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Lacerate
Level: (1—20)
Cost: (10—17) Mana
Attack Speed: 60% of base
Attack Damage: (171—393)% of base
Effectiveness of Added Damage: (171—393)%
Requires Level (12—70), (14—68) Str, (21—98) Dex
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.
+(0—0.9) metres to radius
(50—88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
50% increased angle while in Sand Stance
(You are in Blood Stance by default)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)

Additional Effects From Quality:
(0—20)% increased Attack Speed if you've changed Stance Recently
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
25% chance to cause Bleeding while in Blood Stance
50% increased angle while in Sand Stance
LevelRequires LevelStrDexManaBase Damage# metres to radius50% more Damage with Bleeding while in Blood StanceExperience
112142110171.1%, 171.1%, 171.1%05015,249
215172511178.8%, 178.8%, 178.8%05241,517
319213011187.1%, 187.1%, 187.1%0.15481,983
423253512195.9%, 195.9%, 195.9%0.156147,968
527284112205%, 205%, 205%0.258250,557
631324613214.6%, 214.6%, 214.6%0.260405,086
735365113224.6%, 224.6%, 224.6%0.362447,718
838385513234.6%, 234.6%, 234.6%0.364615,318
941415914245.1%, 245.1%, 245.1%0.466834,639
1044446314256.1%, 256.1%, 256.1%0.4681,570,760
1147476714267.5%, 267.5%, 267.5%0.5701,633,987
1250497115279.4%, 279.4%, 279.4%0.5722,151,030
1353527515291.8%, 291.8%, 291.8%0.6742,812,189
1456557915304.9%, 304.9%, 304.9%0.6765,099,360
1559588316318.5%, 318.5%, 318.5%0.7789,400,731
1662608716332.5%, 332.5%, 332.5%0.78015,273,366
1764629016346.8%, 346.8%, 346.8%0.88226,286,582
1866649216361.6%, 361.6%, 361.6%0.88462,890,590
1968669517377.1%, 377.1%, 377.1%0.986212,046,017
2070689817393.1%, 393.1%, 393.1%0.988
217217409.9%, 409.9%, 409.9%190
227417427.3%, 427.3%, 427.3%192
237617445.6%, 445.6%, 445.6%1.194
247818464.6%, 464.6%, 464.6%1.196
258018484.5%, 484.5%, 484.5%1.298
268218505.1%, 505.1%, 505.1%1.2100
278418526.6%, 526.6%, 526.6%1.3102
288618549%, 549%, 549%1.3104
298819572.5%, 572.5%, 572.5%1.4106
309019596.8%, 596.8%, 596.8%1.4108
319119633.4%, 633.4%, 633.4%1.4109
329219646.9%, 646.9%, 646.9%1.5110
339319660.7%, 660.7%, 660.7%1.5111
349419674.6%, 674.6%, 674.6%1.5112
359519689%, 689%, 689%1.5113
369620703.7%, 703.7%, 703.7%1.6114
379720718.6%, 718.6%, 718.6%1.6115
389820733.9%, 733.9%, 733.9%1.6116
399920749.4%, 749.4%, 749.4%1.6117
4010020765.4%, 765.4%, 765.4%1.7118
Attribute /12

Lacerate

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymStance, Bleeding
IdLacerate
DropLevel 12
BaseType Lacerate
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Multistrikeable, Melee, Physical
ItemTypeMetadata/Items/Gems/SkillGemLacerate
ActiveSkillsCodelacerate
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate
Version history /9
VersionChanges
3.25.0
  • Lacerate: No longer has Added Attack Physical Damage at all gem levels. It now has 171% Effectiveness of Base and Added Damage at gem level 1 (previously 100%), scaling up to 393% at gem level 20 (previously 154%). Now has a Mana cost of 10 at gem level 1, scaling up to 17 at gem level 20 (previously 8 at all gem levels).
  • Lacerate of Butchering: Now has a Mana cost of 16 at gem level 1, scaling up to 25 at gem level 20 (previously 12 at all gem levels). Now has 273% Effectiveness of Base and Added Damage at gem level 1 (previously 200%), scaling up to 629% at gem level 20 (previously 310%).
  • Lacerate of Haemorrhage: No longer has Physical Damage added against Bleeding Enemies at all gem levels. It now has 150% Effectiveness of Base and Added Damage at gem level 1 (previously 80%), scaling up to 346% at gem level 20 (previously 120%). Now has a Mana cost of 8 at gem level 1, scaling up to 13 at gem level 20 (previously 6 at all gem levels).
  • 3.23.0
    Lacerate:
    3.15.0

