Perforate
Level: (1—20)
Cost: (7—13) Mana
Attack Speed: 80% of base
Attack Damage: (219—623)% of base
Effectiveness of Added Damage: (219—623)%
Sand Radius: 11
Blood Radius: 8
Requires Level (1—70), (0—98) Str, (0—68) Dex
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.
Creates 7 Spikes
75% less Damage while in Blood Stance
(0—76)% more Area of Effect while in Sand Stance
Additional Effects From Quality:
Creates +(0—2) Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 1 | Enemy at the Gate | Quest Reward | Duelist |
| 1 | Enemy at the Gate | Nessa | Duelist · Marauder · Ranger · Scion |
Skills Tutorial /6
Slam the ground to launch deadly spikes up at enemies. The spikes are tightly packed, can hit multiple enemies, and can hit the same enemy multiple times.
Switch to Sand Stance using Blood & Sand gems to explode spikes out over a wider area.
Maim Support
Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.
Support Perforate with this gem to Maim enemies, dealing more physical damage and slowing their movement. Use this to slow monsters and make them easier to avoid.
Melee Physical Damage Support
This gem causes Perforate to deal more damage. A simple but invaluable way to quickly kill enemies.
This gem causes Perforate to deal more damage. A simple but invaluable way to quickly kill enemies.
Close Combat Support
Close Combat improves your damage against monsters close to you. As Perforate only hits nearby enemies (without Sand stance), this support is a valuable way to increase your damage. Travel Skills are also quicker after you hit enemies with this gem. Travel skills move you quickly to avoid danger.
Close Combat improves your damage against monsters close to you. As Perforate only hits nearby enemies (without Sand stance), this support is a valuable way to increase your damage. Travel Skills are also quicker after you hit enemies with this gem. Travel skills move you quickly to avoid danger.
Impale Support
Deal more physical damage and Impale enemies with the Impale debuff. Impaling enemies stores some of your damage on the enemy. For the next 5 hits on that enemy you deal extra stored damage. You can impale the same enemy more than once for extra damage from attacks.
Deal more physical damage and Impale enemies with the Impale debuff. Impaling enemies stores some of your damage on the enemy. For the next 5 hits on that enemy you deal extra stored damage. You can impale the same enemy more than once for extra damage from attacks.
Brutality Support
Cause Perforate to deal much more physical damage, but reduce any elemental damage it deals to zero. Try not to get any modifiers that grant lightning, fire, cold or chaos damage with this support gem. Only physical damage will be increased by this gem.
Cause Perforate to deal much more physical damage, but reduce any elemental damage it deals to zero. Try not to get any modifiers that grant lightning, fire, cold or chaos damage with this support gem. Only physical damage will be increased by this gem.
Multistrike Support
Greatly increase Perforate's attacking speed by performing three attacks in quick succession, dealing more damage on the second and third attacks. You cannot stop or move while multistriking. This gem greatly improves damage but be careful not to get stuck while monsters damage you.
Greatly increase Perforate's attacking speed by performing three attacks in quick succession, dealing more damage on the second and third attacks. You cannot stop or move while multistriking. This gem greatly improves damage but be careful not to get stuck while monsters damage you.
Level Effect /40
| Implicit |
|---|
| Creates 7 Spikes |
| 75% less Damage while in Blood Stance |
| Level | Requires Level | Str | Dex | Mana | Base Damage | #% more Area of Effect while in Sand Stance | Experience |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 0 | 0 | 7 | 218.5%, 218.5%, 218.5% | 70 | |
| 2 | 2 | 0 | 0 | 7 | 229.8%, 229.8%, 229.8% | 4 | 308 |
| 3 | 4 | 0 | 0 | 7 | 242.2%, 242.2%, 242.2% | 8 | 1,554 |
| 4 | 7 | 14 | 0 | 7 | 255.7%, 255.7%, 255.7% | 12 | 6,667 |
| 5 | 11 | 19 | 14 | 8 | 270.5%, 270.5%, 270.5% | 16 | 26,047 |
| 6 | 16 | 26 | 18 | 8 | 286.6%, 286.6%, 286.6% | 20 | 49,725 |
| 7 | 20 | 31 | 22 | 9 | 303.1%, 303.1%, 303.1% | 24 | 95,714 |
| 8 | 24 | 37 | 25 | 9 | 320.6%, 320.6%, 320.6% | 28 | 169,595 |
| 9 | 28 | 42 | 29 | 9 | 338.9%, 338.9%, 338.9% | 32 | 283,759 |
| 10 | 32 | 47 | 33 | 9 | 358.4%, 358.4%, 358.4% | 36 | 453,996 |
| 11 | 36 | 53 | 37 | 10 | 378.9%, 378.9%, 378.9% | 40 | 703,128 |
| 12 | 40 | 58 | 40 | 10 | 400.7%, 400.7%, 400.7% | 44 | 1,061,223 |
| 13 | 44 | 63 | 44 | 10 | 423.6%, 423.6%, 423.6% | 48 | 2,065,870 |
| 14 | 48 | 69 | 48 | 11 | 447.8%, 447.8%, 447.8% | 52 | 2,507,110 |
| 15 | 52 | 74 | 51 | 11 | 473.4%, 473.4%, 473.4% | 56 | 5,798,936 |
| 16 | 56 | 79 | 55 | 11 | 500.4%, 500.4%, 500.4% | 60 | 15,083,919 |
| 17 | 60 | 84 | 59 | 12 | 529.1%, 529.1%, 529.1% | 64 | 27,792,735 |
| 18 | 64 | 90 | 62 | 12 | 559.2%, 559.2%, 559.2% | 68 | 43,869,739 |
| 19 | 67 | 94 | 65 | 12 | 590%, 590%, 590% | 72 | 242,081,556 |
| 20 | 70 | 98 | 68 | 13 | 622.6%, 622.6%, 622.6% | 76 | |
