Skill Gem /1
Name |
---|
War Banner |
Cluster Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Notable | 68 | Prefix | 1 Added Passive Skill is Adrenaline resource life | affliction_maximum_life 146 default 0 |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Adrenaline | 45 | Sentinel | Suffix | Character Gains Adrenaline for 20 seconds on deployment | special_sentinel_mod 500 default 0 |
Unique /3
Icon | Name |
---|---|
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos ResistanceRecover (3–5)% of Life on Kill Gain Adrenaline for (1–3) second on kill (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Olroth's Charge Runic Sollerets (50–80)% increased Ward (30–50)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Annihilation's Approach Dragonscale Boots Grants Level 20 Approaching Flames Skill (60–100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 10000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.) |
Ascendancy Passive /1
Icon | Name |
---|---|
First to Strike, Last to Fall Notable Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (Intimidated enemies take 10% increased Attack Damage) (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
Adrenaline
You deal increased Damage, and have increased Attack, Cast and Movement Speed and additional Physical Damage Reduction.
damage_+%
attack_speed_+%
base_movement_velocity_+%
base_cast_speed_+%
base_additional_physical_damage_reduction_%
has_adrenaline
attack_speed_+%
base_movement_velocity_+%
base_cast_speed_+%
base_additional_physical_damage_reduction_%
has_adrenaline

adrenaline
BuffIcon | ![]() |
---|---|
AuraRadius | 0 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | -1 |
Buff Related /1
dat | code | mod |
---|---|---|
BuffTemplates | SentinelAdrenaline | 25% increased Attack Speed 25% increased Cast Speed 10% additional Physical Damage Reduction Nearby Allies deal 100% increased Damage You and nearby Allies have 25% increased Movement Speed has adrenaline [1] |
Code | has adrenaline |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
All Damage
Code | damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Attack Speed +%
Code | attack speed +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Cast Speed +%
Code | base cast speed +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Base Movement Velocity +%
Code | base movement velocity +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | base additional physical damage reduction % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Cluster Jewel Passive /1 ⍟
Name | Enchantment | Passive | Level | Pre/Suf |
---|---|---|---|---|
Small Cluster Jewel | 4% increased maximum Life | Adrenaline | 68 | Prefix |
Adrenaline
8% increased maximum Life
6% increased Attack Speed while Leeching
6% increased Attack Speed while Leeching
Adrenaline Attr /15 ⍟
Name | Show Full Descriptions |
---|---|
ID | affliction_notable_adrenaline |
Source | Cluster Jewel |
Icon | Art/2DArt/SkillIcons/passives/IncreasedMaximumLifeNotable.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | false |
isRoyale | false |
PassiveSkillsHash | 40858 |
Community Wiki
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Adrenaline (Buff)

Adrenaline is a buff that grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction.
Adrenaline
Adrenaline is a notable passive skill. It can only appear when placing cluster jewels into the player character's skill tree.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.