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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem /3

Skill Gem /3

Skill Gem Quality /2

Skill Gem Quality /2

ItemTypeStatsWeight
Poacher's MarkDivergent Cursed enemies have (-5–0)% to Physical Damage Reduction100
PrideDivergent Nearby Enemies have (-2–0)% to Physical Damage Reduction100
Support Gem Quality /1

Support Gem Quality /1

ItemTypeStatsWeight
Meat Shield SupportSuperior Minions from Supported Skills have (0–5)% additional Physical Damage Reduction50
Item mods /7

Item mods /7

NameLevelPre/SufDescriptionSpawn Weight
1Corrupted(3–5)% additional Physical Damage Reduction while stationary physicalbody_armour 1000
default 0
of Dampening25Suffix2% additional Physical Damage Reduction physicalweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
str_armour 2000
str_int_armour 1000
str_dex_armour 1000
str_dex_int_armour 660
default 0
of Numbing85Suffix(3–4)% additional Physical Damage Reduction physicalweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
str_armour 1000
str_int_armour 500
str_dex_armour 500
str_dex_int_armour 300
default 0
of the Elder83Suffix(3–5)% additional Physical Damage Reduction physicalamulet_elder 800
shield_elder 800
default 0
of the Conquest75Suffix(2–4)% additional Physical Damage Reduction physicalboots_adjudicator 250
default 0
of the Conquest75Suffix(3–5)% additional Physical Damage Reduction physicalshield_adjudicator 250
amulet_adjudicator 250
default 0
of the Elevated Conquest85Suffix(2–4)% additional Physical Damage Reduction
(15–20)% increased Armour defences physical
boots_adjudicator 0
default 0
Enchantment Modifier /2

Enchantment Modifier /2

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Steelskin Additional Physical Damage Reduction 166EnchantmentSteelskin grants 8% additional Physical Damage Reduction physicalhelmet 100
default 0
Enchantment Steelskin Additional Physical Damage Reduction 275EnchantmentSteelskin grants 12% additional Physical Damage Reduction physicalhelmet 100
default 0
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionSpawn Weight
of Warding1Suffix(4–6)% additional Physical Damage Reduction against Abyssal Monsters physicaldefault 500
of Confidence1Suffix2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently physicalabyss_jewel_melee 500
abyss_jewel_ranged 250
abyss_jewel_caster 250
abyss_jewel_summoner 250
default 0
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(13–15)% additional Physical Damage Reduction while Focused
grant focus skill [1] physical
helmet 1000
gloves 1000
default 0
Fossil mods /2

Fossil mods /2

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix(3–5)% additional Physical Damage Reduction physicalabyss_jewel 0
jewel 0
shield 2000
quiver 2000
default 0
of the Underground1Suffix(3–5)% additional Physical Damage Reduction while moving physicalabyss_jewel 0
jewel 0
boots 2000
default 0
Map mods /14

Map mods /14

NameLevelPre/SufDescriptionSpawn Weight
Armoured1Prefix8% increased Quantity of Items found in this Area
+30% Monster Physical Damage Reduction physical
secret_area 0
old_map 0
default 0
Armoured1Prefix10% increased Quantity of Items found in this Area
+20% Monster Physical Damage Reduction physical
secret_area 1000
default 0
Armoured69Prefix10% increased Quantity of Items found in this Area
Found Items have (1–3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
+30% Monster Physical Damage Reduction physical
secret_area 1000
default 0
Armoured1Prefix12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+20% Monster Physical Damage Reduction physical
low_tier_map 0
default 0
Armoured1Prefix12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+30% Monster Physical Damage Reduction physical
mid_tier_map 0
default 0
Armoured1Prefix12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+40% Monster Physical Damage Reduction physical
top_tier_map 0
default 0
Armoured1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+20% Monster Physical Damage Reduction physical
low_tier_map 800
expedition_logbook 0
default 0
Armoured1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+10% Monster Physical Damage Reduction physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured68Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+20% Monster Physical Damage Reduction physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+30% Monster Physical Damage Reduction physical
mid_tier_map 800
expedition_logbook 0
default 0
Armoured73Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+30% Monster Physical Damage Reduction physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+40% Monster Physical Damage Reduction physical
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
Armoured1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+40% Monster Physical Damage Reduction physical
top_tier_map 0
maven_map 800
default 0
Armoured78Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
+40% Monster Physical Damage Reduction physical
top_tier_map 0
expedition_logbook 800
default 0
Delve Area mods /3

Delve Area mods /3

NameLevelPre/SufDescriptionSpawn Weight
1DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
+20% Monster Physical Damage Reduction physical
default 1000
52DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
+30% Monster Physical Damage Reduction physical
default 1000
173DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
+40% Monster Physical Damage Reduction physical
default 1000
Heist Area mods /5

