Flesh and Stone
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (16–70), (26–98) Str, (18–68) Dex
Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.
Base Aura radius is 2.8 metres
(0–50)% increased Cooldown Recovery Rate
While in Blood Stance, Aura makes Enemies take up to (10–20)% more Physical Damage from Hits
While in Sand Stance, Buff makes you take up to (10–19)% less Damage from Enemies in Aura

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Reservation: 25%
Level
Requires Level
Str
Dex
Base Damage
#% increased Cooldown Recovery Rate
While in Sand Stance, Buff makes you take up to 10% less Damage from Enemies in Aura
While in Blood Stance, Aura makes Enemies take up to 10% more Physical Damage from Hits
Experience
1162618100%, 100%101049,725
2203122100%, 100%2101195,714
3243725100%, 100%51111169,595
4284229100%, 100%71112199,345
5314632100%, 100%101212285,815
6345035100%, 100%131213401,344
7375437100%, 100%151313554,379
8405840100%, 100%181314755,049
9436243100%, 100%2114141,016,533
10466646100%, 100%2314151,898,602
11497048100%, 100%2615151,964,019
12527451100%, 100%2915162,573,731
13557854100%, 100%3116164,676,439
14588257100%, 100%3416173,017,327
15608459100%, 100%3717177,823,001
16628760100%, 100%39171815,264,208
17649062100%, 100%42181826,272,845
18669264100%, 100%45181962,872,274
19689566100%, 100%471919212,023,122
20709868100%, 100%501920
2172100%, 100%532020
2274100%, 100%562021
2376100%, 100%592121
2478100%, 100%622122
2580100%, 100%652222
2682100%, 100%682223
2784100%, 100%712323
2886100%, 100%742324
2988100%, 100%772424
3090100%, 100%802425
3191100%, 100%822425
3292100%, 100%842525
3393100%, 100%862525
3494100%, 100%882526
3595100%, 100%902526
3696100%, 100%922626
3797100%, 100%942626
3898100%, 100%962627
3999100%, 100%982627
40100100%, 100%1002727
Attribute /10

Flesh and Stone

Key
Value
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymCooldown, Hit, Aura, Stance, Recovery, Buff
DropLevel 16
BaseType Flesh and Stone
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Aura, AuraAffectsEnemies, Instant, HasReservation, Area, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance, Physical
ItemTypeMetadata/Items/Gems/SkillGemFleshAndStone
ActiveSkillsCodeflesh_and_stone
Referencepoe.ninja, Community Wiki
Flesh and Stone
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (16–70), (26–98) Str, (18–68) Dex
Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.
Base Aura radius is 2.8 metres
(0–50)% increased Cooldown Recovery Rate
While in Blood Stance, Aura makes Enemies take up to (10–20)% more Physical Damage from Hits
While in Sand Stance, Buff makes you take up to (10–19)% less Damage from Enemies in Aura

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /4
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.
Supported By /6
  • Active Type: Spell, Buff, Aura, AuraAffectsEnemies, Instant, HasReservation, Area, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance, Physical
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Eternal Blessing Support
    Supports aura skills that reserve life or mana to create auras around you.

    Community Wiki

    Edit

    Flesh and Stone

    Flesh and Stone is an aura that activates Blood Stance and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.

    Skill functions and interactions

    Stance setting is shared with Blood and Sand and toggling one will toggle both.

    Flesh and Stone can be linked with Maim Support to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage but will increased the Reservation.

    The blind from the Sand Stance has its own blind visual effect on enemies.

    Version history

    Version
    Changes
    3.19.0
  • Now causes You take '''(11-15)%''' less Damage from Attacks from Enemies that aren't nearby while in Sand Stance (previously 9–11%)
  • 3.16.0
  • Flesh and Stone has been changed back to a 25% Reservation as a result of the changes made to Blind.
  • It also now has Enemies Maimed by this Skill take 8% increased Physical Damage at gem level 1 (previously 13%), up to 11% at gem level 20 (previously 16%).
  • 3.14.0
  • Now requires 35% Mana reservation (previously 25%).
  • 3.11.0
  • Gained the Stance gem tag.
  • 3.8.0
  • Now has 20 gem levels (from 6).
  • No longer reduces all Damage from non-Blind enemies, and instead reduces Damage from Attacks from non-Blind enemies.
  • You now take 9% less Damage from Attacks from non-Blind enemies at gem level 1 (from 10%), up to 11% at gem level 20 (same as previous maximum gem level).
  • Enemies Maimed by this skill now take 13% increased Physical Damage at gem level 1 (from 14%), up to 16% at gem level 20 (same as previous maximum gem level).
  • Now gains more cooldown recovery speed as the gem levels up, up to 50% at gem level 20 (previously 13% at the maximum gem level).
  • The radius of '''Flesh and Stone''' now has a base radius of 28 (from 24) to compensate for changes to Aura Radius on the Passive Skill Tree. And all Aura gem qualities that increased the Aura's radius now increase it by twice the amount (from 2% to 4% per 1% quality).
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Flesh and Stone has been added to the game.

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