Stance Tags /2 ⍟
Skill Gem Quality /1
ItemStats
Lacerate(0–20)% increased Attack Speed if you've changed Stance Recently
Item mods /3
NameLevelPre/SufDescriptionWeight
1WeaponTreeAllocates Steelwood Stancestaff 100
default 0
1WeaponTreeAllocates Serpent Stancestaff 100
default 0
1WeaponTreeTrigger Level 20 Stance Swap when you Attack with Perforate or Laceratesword 1000
axe 1000
shield 500
default 0
Monsters mods /61
NameLevelPre/SufDescriptionWeight
1Uniqueminimum movement velocity +% excluding stance [-90] speed
1Uniqueminimum movement velocity +% excluding stance [-80] speed
1Uniquestance movement speed +% final [100] speed
1Uniquestance movement speed +% final [-52] speed
1Uniquestance movement speed +% final [-58] speed
1Uniquestance movement speed +% final [200] speed
1Uniquestance movement speed +% final [112] speed
1Uniquestance movement speed +% final [280] speed
1Uniquestance movement speed +% final [50] speed
1Uniquestance movement speed +% final [-50] speed
1UniquePhasing
Action Speed cannot be modified to below Base Value
stance movement speed +% final [10]
suppress phasing visual [1]
speed
1Unique1000% increased Armour
stance movement speed +% final [100]
defences speed
1Unique1000% increased Armour
stance movement speed +% final [50]
defences speed
1Unique60% increased Attack Speed
stance movement speed +% final [400]
attack speed
1Unique150% increased Attack Speed
active skill damage +% final [-50]
stance movement speed +% final [30]
damage attack speed
1Unique60% increased Attack Speed
stance movement speed +% final [60]
attack speed
1Uniquestance movement speed +% final [75] speed
1Unique40% increased Attack Speed
stance movement speed +% final [110]
attack speed
1Uniquestance movement speed +% final [237] speed
1Uniquestance movement speed +% final [-61] speed
1Uniquestance movement speed +% final [60] speed
1UniquePhasing
stance movement speed +% final [50]
suppress phasing visual [1]
speed
1UniquePhasing
stance movement speed +% final [100]
suppress phasing visual [1]
speed
1Uniquestance movement speed +% final [130] speed
1Uniquestance movement speed +% final [-67] speed
1Uniquestance movement speed +% final [-64] speed
1Uniquestance movement speed +% final [-18] speed
1Uniquestance movement speed +% final [-71] speed
1Uniquestance movement speed +% final [-74] speed
1Uniquestance movement speed +% final [-66] speed
1Uniquestance movement speed +% final [-26] speed
1Uniquestance movement speed +% final [-40] speed
1Uniquestance movement speed +% final [-29] speed
1Uniquestance movement speed +% final [-36] speed
1Uniquestance movement speed +% final [-41] speed
1Uniquestance movement speed +% final [-59] speed
1Uniquestance movement speed +% final [11] speed
1Uniquestance movement speed +% final [-69] speed
1Uniquestance movement speed +% final [317] speed
1Uniquestance movement speed +% final [318] speed
1Uniquestance movement speed +% final [0] speed
1Uniquestance movement speed +% final [-86] speed
1Uniquestance movement speed +% final [-70] speed
1Uniquestance movement speed +% final [300] speed
1Uniquestance movement speed +% final [-65] speed
1Uniquestance movement speed +% final [-3] speed
1UniqueCannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
1Uniquestance movement speed +% final [15] speed
1Uniquestance movement speed +% final [25] speed
1Uniquestance movement speed +% final [180] speed
1Unique20% increased Damage
stance movement speed +% final [40]
1Uniquestance movement speed +% final [233] speed
1UniqueRegenerate 4% of Life per second
stance movement speed +% final [-300]
resource life speed
0Unique100% increased Attack Speed
stance movement speed +% final [100]
attack speed
0Unique60% increased Attack Speed
stance movement speed +% final [325]
attack speed
0Unique150% increased Attack Speed
stance movement speed +% final [600]
attack speed
0Uniquestance movement speed +% final [250] attack speed
1UniqueCannot be Stunned
50% reduced Damage taken
stance movement speed +% final [-41]
speed
1Uniquestance movement speed +% final [-100]
1Unique50% reduced Damage taken
stance movement speed +% final [-100]
speed
1Uniquestance movement speed +% final [266] speed
Unique /1
Adds (12–15) to (24–27) Physical Damage to Attacks
+(20–40) to Dexterity
Regenerate (150–200) Life per Second while in Blood Stance
(40–60)% increased Projectile Damage while in Blood Stance
+(700–1000) to Evasion Rating while in Sand Stance
(20–30)% increased Area of Effect while in Sand Stance
(25–30)% increased Attack Speed if you've changed Stance Recently
(You are in Blood Stance by default)
(Recently refers to the past 4 seconds)
Passive /2
You have Onslaught if you've changed Stance Recently
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Recently refers to the past 4 seconds)
50% increased Mana Reservation Efficiency of Stance Skills
Ascendancy Passive /1
Ascendancy: Gladiator
Character: Duelist
2% more Attack and Movement Speed per Challenger Charge
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
+10 to Maximum Challenger Charges
(You are in Blood Stance by default)

Community Wiki

Edit

Stance

Stance is a gem tag, a type of skills and a "status" of the player character. Currently, there is only two stances status: Blood Stance and Sand Stance.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.