Flesh and Stone
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Cast Time: Instant
Requires Level (16–70), (26–98) Str, (18–68) Dex
Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
Nearby Enemies are Blinded while in Sand Stance
You take (11–15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
(0–50)% increased Cooldown Recovery Rate
Enemies Maimed by this Skill take (8–11)% increased Physical Damage

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Reservation: 25%
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
(Maimed enemies have 30% reduced Movement Speed)
LevelRequires LevelStrDex#% increased Cooldown Recovery RateNearby Enemies are Blinded while in Sand Stance
You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take 8% increased Physical DamageExperience
116261811849,725
2203122211895,714
32437255118169,595
42842297118199,345
531463210128285,815
634503513129401,344
737543715129554,379
840584018129755,049
9436243211391,016,533
10466646231391,898,602
114970482613101,964,019
125274512913102,573,731
135578543114104,676,439
145882573414103,017,327
156084593714107,823,001
1662876039141115,264,208
1764906242151126,272,845
1866926445151162,872,274
19689566471511212,023,122
20709868501511
2172531612
2274561612
2376591612
2478621612
2580651712
2682681713
2784711713
2886741713
2988771813
3090801813
3191821814
3292841814
3393861814
3494881814
3595901814
3696921914
3797941914
3898961914
3999981914
401001001914
Attribute /9

Flesh and Stone

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymAccuracy
DropLevel 16
BaseType Flesh and Stone
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Aura, AuraAffectsEnemies, Instant, HasReservation, AppliesMaim, Area, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown, Stance
ItemTypeMetadata/Items/Gems/SkillGemFleshAndStone
Referencepoe.ninja, Community Wiki
Microtransactions /4 ⍟
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Celestial Blood and Sand Stance Effect
Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect
Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Flesh and Stone Mana Reservation 1Flesh and Stone has 40% increased Mana Reservation Efficiency
The Eternal LabyrinthEnchantment Flesh and Stone Mana Reservation 2Flesh and Stone has 60% increased Mana Reservation Efficiency
The Merciless LabyrinthEnchantment Flesh and Stone Mana Reservation 1Flesh and Stone has 50% increased Mana Reservation Efficiency100
The Eternal LabyrinthEnchantment Flesh and Stone Mana Reservation 2Flesh and Stone has 75% increased Mana Reservation Efficiency100

Community Wiki

Edit

Flesh and Stone

Flesh and Stone is an aura that activates Blood Stance and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.

Skill functions and interactions

Stance setting is shared with Blood and Sand and toggling one will toggle both.

Flesh and Stone can be linked with Maim Support to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage but will increased the Reservation.

The blind from the Sand Stance has its own blind visual effect on enemies.

Version history

VersionChanges
3.19.0
  • Now causes You take '''(11-15)%''' less Damage from Attacks from Enemies that aren't nearby while in Sand Stance (previously 9–11%)
  • 3.16.0
  • Flesh and Stone has been changed back to a 25% Reservation as a result of the changes made to Blind.
  • It also now has Enemies Maimed by this Skill take 8% increased Physical Damage at gem level 1 (previously 13%), up to 11% at gem level 20 (previously 16%).
  • 3.14.0
  • Now requires 35% Mana reservation (previously 25%).
  • 3.11.0
  • Gained the Stance gem tag.
  • 3.8.0
  • Now has 20 gem levels (from 6).
  • No longer reduces all Damage from non-Blind enemies, and instead reduces Damage from Attacks from non-Blind enemies.
  • You now take 9% less Damage from Attacks from non-Blind enemies at gem level 1 (from 10%), up to 11% at gem level 20 (same as previous maximum gem level).
  • Enemies Maimed by this skill now take 13% increased Physical Damage at gem level 1 (from 14%), up to 16% at gem level 20 (same as previous maximum gem level).
  • Now gains more cooldown recovery speed as the gem levels up, up to 50% at gem level 20 (previously 13% at the maximum gem level).
  • The radius of '''Flesh and Stone''' now has a base radius of 28 (from 24) to compensate for changes to Aura Radius on the Passive Skill Tree. And all Aura gem qualities that increased the Aura's radius now increase it by twice the amount (from 2% to 4% per 1% quality).
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Flesh and Stone has been added to the game.

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