저주받은 자 클레이본 대장
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
물리 피해의 50%를 추가 화염 피해로 획득
ignite art variation [2]
Captain Clayborne, The Accursed
SpectreN
Area얼어붙은 오막 지도
Tagsbone_armour, bones, 시전, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead
생명력
400%
방어도
+25%
Ailment Threshold
400%
저항
40 40 40 25
Damage
60%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
경험치
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBoss
레벨
69
생명력
649,329
방어도
38,948
회피
4,907
에너지 보호막
0
Damage
271
주문 피해
405
정확도
301
Attack Time
1.5075
경험치
115,357
Ailment Threshold
383,104
Chill
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 377–700
치명타 확률: 5%
Attack Time: 2.25 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 377–700
치명타 확률: 5%
공격 피해: 250%
공격 피해: 250%
Attack Time: 2.25 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 150% 증폭
BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
칼날 선회
Base Damage: 377–700
치명타 확률: 5%
공격 피해: 175%
공격 피해: 175%
Attack Time: 2.25 초
재사용 대기시간: 8 초
나선형으로 돌진하여 무기 피해를 줍니다. 쌍수 사용 시 두 무기로 공격하여 한 번 명중으로 두 무기의 피해를 모두 줍니다. 단검과 클로, 한손 검으로만 사용할 수 있습니다.
주는 공격 피해 75% 증폭
BrutalPirateLordCycloneBegin
Attack
Base Damage: 377–700
치명타 확률: 5%
Attack Time: 2.25 초
재사용 대기시간: 10 초
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
회오리바람
Base Damage: 377–700
치명타 확률: 5%
공격 피해: 65%
공격 피해: 65%
Attack Time: 2.25 초
이 스킬에 집중을 유지하면, 회전하는 동안 목표 지점으로 이동하면서 주변 지역의 적들을 지속적으로 공격합니다. 스킬에 집중을 유지하는 동안에는 밀려나지 않습니다.
주는 공격 피해 35% 감폭
이동 속도 30% 감폭
명중 시 힘줄 절단
is area damage [1]
skill can add multiple charges per action [1]
BrutalPirateLordSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1.5 초
재사용 대기시간: 12 초
322~483 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 2.67 초
재사용 대기시간: 12 초
322~483 물리 피해
투사체가 모든 대상 관통
투사체 +3개 발사
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummon
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [528]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 1243.5의 기본 화염 피해를 줌
기본 지속시간 8
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 621.8의 기본 화염 피해를 줌
기본 지속시간 8

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "lanternaura"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_active_0 = "DisableRendering();"

	on_or_create_state_active_1 =
	"
		IfStat( is_twinned_unique_boss, 0,
		{
			EnableRendering();
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
		} );
	"

	on_state_active_2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );
	"

	create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );"

	on_state_lanternaura_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop );
	"

	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );"
	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );"

	on_state_lanternaura_3 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end );
		Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } );
	"
}

Animated
{
	on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
	on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"

	on_end_emerge_01 =
	"
		IfStat( is_twinned_unique_boss, 1,
		{
			EnableRendering();
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
			AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk );
		} );
	"
}

