Vaal Animate Weapon
Level: (1–20)
Souls Per Use: 50
Can Store 1 Use
Soul Gain Prevention: 40 sec
Cast Time: 0.60 sec
Requires Level (4–70), (10–98) Dex, (7–68) Int
Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.
Base duration is 15 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can use Items requiring up to Level (9–100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1–40) and (9–100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1–40) and (9–100)
Animates up to (5–10) Weapons
Minions deal (50–107)% more Damage
Maximum (5–10) Animated Weapons
Minions have (0–38)% more Attack Speed
Corrupted
Additional Effects From Quality:
+(0–2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Level | Requires Level | Int | Dex | Can use Items requiring up to Level 9 Animated Weapons are transformed into random Unique Weapons with Level Requirement between 1 and 9 | Minions deal 150% of Damage | +5 to Maximum Animated Weapons | Animates up to 5 Weapons | Experience | |
---|---|---|---|---|---|---|---|---|---|
1 | 4 | 7 | 10 | 1, 9 | 150 | 5 | 5 | 841 | |
2 | 6 | 9 | 13 | 1, 11 | 153 | 5 | 5 | 3,099 | |
3 | 9 | 12 | 17 | 1, 14 | 156 | 6 | 6 | 7,433 | |
4 | 12 | 14 | 21 | 1, 18 | 159 | 6 | 6 | 22,895 | |
5 | 16 | 18 | 26 | 1, 22 | 162 | 6 | 6 | 49,725 | |
6 | 20 | 22 | 31 | 1, 26 | 165 | 7 | 7 | 95,714 | |
7 | 24 | 25 | 37 | 1, 31 | 168 | 7 | 7 | 169,595 | |
8 | 28 | 29 | 42 | 1, 35 | 171 | 7 | 7 | 283,759 | |
9 | 32 | 33 | 47 | 2, 40 | 174 | 7 | 7 | 453,996 | |
10 | 36 | 36 | 53 | 6, 44 | 177 | 8 | 8 | 703,128 | |
11 | 40 | 40 | 58 | 10, 49 | 180 | 8 | 8 | 1,061,223 | |
12 | 44 | 44 | 63 | 14, 53 | 183 | 8 | 8 | 2,065,870 | |
13 | 48 | 48 | 68 | 18, 58 | 186 | 8 | 8 | 2,507,110 | |
14 | 52 | 51 | 74 | 22, 62 | 189 | 9 | 9 | 2,573,731 | |
15 | 55 | 54 | 78 | 25, 66 | 192 | 9 | 9 | 7,611,351 | |
16 | 58 | 57 | 82 | 28, 70 | 195 | 9 | 9 | 13,437,908 | |
17 | 61 | 60 | 86 | 31, 74 | 198 | 9 | 9 | 25,052,147 | |
18 | 64 | 62 | 90 | 34, 78 | 201 | 10 | 10 | 43,869,436 | |
19 | 67 | 65 | 94 | 37, 82 | 204 | 10 | 10 | 242,081,178 | |
20 | 70 | 68 | 98 | 40, 100 | 207 | 10 | 10 | ||
21 | 72 | 42, 100 | 209 | 10 | 10 | ||||
22 | 74 | 44, 100 | 210 | 11 | 11 | ||||
23 | 76 | 46, 100 | 212 | 11 | 11 | ||||
24 | 78 | 48, 100 | 213 | 11 | 11 | ||||
25 | 80 | 50, 100 | 215 | 11 | 11 | ||||
26 | 82 | 50, 100 | 216 | 11 | 11 | ||||
27 | 84 | 50, 100 | 218 | 11 | 11 | ||||
28 | 86 | 50, 100 | 219 | 11 | 11 | ||||
29 | 88 | 50, 100 | 221 | 12 | 12 | ||||
30 | 90 | 50, 100 | 222 | 12 | 12 | ||||
31 | 91 | 50, 100 | 224 | 12 | 12 | ||||
32 | 92 | 50, 100 | 225 | 12 | 12 | ||||
33 | 93 | 50, 100 | 227 | 12 | 12 | ||||
34 | 94 | 50, 100 | 228 | 12 | 12 | ||||
35 | 95 | 50, 100 | 230 | 12 | 12 | ||||
36 | 96 | 50, 100 | 231 | 12 | 12 | ||||
37 | 97 | 50, 100 | 233 | 12 | 12 | ||||
38 | 98 | 50, 100 | 234 | 12 | 12 | ||||
39 | 99 | 50, 100 | 236 | 12 | 12 | ||||
40 | 100 | 50, 100 | 237 | 13 | 13 |
Attribute /8
Vaal Animate Weapon
Key | Value |
---|---|
Acronym | Weapon, Duration, Minion, Modifiers |
DropLevel | 4 |
BaseType | Vaal Animate Weapon |
Class | Skill Gems |
TargetTypes | Armour, unknown_13, Ground |
Type | Duration, Minion, MinionsCanExplode, Spell, Totemable, CreatesMinion, Vaal |
ItemType | Metadata/Items/Gems/SkillGemVaalAnimateWeapon |
Reference | poe.ninja, Community Wiki |
Vaal Animate Weapon
Level: (1–20)
Souls Per Use: 50
Can Store 1 Use
Soul Gain Prevention: 40 sec
Cast Time: 0.60 sec
Requires Level (4–70), (10–98) Dex, (7–68) Int
Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.
