Blood and Sand
Level: (1–6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (4–70), (10–98) Str, (7–68) Dex
Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
Melee Skills deal (10–15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10–15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0–50)% increased Cooldown Recovery Rate
Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Duelist |
1 | Breaking Some Eggs | Nessa | Duelist · Marauder · Ranger · Scion |
Genus
Level Effect /26
Implicit |
---|
Reservation: 10% |
Level | Requires Level | Str | Dex | #% increased Cooldown Recovery Rate | Melee Skills deal 10% more Area Damage while in Blood Stance | Melee Skills have 10% more Area of Effect while in Sand Stance | Experience |
---|---|---|---|---|---|---|---|
1 | 4 | 10 | 7 | 10 | 10 | 16,154 | |
2 | 12 | 21 | 14 | 10 | 11 | 11 | 631,116 |
3 | 28 | 42 | 29 | 20 | 12 | 12 | 5,714,441 |
4 | 44 | 63 | 44 | 30 | 13 | 13 | 33,587,544 |
5 | 58 | 82 | 57 | 40 | 14 | 14 | 489,216,748 |
6 | 70 | 98 | 68 | 50 | 15 | 15 | |
7 | 72 | 100 | 70 | 60 | 16 | 16 | |
8 | 74 | 103 | 72 | 70 | 17 | 17 | |
9 | 76 | 106 | 73 | 80 | 18 | 18 | |
10 | 78 | 108 | 75 | 90 | 19 | 19 | |
11 | 80 | 111 | 77 | 100 | 20 | 20 | |
12 | 82 | 113 | 79 | 110 | 21 | 21 | |
13 | 84 | 116 | 81 | 120 | 22 | 22 | |
14 | 86 | 119 | 83 | 130 | 23 | 23 | |
15 | 88 | 121 | 85 | 140 | 24 | 24 | |
16 | 90 | 124 | 86 | 150 | 25 | 25 | |
17 | 91 | 125 | 87 | 160 | 25 | 25 | |
18 | 92 | 127 | 88 | 170 | 26 | 26 | |
19 | 93 | 128 | 89 | 180 | 26 | 26 | |
20 | 94 | 129 | 90 | 190 | 27 | 27 | |
21 | 95 | 200 | 27 | 27 | |||
22 | 96 | 210 | 28 | 28 | |||
23 | 97 | 220 | 28 | 28 | |||
24 | 98 | 230 | 29 | 29 | |||
25 | 99 | 240 | 29 | 29 | |||
26 | 100 | 250 | 30 | 30 |
Attribute /10
Blood and Sand
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Cooldown, Melee, Stance, Recovery |
DropLevel | 4 |
BaseType | Blood and Sand |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Buff, Instant, HasReservation, Instant, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance |
ItemType | Metadata/Items/Gems/SkillGemBloodAndSand |
ActiveSkillsCode | blood_and_sand |
Reference | poe.ninja, Community Wiki |
Blood and Sand
Level: (1–6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (4–70), (10–98) Str, (7–68) Dex
Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
Melee Skills deal (10–15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10–15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0–50)% increased Cooldown Recovery Rate
base deal no damage [1]
console skill dont chase [1]
Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /3
Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.
Supported By /2
Arrogance Support
Supports any non-blessing skill with a reservation.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Blood and Sand
Blood and Sand reserves mana to activate Blood Stance and Sand Stance. In Sand Stance, you have more area of effect, but less area damage. In Blood Stance, you have more area damage, but less area of effect. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently on.
Skill functions and interactions
Stance setting is shared with Flesh and Stone and toggling one will toggle both.
The gem max level is 6. Thus, not able to use the Gemcutter's Prism vendor recipe on this gem to obtain level 1 20% quality Blood and Sand.
Version history
Version | Changes |
---|---|
3.11.0 |
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3.7.4 |
|
3.7.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.