Lioneye's Glare

Lioneye's Glare
Imperial Bow
Bows
Quality: +20%
Physical Damage: (108-138) to (423-483)
Critical Strike Chance: 5%
Attacks per Second: (1.6-1.74)
Requires Level 66, 212 Dex
(20–24)% increased Elemental Damage with Attack Skills
(180–200)% increased Physical Damage
Adds (7–14) to (24–34) Physical Damage
(10–20)% increased Attack Speed
+(80–100) to maximum Mana
Hits can't be Evaded
(Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther)
"See without doubt, slay without hesitation."
- Marceus Lioneye of Sarn
Lioneye's Glare Attr /9
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Projectile
IconArt/2DItems/Weapons/TwoHandWeapons/Bows/Bow8unique
Icon
Release Version0.9.3e
BaseTypeImperial Bow
SkillFar Shot
Divination CardThe Lion
Referencepoe.ninja, Community Wiki
(20–24)% increased Elemental Damage with Attack Skills
FamilyIncreasedWeaponElementalDamagePercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • elemental damage with attack skills +% Min: 20 Max: 24 Global
  • Craft Tagselemental_damage damage elemental attack
    +(80–100) to maximum Mana
    FamilyIncreasedMana
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum mana Min: 80 Max: 100 Global
  • Craft Tagsresource mana
    (180–200)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 180 Max: 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Adds (7–14) to (24–34) Physical Damage
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 24 Max: 34 Local
  • local minimum added physical damage Min: 7 Max: 14 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (10–20)% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 20 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    Hits can't be Evaded
    FamilyAlwaysHits
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local always hit Min: 1 Max: 1 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    Far Shot
    FamilyFarShot
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • player far shot Min: 1 Max: 1 Global
  • { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Cb3dzL0Jvdzh1bmlxdWUiLCJ3IjoyLCJoIjo0LCJzY2FsZSI6MX1d/29fc966523/Bow8unique.png", "league": "Affliction", "name": "Lioneye's Glare", "typeLine": "Imperial Bow", "baseType": "Imperial Bow", "rarity": "Unique", "ilvl": 71, "properties": [ { "name": "Bow", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "111-422", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.68", 1 ] ], "displayMode": 0, "type": 13 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "212", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "24% increased Elemental Damage with Attack Skills" ], "explicitMods": [ "185% increased Physical Damage", "Adds 10 to 31 Physical Damage", "16% increased Attack Speed", "+97 to maximum Mana", "Hits can't be Evaded", "Far Shot" ], "flavourText": [ "\"See without doubt, slay without hesitation.\"\r", "- Marceus Lioneye of Sarn" ], "frameType": 3, "extended": { "dps": 479.8, "pdps": 479.8, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 180, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 7, "max": 14 }, { "hash": "explicit.stat_1940865751", "min": 24, "max": 34 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1050105434", "min": 80, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 10, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4126210832", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2483362276", "min": 1, "max": 1 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_387439868", "min": 20, "max": 24 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_1940865751", [ 1 ] ], [ "explicit.stat_210067635", [ 3 ] ], [ "explicit.stat_1050105434", [ 2 ] ], [ "explicit.stat_4126210832", [ 4 ] ], [ "explicit.stat_2483362276", [ 5 ] ] ], "implicit": [ [ "implicit.stat_387439868", [ 0 ] ] ] }, "text": "Item Class: Bows
    Rarity: Unique
    Lioneye's Glare
    Imperial Bow
    --------
    Bow
    Physical Damage: 111-422 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.68 (augmented)
    --------
    Requirements:
    Level: 66
    Dex: 212
    --------
    Sockets: G-G-R
    --------
    Item Level: 71
    --------
    24% increased Elemental Damage with Attack Skills (implicit)
    --------
    185% increased Physical Damage
    Adds 10 to 31 Physical Damage
    16% increased Attack Speed
    +97 to maximum Mana
    Hits can't be Evaded
    Far Shot
    --------
    \"See without doubt, slay without hesitation.\"
    - Marceus Lioneye of Sarn
    --------
    Note: ~b/o 1 divine
    " } }
    Acquisition /1
    SourceIngredientOffer
    The LionLioneye's Glare

    Community Wiki

    Edit

    Lioneye's Glare

    Lioneye's Glare is a unique Imperial Bow.

    Modifiers

    This item has the hits can't be evaded and a Far Shot modifier.

    Version history

    VersionChanges
    3.20.0
  • The Lioneye's Glare Unique Bow now has 180-200% increased Physical Damage (previously 90-105%), and now adds 7-14 to 24-34 Physical Damage (previously 6-12 to 20-32). Existing versions of this unique can be updated using a Divine Orb.
  • 3.17.0
  • Lioneye's Glare's basetype Imperial Bow now has 29-117 Physical Damage (previously 20-78).
  • Lioneye's Glare now has 90-105% increased Physical Damage (previously 150-175%).
  • 3.0.0
  • Now grants Far Shot
  • Changes cannot be obtained by rerolling the item's mods with a Divine Orb.
  • 2.6.0
  • Base type implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
  • 2.0.0
  • Added implicit mod.
  • 1.0.3
  • Added 3D art for Lioneye's Glare.
  • 1.0.0g
  • The Orb of Chance can now generate Uniques that are higher than the itemlevel of the base type you're trying to roll.
  • 0.9.3e
  • Introduced to the game.

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