Render
{
	preload_buff_visual = "pirate_boss_ghostfire_degen"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBoss"] = {
    name = "Captain Clayborne, The Accursed",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.6,
    damageSpread = 0.3,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "BrutalPirateLordMelee2",
        "BrutalPirateLordWhirlingBlades",
        "BrutalPirateLordCycloneBegin",
        "BrutalPirateLordCyclone",
        "BrutalPirateLordSoulBolt",
        "BrutalPirateLordMultiSoulBolt",
        "BrutalPirateLordMinionSummon",
        "BrutalPirateLordGhostfireAura",
        "BrutalPirateLordGhostfireAuraNonPlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMelee2"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCycloneBegin"] = {
    name = "BrutalPirateLordCycloneBegin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.07,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cyclone_movement_speed_+%_final",
        "is_area_damage",
        "skill_can_add_multiple_charges_per_action",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSoulBolt"] = {
    name = "BrutalPirateLordSoulBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 169, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMultiSoulBolt"] = {
    name = "BrutalPirateLordMultiSoulBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 169, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordMinionSummon"] = {
    name = "BrutalPirateLordMinionSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "minion_dies_when_parent_dies",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 528, -90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAura"] = {
    name = "BrutalPirateLordGhostfireAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordGhostfireAuraNonPlayer"] = {
    name = "BrutalPirateLordGhostfireAuraNonPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 물리 피해의 50%를 추가 화염 피해로 획득
    IdMonsterPhysicalAddedAsFire50Percent
    FamilyPhysicalAddedAsFire
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    ignite art variation [2]
    IdIgniteArtVariationGhostflame_
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 2 Max: 2 Global
  • 저주받은 자 클레이본 대장
    언데드
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    물리 피해의 50%를 추가 화염 피해로 획득
    ignite art variation [2]
    Captain Clayborne, The Accursed
    SpectreN
    Tagsbone_armour, bones, 시전, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead
    생명력
    400%
    방어도
    +25%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    2.25 Second
    Damage Spread
    ±30%
    경험치
    200%
    Model Size
    100%
    Type
    PirateLordBrutal
    Metadata
    BrutalPirateLordBossStandalone
    레벨
    68
    생명력
    557,385
    방어도
    35,988
    회피
    4,739
    에너지 보호막
    0
    Damage
    255
    주문 피해
    381
    정확도
    290
    Attack Time
    1.5075
    경험치
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 355–659
    치명타 확률: 5%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BrutalPirateLordMelee2
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 355–659
    치명타 확률: 5%
    공격 피해: 250%
    공격 피해: 250%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 150% 증폭
    BrutalPirateLordWhirlingBlades
    Attack, Melee, Movement, Travel
    칼날 선회
    Base Damage: 355–659
    치명타 확률: 5%
    공격 피해: 175%
    공격 피해: 175%
    Attack Time: 2.25 초
    재사용 대기시간: 8 초
    나선형으로 돌진하여 무기 피해를 줍니다. 쌍수 사용 시 두 무기로 공격하여 한 번 명중으로 두 무기의 피해를 모두 줍니다. 단검과 클로, 한손 검으로만 사용할 수 있습니다.
    주는 공격 피해 75% 증폭
    BrutalPirateLordCycloneBegin
    Attack
    Base Damage: 355–659
    치명타 확률: 5%
    Attack Time: 2.25 초
    재사용 대기시간: 10 초
    BrutalPirateLordCyclone
    Attack, Area, Melee, Movement, Channel
    회오리바람
    Base Damage: 355–659
    치명타 확률: 5%
    공격 피해: 65%
    공격 피해: 65%
    Attack Time: 2.25 초
    이 스킬에 집중을 유지하면, 회전하는 동안 목표 지점으로 이동하면서 주변 지역의 적들을 지속적으로 공격합니다. 스킬에 집중을 유지하는 동안에는 밀려나지 않습니다.
    주는 공격 피해 35% 감폭
    이동 속도 30% 감폭
    명중 시 힘줄 절단
    is area damage [1]
    skill can add multiple charges per action [1]
    BrutalPirateLordSoulBoltStandalone
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 1.5 초
    재사용 대기시간: 8 초
    312.6~468.9 물리 피해
    투사체가 모든 대상 관통
    base is projectile [1]
    monster projectile variation [171]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    BrutalPirateLordMultiSoulBoltStandalone
    Spell, Projectile, ProjectilesFromUser, Triggerable
    시전 속도: 2.67 초
    재사용 대기시간: 8 초
    312.6~468.9 물리 피해
    투사체가 모든 대상 관통
    투사체 +3개 발사
    base is projectile [1]
    distribute projectiles over contact points [1]
    monster projectile variation [171]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    BrutalPirateLordMinionSummonStandalone
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    alternate minion [539]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]
    BrutalPirateLordGhostfireAura
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 1173.2의 기본 화염 피해를 줌
    기본 지속시간 8
    BrutalPirateLordGhostfireAuraNonPlayer
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 586.6의 기본 화염 피해를 줌
    기본 지속시간 8

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	define_shared_state = "active = 1;"
    	define_shared_state = "lanternaura"
    }
    
    ControlZone
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_or_create_state_active_1 =
    	"
    		EnableRendering();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
    	"
    
    	on_state_active_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );
    	"
    
    	create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );"
    
    	on_state_lanternaura_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop );
    	"
    
    	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );"
    	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,  );"
    
    	on_state_lanternaura_3 =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end );
    		Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } );
    	"
    }
    
