirling Blades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCycloneBegin"] = {
name = "BrutalPirateLordCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.07,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"is_area_damage",
"skill_can_add_multiple_charges_per_action",
"global_maim_on_hit",
},
levels = {
[1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSoulBolt"] = {
name = "BrutalPirateLordSoulBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 169, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMultiSoulBolt"] = {
name = "BrutalPirateLordMultiSoulBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 169, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMinionSummon"] = {
name = "BrutalPirateLordMinionSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"minion_dies_when_parent_dies",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 528, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAura"] = {
name = "BrutalPirateLordGhostfireAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAuraNonPlayer"] = {
name = "BrutalPirateLordGhostfireAuraNonPlayer",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Gain 50% of Physical Damage as Extra Fire Damage
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Damage Physical Elemental Fire |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Captain Clayborne, The Accursed
UndeadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
| Spectre | N |
|---|---|
| Tags | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experience
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
35,988
Evasion Rating
4,739
Damage
255
Spell Damage
381
Accuracy
580
Attack Time
1.5075
Experience
112,805
Minion Life
120,902
Minion Damage
204
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 355–659
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 355–659
Critical Strike Chance: 5%
Attack Damage: 250%
Attack Damage: 250%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
Deals 150% more Attack Damage
BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 355–659
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 2.25 sec
Cooldown Time: 8 sec
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
Deals 75% more Attack Damage
BrutalPirateLordCycloneBegin
Attack
Base Damage: 355–659
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 10 sec
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 355–659
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Damage: 65%
Attack Time: 2.25 sec
Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
Deals 35% less Attack Damage
30% less Movement Speed
Maim on Hit
is area damage [1]
skill can add multiple charges per action [1]
BrutalPirateLordSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 8 sec
Deals 308.6 to 462.9 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 2.67 sec
Cooldown Time: 8 sec
Deals 308.6 to 462.9 Physical Damage
Projectiles Pierce all Targets
Fires +3 Projectiles
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummonStandalone
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [539]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Deals 1158.3 Base Fire Damage per second
Base duration is 8 seconds
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Deals 579.1 Base Fire Damage per second
Base duration is 8 seconds
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
define_shared_state = "active = 1;"
define_shared_state = "lanternaura"
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
on_or_create_state_active_1 =
"
EnableRendering();
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
"
on_state_active_2 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );
"
create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );"
on_state_lanternaura_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop );
"
create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );"
create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );"
on_state_lanternaura_3 =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end );
Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } );
"
}
Animated
{
on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossStandalone"] = {
name = "Captain Clayborne, The Accursed",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 0.6,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"Melee",
"BrutalPirateLordMelee2",
"BrutalPirateLordWhirlingBlades",
"BrutalPirateLordCycloneBegin",
"BrutalPirateLordCyclone",
"BrutalPirateLordSoulBoltStandalone",
"BrutalPirateLordMultiSoulBoltStandalone",
"BrutalPirateLordMinionSummonStandalone",
"BrutalPirateLordGhostfireAura",
"BrutalPirateLordGhostfireAuraNonPlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMelee2"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordWhirlingBlades"] = {
name = "Whirling Blades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCycloneBegin"] = {
name = "BrutalPirateLordCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.07,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"is_area_damage",
"skill_can_add_multiple_charges_per_action",
"global_maim_on_hit",
},
levels = {
[1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSoulBoltStandalone"] = {
name = "BrutalPirateLordSoulBoltStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 171, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMultiSoulBoltStandalone"] = {
name = "BrutalPirateLordMultiSoulBoltStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 171, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMinionSummonStandalone"] = {
name = "BrutalPirateLordMinionSummonStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"minion_dies_when_parent_dies",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 539, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAura"] = {
name = "BrutalPirateLordGhostfireAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAuraNonPlayer"] = {
name = "BrutalPirateLordGhostfireAuraNonPlayer",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Gain 50% of Physical Damage as Extra Fire Damage
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Damage Physical Elemental Fire |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Captain Clayborne, The Accursed
UndeadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
| Spectre | N |
|---|---|
| Tags | bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experience
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossElder"] = {
name = "Captain Clayborne, The Accursed",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 0.6,
damageSpread = 0.3,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
},
modList = {
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Gain 50% of Physical Damage as Extra Fire Damage
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Damage Physical Elemental Fire |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Captain Clayborne, The Accursed Text Audio /35
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.