Frenzymonger
Humanoid
resist life leech % [50]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
SpectreN
Tagsbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
Life
250%
Armour
+80%
Evasion
+25%
Ailment Threshold
250%
Resistance
40 0 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralKaruiDrunk
Metadata
AncestralKaruiDrunk
Level
68
Life
16,083
Armour
51,822
Evasion
5,924
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
EASAncestralLeagueKaruiDrunkVomit
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
GAAncestralLeagueKaruiDrunkVomit
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 812.2 to 1218 Physical Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ancestral/KitavaDrunk/buffWave.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiDrunk"] = {
    name = "Frenzymonger",
    life = 2.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "GAAncestralLeagueKaruiDrunkVomit",
        "EASAncestralLeagueKaruiDrunkVomit",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAncestralLeagueKaruiDrunkVomit"] = {
    name = "GAAncestralLeagueKaruiDrunkVomit",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralLeagueKaruiDrunkVomit"] = {
    name = "EASAncestralLeagueKaruiDrunkVomit",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-85, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
resist life leech % [50]
IdAmcestralTrialMonsterLeechResistanceKitava
FamilyAncestralTrialMonster
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • resist life leech % Min: 50 Max: 50 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • Frenzymonger
    Humanoid
    resist life leech % [50]
    SpectreY
    Tagsbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
    Packs
  • Bloodbound Warrior, Consuming Kunekune, Frenzymonger
  • Utula, Consuming Kunekune, Frenzymonger
  • Life
    250%
    Armour
    +80%
    Evasion
    +25%
    Ailment Threshold
    250%
    Resistance
    40 0 0 0
    Damage
    113%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    125%
    Model Size
    100%
    Type
    AncestralKaruiDrunkStandalone
    Metadata
    AncestralKaruiDrunkStandalone
    Level
    68
    Life
    16,083
    Armour
    51,822
    Evasion
    5,924
    Energy Shield
    0
    Damage
    422
    Spell Damage
    422
    Accuracy
    290
    Attack Time
    1.5
    Experience
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    EASAncestralLeagueKaruiDrunkVomit
    Spell
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]
    GAAncestralLeagueKaruiDrunkVomit
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 812.2 to 1218 Physical Damage
    50% of Physical Damage Converted to Fire Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ancestral/KitavaDrunk/buffWave.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiDrunkStandalone"] = {
        name = "Frenzymonger",
        life = 2.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GAAncestralLeagueKaruiDrunkVomit",
            "EASAncestralLeagueKaruiDrunkVomit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAncestralLeagueKaruiDrunkVomit"] = {
        name = "GAAncestralLeagueKaruiDrunkVomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAncestralLeagueKaruiDrunkVomit"] = {
        name = "EASAncestralLeagueKaruiDrunkVomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    resist life leech % [50]
    IdAmcestralTrialMonsterLeechResistanceKitava
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • resist life leech % Min: 50 Max: 50 Global
  • Frenzymonger
    Favour: 900
    Specialty: Buffs Allies on Death

    Tribal Passive: Leech Resistant

    Power in Death
    When the Frenzymonger dies, all allies gain damage, damage reduction, and reduce enemy life regeneration on hit for the remainder of the match
    Edit

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