Base duration is 15 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can use Items requiring up to Level (9–100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1–40) and (9–100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1–40) and (9–100)
Animates up to (5–10) Weapons
Minions deal (50–107)% more Damage
Maximum (5–10) Animated Weapons
Minions have (0–38)% more Attack Speed
base display minion actor level [4,70]
cannot cancel skill before contact point [1]
display minion monster type [22]
skill cannot be stunned before contact point [1]
Corrupted
Additional Effects From Quality:
+(0–2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /4
Celestial Animated Weapon Effect
Your Animated Weapons become a Celestial Effect.
Innocence Animate Weapon Effect
Your Animated Weapons have an Innocence Effect.
Automaton Animate Weapon Effect
Your Animated Weapons have an Automaton Effect.
Polar Animate Weapon Effect
Your Animated Weapons have a Polar Effect.
Supported By /22
Increased Area of Effect Support
Supports any skill with an area of effect.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
More Duration Support
Supports any skill with a duration.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Elemental Army Support
Supports skills which create Minions.
Less Duration Support
Supports any skill that has a duration.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
Infernal Legion Support
Supports skills which create Minions.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Fresh Meat Support
Supports skills that create minions.
Animate Weapon
Level: (1–40)
Cost: (4–25) Mana
Cast Time: 0.60 sec
Requires Level (4–100)
Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.
Base duration is 40 seconds
Can use Items requiring up to Level (9–100)
Minions' Attacks deal (5–228) to (8–333) additional Physical Damage
Animated Lingering Blades deal (1–41) to (2–203) Added Attack Physical Damage
Minions deal (0–58)% more Damage
Maximum (5–24) Animated Weapons
Minions have (0–58)% more Attack Speed
base display minion actor level [4,100]
display minion monster type [22]
Additional Effects From Quality:
+(0–2) to maximum number of Animated Weapons
Level Effect /40
Implicit |
---|
(Lingering Blades remain on the ground for a duration and can be used by specific skills. If Animated, they count as Daggers) |
Level | Requires Level | Cost | Animated Lingering Blades deal 1 to 2 Added Attack Physical Damage | Can use Items requiring up to Level 9 | Minions deal 100% of Damage | Minions have #% more Attack Speed | Minions' Attacks deal 5 to 8 additional Physical Damage | +5 to maximum number of Animated Weapons | Experience |
---|---|---|---|---|---|---|---|---|---|
1 | 4 | 4 | 1, 2 | 9 | 100 | 5, 8 | 5 | ||
2 | 6 | 5 | 1, 2 | 11 | 2 | 2 | 6, 11 | 5 | |
3 | 9 | 5 | 1, 3 | 14 | 4 | 4 | 10, 15 | 6 | |
4 | 12 | 6 | 1, 4 | 18 | 6 | 6 | 13, 18 | 6 | |
5 | 16 | 7 | 1, 5 | 22 | 8 | 8 | 17, 25 | 7 | |