Heist Area mods /5

NameLevelPre/SufDescriptionSpawn Weight
Armoured1Prefix+10% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [null] physical
default 800
Armoured46Prefix+15% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [null] physical
default 800
Armoured68Prefix+20% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [null] physical
default 800
Armoured73Prefix+30% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [null] physical
default 800
Armoured78Prefix+40% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [null] physical
default 800
Crafting Bench /3

Crafting Bench /3

IDModRequireItemClassesUnlock
Jun8% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet, GlovesUnveil
Jun(9–10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, GlovesUnveil
Jun(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet, GlovesUnveil
Essence /1

Essence /1

Item /4

Item /4

IconName
Longtooth Talisman
Talisman Tier: 3
(4–6)% additional Physical Damage Reduction
local stat monsters pick up item [1]
Corrupted
Sorrow Mask
Armour: 42
Evasion Rating: 42
Requires Level 15, 20 Str, 20 Dex
(10–15)% increased Effect of Fortify on you
You are Crushed
-15% additional Physical Damage Reduction
Atonement Mask
Armour: 122
Evasion Rating: 122
Requires Level 45, 51 Str, 51 Dex
(10–15)% increased Effect of Fortify on you
You are Crushed
-15% additional Physical Damage Reduction
Penitent Mask
Armour: 185
Evasion Rating: 185
Requires Level 75, 79 Str, 79 Dex
(10–15)% increased Effect of Fortify on you
You are Crushed
-15% additional Physical Damage Reduction
Unique /5

Unique /5

NameShow Full Descriptions
TheInfinitePursuitThe Red Trail Titan Greaves
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
10% additional Physical Damage Reduction while stationary
Gain a Frenzy Charge on Hit while Bleeding
15% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Gore Footprints
frenzy charge blood dance art variation [0]
PillarsOfArunGorgon's Gaze Regicide Mask
Grants Level 20 Petrification Statue Skill
(200–250)% increased Energy Shield
+(60–80) to maximum Life
(5–10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
ElderStaffDisintegrator Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
(Recently refers to the past 4 seconds)
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(Crushed lowers Physical Damage Reduction by 15%)
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
AdaptationBootsUniqueOlroth's Charge Runic Sollerets
(50–80)% increased Ward
(30–50)% slower Restoration of Ward
20% increased Movement Speed
Gain Adrenaline for 3 seconds when Ward Breaks
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction)
passives /2

passives /2

CategoryNameShow Full Descriptions
NotableIronwood
ironwoodtotem
Totems gain +20% to all Elemental Resistances
Totems have 15% additional Physical Damage Reduction
+100 Armour per Summoned Totem
30% increased Totem Life
NotableIndomitable Army
LifeandResistancesofMinions
Minions have 15% increased maximum Life
Minions have +15% to all Elemental Resistances
Minions have 15% additional Physical Damage Reduction
Moving while Bleeding doesn't cause Minions to take extra Damage
Ascendancy passives /3

Ascendancy passives /3

CategoryNameShow Full Descriptions
NotableUnrelenting
Unrelenting
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
NotableBone Barrier
DefensiveMinionNotable
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life
NotableUnwavering Faith
UnwaveringFaith
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies
Cluster Jewel passives /3

Cluster Jewel passives /3

CategoryNameShow Full Descriptions
KeystoneVeteran's Awareness
+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill
20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill
20% more Damage taken if a Non-Vaal Guard Buff was lost Recently
NotableAncestral Preservation
TotemDmgNotable
30% increased Totem Life
Totems have 10% additional Physical Damage Reduction
Totems gain +40% to Chaos Resistance
NotableDread March
IncreaseMinionLifeNotable
Minions have 10% increased maximum Life
Minions have 10% additional Physical Damage Reduction
Minions have +10% to Chaos Resistance
Minions have 10% increased Movement Speed
Timeless Jewel Passives /2

Timeless Jewel Passives /2

FactionTypeIconNameStats
VaalNotableVaalNotableDefensiveAutomaton Studies(30–40)% increased Armour
(3–4)% additional Physical Damage Reduction
TemplarNotableDevotionNotableMartyr's Might5% additional Physical Damage Reduction while you have at least 150 Devotion

Community Wiki

Wiki Edit

Physical damage reduction

Physical damage is mitigated by the sum of all #% additional Physical Damage Reduction modifiers, up to its 90% cap. These modifiers can be calculated for example from Endurance charges, ChaosElementalSummonSummon Chaos Golem or Oaks bandit reward.

dmgreductionArmour also grants physical damage reduction. However, armour requires that the defender is hit by the damage and is calculated differently.

Physical Damage Reduction cannot be below zero.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.