Blood and Sand
Level: (1–6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (4–70), (10–98) Str, (7–68) Dex
Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
Melee Skills deal (10–15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10–15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0–50)% increased Cooldown Recovery Rate

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /26
Implicit
Reservation: 10%
LevelRequires LevelStrDex#% increased Cooldown Recovery RateMelee Skills deal 10% more Area Damage while in Blood StanceMelee Skills have 10% more Area of Effect while in Sand StanceExperience
14107101016,154
2122114101111631,116
32842292012125,714,441
444634430131333,587,544
5588257401414489,216,748
6709868501515
77210070601616
87410372701717
97610673801818
107810875901919
1180111771002020
1282113791102121
1384116811202222
1486119831302323
1588121851402424
1690124861502525
1791125871602525
1892127881702626
1993128891802626
2094129901902727
21952002727
22962102828
23972202828
24982302929
25992402929
261002503030
Attribute /9

Blood and Sand

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymCooldown, Melee, Stance, Recovery
DropLevel 4
BaseType Blood and Sand
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Instant, HasReservation, Instant, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance
ItemTypeMetadata/Items/Gems/SkillGemBloodAndSand
Referencepoe.ninja, Community Wiki
Blood and Sand
Level: (1–6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (4–70), (10–98) Str, (7–68) Dex
Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
Melee Skills deal (10–15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10–15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0–50)% increased Cooldown Recovery Rate
base deal no damage [1]
console skill dont chase [1]

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /3
Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.
Supported By /2
  • Active Type: Spell, Buff, Instant, HasReservation, Instant, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance
  • Arrogance Support
    Supports any non-blessing skill with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.

    Community Wiki

    Edit

    Blood and Sand

    Blood and Sand reserves mana to activate Blood Stance and Sand Stance. In Sand Stance, you have more area of effect, but less area damage. In Blood Stance, you have more area damage, but less area of effect. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently on.

    Skill functions and interactions

    Stance setting is shared with Flesh and Stone and toggling one will toggle both.

    The gem max level is 6. Thus, not able to use the Gemcutter's Prism vendor recipe on this gem to obtain level 1 20% quality Blood and Sand.

    Version history

    VersionChanges
    3.11.0
  • Gained the Stance gem tag
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Blood and Sand has been added to the game.

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