| 21 | 72 | 13 | 655.8%, 655.8%, 655.8% | 80 | |||
| 22 | 74 | 13 | 690.9%, 690.9%, 690.9% | 84 | |||
| 23 | 76 | 13 | 727.9%, 727.9%, 727.9% | 88 | |||
| 24 | 78 | 13 | 766.7%, 766.7%, 766.7% | 92 | |||
| 25 | 80 | 13 | 807.7%, 807.7%, 807.7% | 96 | |||
| 26 | 82 | 14 | 850.8%, 850.8%, 850.8% | 100 | |||
| 27 | 84 | 14 | 896.2%, 896.2%, 896.2% | 104 | |||
| 28 | 86 | 14 | 944.1%, 944.1%, 944.1% | 108 | |||
| 29 | 88 | 14 | 994.4%, 994.4%, 994.4% | 112 | |||
| 30 | 90 | 14 | 1047.5%, 1047.5%, 1047.5% | 116 | |||
| 31 | 91 | 14 | 1129.2%, 1129.2%, 1129.2% | 118 | |||
| 32 | 92 | 14 | 1159.2%, 1159.2%, 1159.2% | 120 | |||
| 33 | 93 | 14 | 1190.1%, 1190.1%, 1190.1% | 122 | |||
| 34 | 94 | 15 | 1221.7%, 1221.7%, 1221.7% | 124 | |||
| 35 | 95 | 15 | 1254.2%, 1254.2%, 1254.2% | 126 | |||
| 36 | 96 | 15 | 1287.6%, 1287.6%, 1287.6% | 128 | |||
| 37 | 97 | 15 | 1321.9%, 1321.9%, 1321.9% | 130 | |||
| 38 | 98 | 15 | 1357.1%, 1357.1%, 1357.1% | 132 | |||
| 39 | 99 | 15 | 1393.2%, 1393.2%, 1393.2% | 134 | |||
| 40 | 100 | 15 | 1430.2%, 1430.2%, 1430.2% | 136 |
Attribute /11
Perforate
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Stance |
| Id | Perforate |
| BaseType | Perforate |
| Class | Skill Gems |
| Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes |
| TargetTypes | Enemy, Ground |
| Type | Attack, Area, Damage, Melee, Multistrikeable, Slam, Totemable |
| ItemType | Metadata/Items/Gems/SkillGemPerforate |
| ActiveSkillsCode | perforate |
| Reference |
Crucible Weapon /1
| Weight | Desc |
|---|---|
| 1000 (T5) | Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate |
Version history /6
| Version | Changes |
|---|---|
| 3.26.0 | |
| 3.25.0 | |
| 3.23.0 | Perforate: |
| 3.15.0 | Perforate: |
| 3.11.0 |
Perforate |
| 3.7.0 |
Perforate
Level: (1—20)
Cost: (7—13) Mana
Attack Speed: 80% of base
Attack Damage: (219—623)% of base
Effectiveness of Added Damage: (219—623)%
Sand Radius: 11
Blood Radius: 8
Requires Level (1—70), (0—98) Str, (0—68) Dex
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.
Creates 7 Spikes
75% less Damage while in Blood Stance
(0—76)% more Area of Effect while in Sand Stance
blood spears aoe modifiers apply to blood spear placement range at % value [50]
console skill dont chase [1]
is area damage [1]
Additional Effects From Quality:
Creates +(0—2) Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /130
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Multistrike Support
Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Fortify Support
Supports melee attack skills that are not triggered.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Ruthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Multistrike Support
Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Fist of War Support
Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Earthbreaker Support
Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.
Overexertion Support
Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
Pyre Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Fissure Support
Supports slam skills you use yourself, causing them to create fissures when impacting the ground.
Annihilation Support
Supports any skill that hits enemies.
Void Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Overheat Support
Supports melee attack skills you use yourself. Cannot modify the skills of minions.
Greater Multistrike Support
Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
Excommunicate Support
Supports melee attacks. Does not modify skills used by minions.
Hallow Support
Supports melee attacks you use yourself. Does not modify skills used by minions.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Withering Touch Support
Supports attack skills.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Devour Support
Supports any skill that hits enemies.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Perforate Monster /2
| Name | Modifiers | Spectre |
|---|---|---|
| Sevet Tetherein | monster base type attack cast speed +% and damage -% final [33] Attacks cause Bleeding Attacks have 15% chance to Maim on Hit | Y |
| Sevet Tetherein | monster base type attack cast speed +% and damage -% final [33] Attacks cause Bleeding Attacks have 15% chance to Maim on Hit 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Perforate
Perforate is an Attack skill where the user strikes the ground to launch multiple spikes from the ground that deal area of effect damage. This skill interacts with Blood and Sand Stance, launching multiple spikes in a small area in Blood Stance and launching the spikes outwards in Sand Stance.
Skill functions and interactions
Alt quality
In its phantasmal quality: "Creates 0.05 fewer Spikes, Creates 0.1 additional Spikes if you've changed Stance Recently" if you stay between 10-19% quality, you will not get one permanent fewer spikes while still having an additional Spikes if you've changed Stance Recently resulting in an always better case than going for 20% on this alternate quality.
Version history
| Version | Changes |
|---|---|
| 3.15.0 |
|
| 3.11.0 |
|
| 3.7.4 |
|
| 3.7.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.