Skill Gem /5
Skill Gem Quality /4
Item | Type | Stats | Weight |
---|---|---|---|
Blood and Sand | Anomalous | (0–20)% increased Projectile Attack Damage while in Blood Stance (0–20)% increased Projectile Speed while in Sand Stance | 100 |
Blood and Sand | Divergent | Spells deal (0–20)% increased Area Damage while in Blood Stance Spells have (0–10)% increased Area of Effect while in Sand Stance | 100 |
Perforate | Phantasmal | Creates (0–2) additional Spikes if you've changed Stance Recently Creates (0–1) fewer Spikes | 10 |
Flesh and Stone | Divergent | Buff grants (0–20)% increased Damage if you've changed Stance recently | 100 |
Item mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | WeaponTree | Allocates Steelwood Stance | staff 100 default 0 | |
1 | WeaponTree | Allocates Serpent Stance | staff 100 default 0 | |
1 | WeaponTree | Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate | sword 1000 axe 1000 shield 500 default 0 |
Monsters mods /58
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | minimum movement velocity +% excluding stance [-90] speed | ||
1 | Unique | minimum movement velocity +% excluding stance [-80] speed | ||
1 | Unique | stance movement speed +% final [100] speed | ||
1 | Unique | stance movement speed +% final [-52] speed | ||
1 | Unique | stance movement speed +% final [-58] speed | ||
1 | Unique | stance movement speed +% final [200] speed | ||
1 | Unique | stance movement speed +% final [112] speed | ||
1 | Unique | stance movement speed +% final [280] speed | ||
1 | Unique | stance movement speed +% final [50] speed | ||
1 | Unique | stance movement speed +% final [-50] speed | ||
1 | Unique | Phasing Action Speed cannot be modified to below base value stance movement speed +% final [10] suppress phasing visual [1] speed | ||
1 | Unique | 1000% increased Armour stance movement speed +% final [100] defences speed | ||
1 | Unique | 1000% increased Armour stance movement speed +% final [50] defences speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [400] attack speed | ||
1 | Unique | 150% increased Attack Speed active skill damage +% final [-50] stance movement speed +% final [30] damage attack speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [60] attack speed | ||
1 | Unique | stance movement speed +% final [75] speed | ||
1 | Unique | 40% increased Attack Speed stance movement speed +% final [110] attack speed | ||
1 | Unique | stance movement speed +% final [237] speed | ||
1 | Unique | stance movement speed +% final [-61] speed | ||
1 | Unique | stance movement speed +% final [60] speed | ||
1 | Unique | Phasing stance movement speed +% final [50] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [100] suppress phasing visual [1] speed | ||
1 | Unique | stance movement speed +% final [130] speed | ||
1 | Unique | stance movement speed +% final [-67] speed | ||
1 | Unique | stance movement speed +% final [-64] speed | ||
1 | Unique | stance movement speed +% final [-18] speed | ||
1 | Unique | stance movement speed +% final [-71] speed | ||
1 | Unique | stance movement speed +% final [-74] speed | ||
1 | Unique | stance movement speed +% final [-66] speed | ||
1 | Unique | stance movement speed +% final [-26] speed | ||
1 | Unique | stance movement speed +% final [-40] speed | ||
1 | Unique | stance movement speed +% final [-29] speed | ||
1 | Unique | stance movement speed +% final [-36] speed | ||
1 | Unique | stance movement speed +% final [-41] speed | ||
1 | Unique | stance movement speed +% final [-59] speed | ||
1 | Unique | stance movement speed +% final [11] speed | ||
1 | Unique | stance movement speed +% final [-69] speed | ||
1 | Unique | stance movement speed +% final [317] speed | ||
1 | Unique | stance movement speed +% final [318] speed | ||
1 | Unique | stance movement speed +% final [0] speed | ||
1 | Unique | stance movement speed +% final [-86] speed | ||
1 | Unique | stance movement speed +% final [-70] speed | ||
1 | Unique | stance movement speed +% final [300] speed | ||
1 | Unique | stance movement speed +% final [-65] speed | ||
1 | Unique | stance movement speed +% final [-3] speed | ||
1 | Unique | Cannot be Damaged Cannot be Stunned is hidden monster [1] stance movement speed +% final [-16] | ||
1 | Unique | stance movement speed +% final [15] speed | ||
1 | Unique | 20% increased Damage stance movement speed +% final [40] | ||
1 | Unique | stance movement speed +% final [233] speed | ||
1 | Unique | Regenerate 4% of Life per second stance movement speed +% final [-300] resource life speed | ||
0 | Unique | 100% increased Attack Speed stance movement speed +% final [100] attack speed | ||
0 | Unique | 60% increased Attack Speed stance movement speed +% final [325] attack speed | ||
0 | Unique | 150% increased Attack Speed stance movement speed +% final [600] attack speed | ||
0 | Unique | stance movement speed +% final [250] attack speed | ||
1 | Unique | Cannot be Stunned 50% reduced Damage taken stance movement speed +% final [-41] speed | ||
1 | Unique | stance movement speed +% final [-100] | ||
1 | Unique | 50% reduced Damage taken stance movement speed +% final [-100] speed |
Unique /1
Icon | Name |
---|---|
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks +(20–40) to Dexterity (25–30)% increased Attack Speed if you've changed Stance Recently (40–60)% increased Projectile Damage while in Blood Stance Regenerate (150–200) Life per Second while in Blood Stance +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (You are in Blood Stance by default) (Recently refers to the past 4 seconds) |
Passive /2
Icon | Name |
---|---|
Dance of Blades Notable You have Onslaught if you've changed Stance Recently (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Recently refers to the past 4 seconds) | |
Seasoned Swordplay Notable 50% increased Mana Reservation Efficiency of Stance Skills |
Ascendancy Passive /1
Icon | Name |
---|---|
Arena Challenger Notable 2% more Attack and Movement Speed per Challenger Charge Gain a Challenger Charge when you Kill an Enemy while in Sand Stance 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance +10 to Maximum Challenger Charges (You are in Blood Stance by default) |
Stance Tags /2 ⍟
Icon | Name | Level |
---|---|---|
![]() | Blood and Sand | 4 |
![]() | Flesh and Stone | 16 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Stance
Stance is a gem tag, a type of skills and a "status" of the player character. Currently, there is only two stances status: Blood Stance and Sand Stance.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.