血肉与岩石
等级: (1–20)
保留: 25% 魔力
冷却时间: 2.00 秒
施放间隔: 瞬发
需求 等级 (16–70), (26–98) 力量, (18–68) 敏捷
施放一个光环,影响你和周围的敌人,它的效果取决于你的姿态。再次使用该技能会在血姿态和沙姿态之间切换。
沙姿态下使周围敌人被致盲
沙姿态下你受到的来自非附近敌人的攻击伤害总降 (11–15)%
血姿态下使周围敌人瘫痪
冷却回复速度加快 (0–50)%
被该技能瘫痪的敌人受到的物理伤害提高 (8–11)%

品质额外效果:
冷却回复速度加快 (0–10)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Flesh and Stone
使命 /2
等级效果 /40
固定
保留: 25%
(被致盲时命中和闪避在接下来 4 秒总降 20%)
( 被瘫痪的敌人减少 30% 移动速度 )
等级需求等级力量敏捷冷却回复速度加快 #%沙姿态下使周围敌人被致盲
沙姿态下你受到的来自非附近敌人的攻击伤害总降 11%
血姿态下使周围敌人瘫痪
被该技能瘫痪的敌人受到的物理伤害提高 8%经验值
116261811849,725
2203122211895,714
32437255118169,595
42842297118199,345
531463210128285,815
634503513129401,344
737543715129554,379
840584018129755,049
9436243211391,016,533
10466646231391,898,602
114970482613101,964,019
125274512913102,573,731
135578543114104,676,439
145882573414103,017,327
156084593714107,823,001
1662876039141115,264,208
1764906242151126,272,845
1866926445151162,872,274
19689566471511212,023,122
20709868501511
2172531612
2274561612
2376591612
2478621612
2580651712
2682681713
2784711713
2886741713
2988771813
3090801813
3191821814
3292841814
3393861814
3494881814
3595901814
3696921914
3797941914
3898961914
3999981914
401001001914
Attribute /9

血肉与岩石

KeyValue
CostiLvl 1: 普通: 1x改造石
关键字命中
DropLevel 16
BaseType 血肉与岩石
Class 技能宝石
TargetTypes任何
Type法术, 增益, 光环, AuraAffectsEnemies, 立即, 消耗保留, AppliesMaim, 范围, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却, Stance
ItemTypeMetadata/Items/Gems/SkillGemFleshAndStone
Referencepoe.ninja, Community Wiki
商城 /4 ⍟
隐形增益效果
移除玩家的极地装甲、暴风之盾、熔岩护盾、瘟疫使徒、暗影迷踪、赤血凝结、凋零步,以及任意光环,诅咒和捷类技能的视觉效果。
血与沙姿态:众星
你的血与沙姿态外观改变
血与沙:阴阳双生
你的血与沙和血肉与岩石的效果改变。
血与沙:旭日
改变血与沙的外观。
迷宫 附魔 helmet /4 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Flesh and Stone Mana Reservation 1血肉与岩石的魔力保留效能提高 40%
终极帝王试炼Enchantment Flesh and Stone Mana Reservation 2血肉与岩石的魔力保留效能提高 60%
无情帝王试炼Enchantment Flesh and Stone Mana Reservation 1血肉与岩石的魔力保留效能提高 50%100
终极帝王试炼Enchantment Flesh and Stone Mana Reservation 2血肉与岩石的魔力保留效能提高 75%100
被辅助 /7 ⍟
  • 主动类型: 法术, 增益, 光环, AuraAffectsEnemies, 立即, 消耗保留, AppliesMaim, 范围, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却, Stance
  • 图示名字
    增大范围(辅)
    辅助任意有范围效果的技能。
    集中效应(辅)
    辅助任意有范围效果的技能,不论该技能是否造成伤害。
    赤嚣(辅)
    辅助具有保留效果的非祝福技能。
    瘫痪(辅)
    辅助攻击技能,或其它能使敌人瘫痪的技能。
    增大范围(强辅)
    辅助任意有范围效果的技能。
    助力之风(辅)
    辅助有冷却时间的技能。 无法辅助触发技能。
    永恒祝福 (辅)
    辅助保留生命或魔力并在你周围产生光环的技能。

    Community Wiki

    Edit

    Flesh and Stone

    Flesh and Stone is an aura that activates Blood Stance and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.

    Skill functions and interactions

    Stance setting is shared with Blood and Sand and toggling one will toggle both.

    Flesh and Stone can be linked with Maim Support to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage but will increased the Reservation.

    The blind from the Sand Stance has its own blind visual effect on enemies.

    Version history

    VersionChanges
    3.19.0
  • Now causes You take '''(11-15)%''' less Damage from Attacks from Enemies that aren't nearby while in Sand Stance (previously 9–11%)
  • 3.16.0
  • Flesh and Stone has been changed back to a 25% Reservation as a result of the changes made to Blind.
  • It also now has Enemies Maimed by this Skill take 8% increased Physical Damage at gem level 1 (previously 13%), up to 11% at gem level 20 (previously 16%).
  • 3.14.0
  • Now requires 35% Mana reservation (previously 25%).
  • 3.11.0
  • Gained the Stance gem tag.
  • 3.8.0
  • Now has 20 gem levels (from 6).
  • No longer reduces all Damage from non-Blind enemies, and instead reduces Damage from Attacks from non-Blind enemies.
  • You now take 9% less Damage from Attacks from non-Blind enemies at gem level 1 (from 10%), up to 11% at gem level 20 (same as previous maximum gem level).
  • Enemies Maimed by this skill now take 13% increased Physical Damage at gem level 1 (from 14%), up to 16% at gem level 20 (same as previous maximum gem level).
  • Now gains more cooldown recovery speed as the gem levels up, up to 50% at gem level 20 (previously 13% at the maximum gem level).
  • The radius of '''Flesh and Stone''' now has a base radius of 28 (from 24) to compensate for changes to Aura Radius on the Passive Skill Tree. And all Aura gem qualities that increased the Aura's radius now increase it by twice the amount (from 2% to 4% per 1% quality).
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Flesh and Stone has been added to the game.

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