Tawhanuku
Humanoid
curse effect on self +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Life
175%
Energy Shield From Life
100%
Ailment Threshold
175%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralTawhanuku
Metadata
AncestralTawhanuku
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,258
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
11,258
Chill
36
Shock
36
Brittle
201
Scorch
36
Sap
98
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSAncestralTawhanukuWave
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 330.1 to 495.2 Chaos Damage
is area damage [1]
spell maximum action distance +% [-75]
is area damage [1]
spell maximum action distance +% [-75]
GSAncestralTawhanukuMeteor
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 488.6 to 732.9 Chaos Damage
is area damage [1]
is area damage [1]
EASTawhanukuTripleMeteor
Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
AncestralTawhanukuSoulRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 1 sec
Deals 356.6 Base Chaos Damage per second
Base duration is 2 seconds
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
Base duration is 2 seconds
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
GTTawhanukuMultiSoulrend
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
spell maximum action distance +% [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk );" } Animated { on_spell_aoe_triple_01 = "Roll( 1, 3, { PlayTextAudio( TawhanukuDeathFromOnHighRandom, Metadata/Monsters/LeagueAncestral/AncestralTawhanuku); } );" on_spell_aoe_ball_01 = "Roll( 1, 3, { PlayTextAudio( TawhanukuChoirOfSoulsRandom, Metadata/Monsters/LeagueAncestral/AncestralTawhanuku); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralTawhanuku"] = { name = "Tawhanuku", life = 1.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GSAncestralTawhanukuWave", "GSAncestralTawhanukuMeteor", "EASTawhanukuTripleMeteor", "GTTawhanukuMultiSoulrend", "AncestralTawhanukuSoulRend", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTawhanukuWave"] = { name = "GSAncestralTawhanukuWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTawhanukuMeteor"] = { name = "GSAncestralTawhanukuMeteor", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTawhanukuTripleMeteor"] = { name = "EASTawhanukuTripleMeteor", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTawhanukuMultiSoulrend"] = { name = "GTTawhanukuMultiSoulrend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-70, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralTawhanukuSoulRend"] = { name = "AncestralTawhanukuSoulRend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_is_projectile", }, levels = { [1] = {4, 25, -30, 2000, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
curse effect on self +% final [-50]
Id | AncestralTrialMonsterCurseEffectHinekora |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Tawhanuku
Humanoid
curse effect on self +% final [-50]
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Packs |
Life
788%
Energy Shield From Life
100%
Ailment Threshold
788%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
AncestralTawhanukuStandalone
Metadata
AncestralTawhanukuStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
50,695
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
1.5
Experience
20,510
Ailment Threshold
50,695
Chill
160
Shock
160
Brittle
907
Scorch
160
Sap
443
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSAncestralTawhanukuWave
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 330.1 to 495.2 Chaos Damage
is area damage [1]
spell maximum action distance +% [-75]
is area damage [1]
spell maximum action distance +% [-75]
GSAncestralTawhanukuMeteor
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 488.6 to 732.9 Chaos Damage
is area damage [1]
is area damage [1]
EASTawhanukuTripleMeteor
Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
AncestralTawhanukuSoulRend
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 1 sec
Deals 356.6 Base Chaos Damage per second
Base duration is 2 seconds
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
Base duration is 2 seconds
active skill area of effect radius +% final [-30]
active skill projectile speed +% variation final [25]
base is projectile [1]
GTTawhanukuMultiSoulrend
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
spell maximum action distance +% [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Tawhanuku/epk/alive.epk );" } Animated { on_spell_aoe_triple_01 = "Roll( 1, 3, { PlayTextAudio( TawhanukuDeathFromOnHighRandom, Metadata/Monsters/LeagueAncestral/AncestralTawhanuku); } );" on_spell_aoe_ball_01 = "Roll( 1, 3, { PlayTextAudio( TawhanukuChoirOfSoulsRandom, Metadata/Monsters/LeagueAncestral/AncestralTawhanuku); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralTawhanukuStandalone"] = { name = "Tawhanuku", life = 7.88, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GSAncestralTawhanukuWave", "GSAncestralTawhanukuMeteor", "EASTawhanukuTripleMeteor", "GTTawhanukuMultiSoulrend", "AncestralTawhanukuSoulRend", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTawhanukuWave"] = { name = "GSAncestralTawhanukuWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTawhanukuMeteor"] = { name = "GSAncestralTawhanukuMeteor", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTawhanukuTripleMeteor"] = { name = "EASTawhanukuTripleMeteor", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTawhanukuMultiSoulrend"] = { name = "GTTawhanukuMultiSoulrend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-70, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralTawhanukuSoulRend"] = { name = "AncestralTawhanukuSoulRend", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_projectile_speed_+%_variation_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_is_projectile", }, levels = { [1] = {4, 25, -30, 2000, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
curse effect on self +% final [-50]
Id | AncestralTrialMonsterCurseEffectHinekora |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Tawhanuku Topic /5
NPC | Name |
---|---|
Akoya | I don't know what to make of the Hinekora tribe. They have always lived halfway in death and halfway in life. Their eyes are elsewhere, and their words are meaningless. They have some kind of strength, but I don't know what to make of it, and I certainly don't feel they are passing down any wisdom to their descendants when they speak in riddles. Maybe it's just the particular warriors here? I can't imagine their children talking in prophecies and enigmas. |
Tawhanuku | The jester seeks to trip the chieftain. Not so. A chieftain {always} knows where she stands. |
Kiloava | It's funny, outsider. We think we get to choose who we fight. Tawhanuku already knows ahead of time what we will do, mostly. If you fight her, it's because she's chosen to fight {you}. That doesn't mean she'll win, though. Even Hinekora's vision isn't infallible. |
Tawhanuku's Timing | The soul still beats, even when the heart never did. |
Loyalty Tattoo of Tawhanuku |
Tawhanuku Text Audio /155
Tawhanuku
Favour: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things