    Lacerate:
  • Fixed a bug where Lacerate was not using the average Attack Speed of your weapons when dual-wielding.
  • 3.13.0
  • Fixed a bug which caused Farrul, First of the Plains' Lacerate skill to only hit targets at a very specific distance.
  • 3.7.0
    Lacerate
    3.3.0
    Lacerate
      2.6.0
    • Lacerate gains 1 additional unit of radius every 4 levels.
    • 2.4.0
    • Lacerate's 30% Less Attack Speed drawback has been reduced to 25% Less Attack Speed. This is a buff.
    • Fixed the attack speed calculation for Lacerate when dual wielding.
    • Fixed a bug where Lacerate could hit with invalid weapon types if they're equipped in the off-hand.
    • 2.3.0
    • Added a new Dexterity/Strength Skill Gem - Lacerate: Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.
    • Lacerate
      Level: (1—20)
      Cost: (10—17) Mana
      Attack Speed: 60% of base
      Attack Damage: (171—393)% of base
      Effectiveness of Added Damage: (171—393)%
      Requires Level (12—70), (14—68) Str, (21—98) Dex
      Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.
      +(0—0.9) metres to radius
      (50—88)% more Damage with Bleeding while in Blood Stance
      25% chance to cause Bleeding while in Blood Stance
      50% increased angle while in Sand Stance
      console skill dont chase [1]
      is area damage [1]
      (You are in Blood Stance by default)
      (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)

      Additional Effects From Quality:
      (0—20)% increased Attack Speed if you've changed Stance Recently
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /125
    • Active Type: Attack, Area, Multistrikeable, Melee, Physical
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedPhysicalDamage
      Melee Physical Damage Support
      Supports melee attack skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      Bloodlust
      Bloodlust Support
      Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      multipleattacks
      Multistrike Support
      Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      EnduranceChargeStun
      Endurance Charge on Melee Stun Support
      Supports melee attack skills.
      FortifyGem
      Fortify Support
      Supports melee attack skills that are not triggered.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      Shockwave
      Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      Pulverize
      Pulverise Support
      Supports melee attack skills.
      RageSupport
      Rage Support
      Supports melee attack skills. Minions cannot gain rage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedPhyscialDamagePlus
      Awakened Melee Physical Damage Support
      Supports melee attack skills.
      MultipleAttacksPlus
      Awakened Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ControlledBlaze
      Controlled Blaze Support
      Supports melee attack skills.
      Volatility
      Volatility Support
      Supports attack skills.
      OverexertionWarcrySupport
      Overexertion Support
      Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
      PyreSupport
      Pyre Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      Shockwave
      Void Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      OverheatSupport
      Overheat Support
      Supports melee attack skills you use yourself. Cannot modify the skills of minions.
      multipleattacks
      Greater Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      Excommunicate
      Excommunicate Support
      Supports melee attacks. Does not modify skills used by minions.
      HallowingFlame
      Hallow Support
      Supports melee attacks you use yourself. Does not modify skills used by minions.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      CloseCombat
      Close Combat Support
      Supports melee attack skills. Cannot support skills which create minions.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /3
      GoreLacerate
      Gore Lacerate Effect
      Your Lacerate becomes a Gore Effect.
      VoidEmperorLacerateEffect
      Void Emperor Lacerate Effect
      Your Lacerate becomes a Void Emperor Effect.
      CelestialLacerate
      Celestial Lacerate Effect
      Your Lacerate becomes a Celestial Effect.
      Lacerate Monster /8
      NameModifiersSpectre
      The Steel Soul15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Justicar Casticus30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Executioner Bloodwing15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Bloodsoaked Executioner30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Ondar, the BetrayerY
      Imperfect Dancing SwordY
      Dancing SwordY
      Perfect Dancing SwordY

      Community Wiki

      Edit

      Lacerate


      Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from Cleave, but the two slashes overlap in the middle, hitting enemies in front twice.

      Skill functions and interactions

      • Dual wielding: Lacerate when dual wielding always does a main-hand hit followed by an off-hand hit. In the case of having an off-hand weapon other than a sword or axe, the skill cannot be used.

      • Base radius of Lacerate is 38 units.

      • Lacerate interacts with Blood and Sand Stance, gaining bleed chance and more bleed damage in Blood Stance, and gaining a wider wave in Sand Stance.

      Version history

      VersionChanges
      3.15.0
    • Now deals 154% of Base Damage, and has 154% Effectiveness of Added Damage at gem level 20 (previously 123%).
    • 3.7.0
    • As previously, slashes the air twice, dealing damage in two overlapping areas of effect, with the possibility that enemies in the overlapping area will be hit by both.
    • Now has different behaviour depending on whether you are in Sand Stance of Blood Stance. You are in Blood Stance by default.
    • While in Blood Stance, now has a 25% chance to cause bleeding, and causes you to deal 50% more damage with bleeding at gem level 1, up to 88% more at gem level 20.
    • While in Sand Stance, now increases the width of the slash areas of effect by 50%.
    • Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (from 60%), up to 123% at gem level 20 (from 74%).
    • Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
    • Now has an attack speed multiplier of 60%.
    • 3.3.0
    • Now has an added damage effectiveness and base damage of 60% at gem level 1 (down from 95%), up to 73.7% at gem level 20 (down from 117.8%).
    • Now gains up to +9 to area of effect radius at gem level 20 (up from +5).
    • Now has 25% chance to cause bleeding on hit.
    • Now deals 25% more damage with hits and ailments against bleeding enemies.
    • No longer has 25% less attack speed.
    • 2.6.0
    • Lacerate gains 1 additional unit of radius every 4 levels.
    • No longer gain increased area of effect radius.
    • 2.4.0
    • 30% Less Attack Speed drawback has been reduced to 25% Less Attack Speed. ''This is a buff.''
    • 2.3.0
    • Less attack speed drawback has been reduced from 30% to 25%.
    • 2.3.0
    • Introduced to the game.

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.