Flesh and Stone
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (16–70), (26–98) Str, (18–68) Dex
Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.
Base Aura radius is 2.8 metres
(0–50)% increased Cooldown Recovery Rate
While in Blood Stance, Aura makes Enemies take up to (10–20)% more Physical Damage from Hits
While in Sand Stance, Buff makes you take up to (10–19)% less Damage from Enemies in Aura

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Reservation: 25%
LevelRequires LevelStrDex#% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to 10% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to 10% more Physical Damage from HitsExperience
1162618101049,725
22031222101195,714
324372551111169,595
428422971112199,345
5314632101212285,815
6345035131213401,344
7375437151313554,379
8405840181314755,049
94362432114141,016,533
104666462314151,898,602
114970482615151,964,019
125274512915162,573,731
135578543116164,676,439
145882573416173,017,327
156084593717177,823,001
1662876039171815,264,208
1764906242181826,272,845
1866926445181962,872,274
19689566471919212,023,122
20709868501920
2172532020
2274562021
2376592121
2478622122
2580652222
2682682223
2784712323
2886742324
2988772424
3090802425
3191822425
3292842525
3393862525
3494882526
3595902526
3696922626
3797942626
3898962627
3999982627
401001002727
Attribute /10

Flesh and Stone

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymCooldown, Hit, Aura, Stance, Recovery, Buff
DropLevel 16
BaseType Flesh and Stone
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Aura, AuraAffectsEnemies, Instant, HasReservation, Area, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance, Physical
ItemTypeMetadata/Items/Gems/SkillGemFleshAndStone
ActiveSkillsCodeflesh_and_stone
Referencepoe.ninja, Community Wiki
Flesh and Stone
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (16–70), (26–98) Str, (18–68) Dex
Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.
Base Aura radius is 2.8 metres
(0–50)% increased Cooldown Recovery Rate
While in Blood Stance, Aura makes Enemies take up to (10–20)% more Physical Damage from Hits
While in Sand Stance, Buff makes you take up to (10–19)% less Damage from Enemies in Aura

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /4
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.
Supported By /6
  • Active Type: Spell, Buff, Aura, AuraAffectsEnemies, Instant, HasReservation, Area, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance, Physical
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Eternal Blessing Support
    Supports aura skills that reserve life or mana to create auras around you.

    Community Wiki

    Edit

    Flesh and Stone

    Flesh and Stone is an aura that activates Blood Stance and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.

    Skill functions and interactions

    Stance setting is shared with Blood and Sand and toggling one will toggle both.

    Flesh and Stone can be linked with Maim Support to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage but will increased the Reservation.

    The blind from the Sand Stance has its own blind visual effect on enemies.

    Version history

    VersionChanges
    3.19.0
  • Now causes You take '''(11-15)%''' less Damage from Attacks from Enemies that aren't nearby while in Sand Stance (previously 9–11%)
  • 3.16.0
  • Flesh and Stone has been changed back to a 25% Reservation as a result of the changes made to Blind.
  • It also now has Enemies Maimed by this Skill take 8% increased Physical Damage at gem level 1 (previously 13%), up to 11% at gem level 20 (previously 16%).
  • 3.14.0
  • Now requires 35% Mana reservation (previously 25%).
  • 3.11.0
  • Gained the Stance gem tag.
  • 3.8.0
  • Now has 20 gem levels (from 6).
  • No longer reduces all Damage from non-Blind enemies, and instead reduces Damage from Attacks from non-Blind enemies.
  • You now take 9% less Damage from Attacks from non-Blind enemies at gem level 1 (from 10%), up to 11% at gem level 20 (same as previous maximum gem level).
  • Enemies Maimed by this skill now take 13% increased Physical Damage at gem level 1 (from 14%), up to 16% at gem level 20 (same as previous maximum gem level).
  • Now gains more cooldown recovery speed as the gem levels up, up to 50% at gem level 20 (previously 13% at the maximum gem level).
  • The radius of '''Flesh and Stone''' now has a base radius of 28 (from 24) to compensate for changes to Aura Radius on the Passive Skill Tree. And all Aura gem qualities that increased the Aura's radius now increase it by twice the amount (from 2% to 4% per 1% quality).
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Flesh and Stone has been added to the game.

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