Retaliation
        
    Oils: Verdant, Crimson, Opalescent
Attack Skills deal 20% increased Damage while holding a Shield
8% increased Attack Speed while holding a Shield
60% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
        Retaliation Attr /5
| Name | Show Full Descriptions | 
|---|---|
| ID | shield_damage_notable1915 | 
| Icon | Art/2DArt/SkillIcons/passives/Retaliation.png | 
| PassiveSkillsHash | 12878 | 
| Tags | isKeystone: false isNotable: true isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false | 
| Reference | Community Wiki | 
retaliation GemTags /7
Retaliate against a blocked hit with a hail of blades that rains down in front of you, repeatedly dealing the damage of both your weapons combined. Requires Dual Wielding Melee Weapons.
Retaliate against a blocked hit with an arcing slash that releases two waves of force. Enemies close in front of you can be hit by both waves. Requires a Sword or Axe and a Shield.
Retaliate against a blocked hit with a sweep of your Shield, unleashing a wave of ice in a cone in front of you.
Retaliate against a blocked hit by calling forth a huge armoured fist to slam into the ground in front of you as you do the same, dealing weapon damage in an area.
Retaliate against a blocked hit with a surge of divine power, causing multiple waves of lightning bursts to expand outward from a targeted location. This skill cannot be Triggered or used by Totems, Traps, or Mines.
Retaliate against a savage hit with a warcry, taunting all nearby enemies to attack the user. The user and nearby allies gain a buff which grants rage and prevents rage from being lost. Minions cannot gain rage.
Supports retaliation skills.
Skill Gem /2
Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.
Raises a spectral version of a defeated foe as a temporary minion to fight for you in battle for a duration.
Item mods /3
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| 1 | WeaponTree | -3% Chance to Block Allocates Retaliation | crucible_unique_helmet 0 shield 100 default 0 | |
| 28 | WeaponTree | Retaliation Skills have 30% reduced Cooldown Recovery Rate Retaliation Skills deal 45% more Damage | crucible_unique_helmet 0 shield 400 default 0 | |
| 75 | WeaponTree | Retaliation Skills have 30% reduced Cooldown Recovery Rate Retaliation Skills deal 60% more Damage | crucible_unique_helmet 0 shield 400 default 0 | 
Monsters mods /3
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Final Gasp | 40 | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [4000] | abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 400 default 0 | 
| of Dying Breath | 34 | Unique | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [5000] | no_common_monster_mods 0 abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 800 default 0 | 
| of Revival | 34 | Suffix | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [5000] | sanctum_monster 0 abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 800 default 0 | 
Cluster Jewel mods /1
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Notable | 50 | Prefix | 1 Added Passive Skill is Precise Retaliation Damage Critical | affliction_attack_damage_while_holding_a_shield 300 affliction_critical_chance 457 default 0 | 
Unique /2
+(10–20) to maximum Life
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Retaliation Skills
25% chance to Maim on Hit
(230–270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
(Vaal Attacks, Channelling Attacks, Retaliation Attacks, and Attacks which Repeat cannot be Exerted)
Anoint /1
| Type | Items | Result | 
|---|---|---|
| Unique, Amulets |  Verdant Oil  Crimson Oil  Opalescent Oil | Oils: Verdant, Crimson, Opalescent Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield (Armour, Evasion Rating and Energy Shield are the standard Defences) | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































 
            