6 | 20 | 7 | 1, 7 | 26 | 10 | 10 | 21, 32 | 7 | |
7 | 24 | 8 | 2, 9 | 31 | 12 | 12 | 26, 38 | 8 | |
8 | 28 | 8 | 2, 11 | 35 | 14 | 14 | 32, 47 | 8 | |
9 | 32 | 9 | 3, 14 | 40 | 16 | 16 | 39, 57 | 9 | |
10 | 36 | 10 | 4, 17 | 44 | 18 | 18 | 48, 72 | 9 | |
11 | 40 | 10 | 4, 21 | 49 | 20 | 20 | 53, 81 | 10 | |
12 | 44 | 11 | 5, 25 | 53 | 22 | 22 | 61, 91 | 10 | |
13 | 48 | 12 | 6, 30 | 58 | 24 | 24 | 68, 99 | 11 | |
14 | 52 | 12 | 8, 36 | 62 | 26 | 26 | 73, 112 | 11 | |
15 | 55 | 13 | 9, 42 | 66 | 28 | 28 | 83, 124 | 12 | |
16 | 58 | 13 | 10, 48 | 70 | 30 | 30 | 89, 136 | 12 | |
17 | 61 | 14 | 12, 55 | 74 | 32 | 32 | 99, 148 | 13 | |
18 | 64 | 15 | 13, 62 | 78 | 34 | 34 | 108, 159 | 13 | |
19 | 67 | 15 | 15, 71 | 82 | 36 | 36 | 115, 173 | 14 | |
20 | 70 | 16 | 17, 80 | 100 | 38 | 38 | 126, 184 | 14 | |
21 | 72 | 17 | 19, 86 | 100 | 39 | 39 | 130, 190 | 15 | |
22 | 74 | 17 | 20, 92 | 100 | 40 | 40 | 134, 196 | 15 | |
23 | 76 | 18 | 21, 99 | 100 | 41 | 41 | 138, 202 | 16 | |
24 | 78 | 19 | 22, 106 | 100 | 42 | 42 | 142, 208 | 16 | |
25 | 80 | 19 | 24, 114 | 100 | 43 | 43 | 146, 214 | 17 | |
26 | 82 | 20 | 26, 122 | 100 | 44 | 44 | 150, 220 | 17 | |
27 | 84 | 20 | 28, 131 | 100 | 45 | 45 | 155, 227 | 18 | |
28 | 86 | 21 | 29, 140 | 100 | 46 | 46 | 160, 234 | 18 | |
29 | 88 | 22 | 31, 149 | 100 | 47 | 47 | 165, 241 | 19 | |
30 | 90 | 22 | 33, 159 | 100 | 48 | 48 | 170, 248 | 19 | |
31 | 91 | 23 | 34, 163 | 100 | 49 | 49 | 175, 255 | 20 | |
32 | 92 | 23 | 34, 168 | 100 | 50 | 50 | 180, 263 | 20 | |
33 | 93 | 23 | 36, 172 | 100 | 51 | 51 | 185, 271 | 21 | |
34 | 94 | 24 | 36, 176 | 100 | 52 | 52 | 191, 279 | 21 | |
35 | 95 | 24 | 37, 180 | 100 | 53 | 53 | 197, 287 | 22 | |
36 | 96 | 24 | 38, 185 | 100 | 54 | 54 | 203, 296 | 22 | |
37 | 97 | 25 | 39, 189 | 100 | 55 | 55 | 209, 305 | 23 | |
38 | 98 | 25 | 39, 194 | 100 | 56 | 56 | 215, 314 | 23 | |
39 | 99 | 25 | 41, 198 | 100 | 57 | 57 | 221, 323 | 24 | |
40 | 100 | 25 | 41, 203 | 100 | 58 | 58 | 228, 333 | 24 |
Attribute /7
Animate Weapon
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Animate Weapon |
TargetTypes | Armour, unknown_13, Ground |
Type | Triggerable, Duration, Minion, MinionsCanExplode, Spell, Totemable, CreatesMinion, Multicastable, CanRapidFire, Physical |
MinionType | Attack, Melee, MeleeSingleTarget, Multistrikeable, ThresholdJewelProjectile, ProjectilesFromUser, ThresholdJewelRangedAttack |
ActiveSkillsCode | animate_weapon |
Supported By /28
Increased Area of Effect Support
Supports any skill with an area of effect.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
More Duration Support
Supports any skill with a duration.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Less Duration Support
Supports any skill that has a duration.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
Infernal Legion Support
Supports skills which create Minions.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Fresh Meat Support
Supports skills that create minions.