    Animated
    {
    	on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
    	on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossStandalone"] = {
        name = "Captain Clayborne, The Accursed",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 0.6,
        damageSpread = 0.3,
        attackTime = 2.25,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "BrutalPirateLordMelee2",
            "BrutalPirateLordWhirlingBlades",
            "BrutalPirateLordCycloneBegin",
            "BrutalPirateLordCyclone",
            "BrutalPirateLordSoulBoltStandalone",
            "BrutalPirateLordMultiSoulBoltStandalone",
            "BrutalPirateLordMinionSummonStandalone",
            "BrutalPirateLordGhostfireAura",
            "BrutalPirateLordGhostfireAuraNonPlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordMelee2"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordCycloneBegin"] = {
        name = "BrutalPirateLordCycloneBegin",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.07,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordCyclone"] = {
        name = "Cyclone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cyclone_movement_speed_+%_final",
            "is_area_damage",
            "skill_can_add_multiple_charges_per_action",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordSoulBoltStandalone"] = {
        name = "BrutalPirateLordSoulBoltStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 171, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordMultiSoulBoltStandalone"] = {
        name = "BrutalPirateLordMultiSoulBoltStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "projectile_uses_contact_direction",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 171, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordMinionSummonStandalone"] = {
        name = "BrutalPirateLordMinionSummonStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "minion_dies_when_parent_dies",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 539, -90, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordGhostfireAura"] = {
        name = "BrutalPirateLordGhostfireAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordGhostfireAuraNonPlayer"] = {
        name = "BrutalPirateLordGhostfireAuraNonPlayer",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 물리 피해의 50%를 추가 화염 피해로 획득
    IdMonsterPhysicalAddedAsFire50Percent
    FamilyPhysicalAddedAsFire
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    ignite art variation [2]
    IdIgniteArtVariationGhostflame_
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 2 Max: 2 Global
  • 저주받은 자 클레이본 대장
    언데드
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    물리 피해의 50%를 추가 화염 피해로 획득
    ignite art variation [2]
    Captain Clayborne, The Accursed
    SpectreN
    Tagsbone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead
    생명력
    400%
    방어도
    +25%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    60%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    2.25 Second
    Damage Spread
    ±30%
    경험치
    200%
    Model Size
    100%
    Type
    PirateLordBrutal
    Metadata
    BrutalPirateLordBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossElder"] = {
        name = "Captain Clayborne, The Accursed",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 0.6,
        damageSpread = 0.3,
        attackTime = 2.25,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
        },
        modList = {
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 물리 피해의 50%를 추가 화염 피해로 획득
    IdMonsterPhysicalAddedAsFire50Percent
    FamilyPhysicalAddedAsFire
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    ignite art variation [2]
    IdIgniteArtVariationGhostflame_
    FamilyStatusAilmentArtVariation
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignite art variation Min: 2 Max: 2 Global
  • 저주받은 자 클레이본 대장 Text Audio /35
    이름
    하하하... 감히 내게 도전하는 거냐?
    BorbossIntroRandom
    하하하... 감히 내게 도전하는 거냐?
    BorbossIntro2
    보이지 않는 것을 두려워하라!
    BorbossIntro3
    보이지 않는 것을 두려워하라!
    BorbossIntro4
    기도하지 않는 자, 먹지도 말라!
    BorbossIntro5
    밥 먹을 시간이다, 얘들아!
    BorbossIntro6
    밥 먹을 시간이다, 얘들아!
    BorbossIntro7
    젠장...
    BorbossDeathRandom
    젠장...
    BorbossDeath2
    죽음이... 널... 찾아갈 것이다.
    BorbossDeath3
    죽음이... 널... 찾아갈 것이다.
    BorbossDeath4
    말도 안 돼...
    BorbossDeath5
    말도 안 돼...
    BorbossDeath6
    내 마지막... 항해가...
    BorbossDeath7
    너 또한... 죽게... 될 것이다...
    BorbossDeath8
    유령불꽃!
    BorbossGhostflameRandom
    유령불꽃!
    BorbossGhostflame2
    유령불꽃!
    BorbossGhostflame3
    부서지는 물결!
    BorbossCrashingTidesRandom
    부서지는 물결!
    BorbossCrashingTides2
    부서지는 물결!
    BorbossCrashingTides3
    가라앉지 않는다!
    BorbossUnsinkableRandom
    가라앉지 않는다!
    BorbossUnsinkable2
    가라앉지 않는다!
    BorbossUnsinkable3
    도망칠 수 없다!
    BorbossNoEscapeRandom
    도망칠 수 없다!
    BorbossNoEscape2
    도망칠 수 없다!
    BorbossNoEscape3
    한 놈도 살려두지 마라!
    BorbossMinionsRandom
    한 놈도 살려두지 마라!
    BorbossMinions2
    한 놈도 살려두지 마라!
    BorbossMinions3
    자비를 보이지 마라!
    BorbossMinions4
    자비를 보이지 마라!
    BorbossMinions5
    자비를 보이지 마라!
    BorbossMinions6
    눈을 믿지 마라!
    BorbossMinions7
    눈을 믿지 마라!
    BorbossMinions8
    Edit

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