SpectreY
AreaThe Eternal Laboratory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Olmec's Sanctum, The Coward's Trial, Oba's Cursed Trove, Death and Taxes
Tagsbone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • The Eternal Laboratory: Vaal Totem, Vaal Totem, Grinning Totem, Grinning Totem, Grinning Totem, Brittle Arsonist, Flame Harbinger
  • WorldAreas#759: Infector of Dreams, Brittle Arsonist, Flame Harbinger, Flame Guardian, Flame Champion
  • WorldAreas#837, WorldAreas#998, The Coward's Trial: Infector of Dreams, Brittle Arsonist, Flame Harbinger, Flame Guardian, Flame Champion
  • WorldAreas#832: Ancient Bonestalker, Brittle Arsonist
  • WorldAreas#926: Ancient Bonestalker, Brittle Arsonist
  • WorldAreas#820, WorldAreas#887, WorldAreas#980, Olmec's Sanctum: Brittle Arsonist, Incinerated Mage
  • WorldAreas#820, WorldAreas#887, WorldAreas#980, Olmec's Sanctum: Brittle Arsonist, Flame Champion
  • WorldAreas#820, WorldAreas#887, WorldAreas#980, Olmec's Sanctum: Frost Guardian, Axiom Frostguard, Bone Warden, Axiom Thunderguard, Flame Guardian, Brittle Arsonist, Alira's Blood Guard, Undying Alchemist
  • WorldAreas#809: Defiler, Brittle Arsonist, Frost Champion, Bone Warden
  • WorldAreas#889, WorldAreas#1024, Oba's Cursed Trove: Defiler, Brittle Arsonist, Frost Champion, Bone Warden
  • WorldAreas#824: Flame Champion, Brittle Arsonist
  • WorldAreas#905, WorldAreas#1030, Death and Taxes: Flame Champion, Brittle Arsonist
  • WorldAreas#1377: Flame Guardian, Brittle Arsonist
  • WorldAreas#1378: Flame Guardian, Brittle Arsonist
  • WorldAreas#1356: Brittle Arsonist, Flame Harbinger
  • Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void: Vaal Totem, Vaal Totem, Grinning Totem, Grinning Totem, Grinning Totem, Brittle Arsonist, Flame Harbinger
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFire
    Level
    83
    Life
    26,894
    Armour
    106,349
    Evasion
    7,860
    Energy Shield
    15,319
    Damage
    540
    Spell Damage
    540
    Accuracy
    518
    Attack Time
    1.605
    Experience
    15,758
    Ailment Threshold
    26,894
    Chill
    85
    Shock
    85
    Brittle
    481
    Scorch
    85
    Sap
    235
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 3294 to 5136 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFire"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Brittle Arsonist
    Undead
    undead description [1]
    SpectreY
    AreaThe Lower Prison
    Tagsbone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • The Lower Prison: Ash Prophet, Brittle Arsonist
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFire5_
    Level
    47
    Life
    1,323
    Armour
    5,937
    Evasion
    2,150
    Energy Shield
    1,575
    Damage
    75
    Spell Damage
    75
    Accuracy
    124
    Attack Time
    1.605
    Experience
    5,825
    Ailment Threshold
    1,323
    Chill
    4
    Shock
    4
    Brittle
    24
    Scorch
    4
    Sap
    12
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 308.6 to 462.9 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFire5_"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Brittle Arsonist
    Undead
    undead description [1]
    SpectreY
    Tagsbone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Ash Prophet, Brittle Arsonist, Flame Guardian
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFire5_Hellscape
    Level
    68
    Life
    5,404
    Armour
    33,109
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    224
    Spell Damage
    224
    Accuracy
    290
    Attack Time
    1.605
    Experience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 2039 to 3179 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFire5_Hellscape"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Brittle Arsonist
    Undead
    undead description [1]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonCasterFireDelveSpectre
    Tagsbone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Brittle Arsonist, Brittle Arsonist, Brittle Arsonist, Rattling Slave, Rattling Slave, Rattling Slave
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireDelve1
    Level
    68
    Life
    5,404
    Armour
    33,109
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    224
    Spell Damage
    224
    Accuracy
    290
    Attack Time
    1.605
    Experience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 2039 to 3179 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireDelve1"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Brittle Arsonist
    Undead
    undead description [1]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonCasterFireDelveSpectre
    Tagsbone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Brittle Arsonist, Brittle Arsonist, Brittle Arsonist, Rattling Slave, Rattling Slave, Rattling Slave
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireDelve2_
    Level
    68
    Life
    5,404
    Armour
    33,109
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    224
    Spell Damage
    224
    Accuracy
    290
    Attack Time
    1.605
    Experience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 2039 to 3179 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireDelve2_"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Brittle Arsonist
    Undead
    undead description [1]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonCasterFireDelveSpectre
    Tagsbone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Brittle Arsonist, Brittle Arsonist, Brittle Arsonist, Rattling Slave, Rattling Slave, Rattling Slave
  • Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireDelve3
    Level
    68
    Life
    5,404
    Armour
    33,109
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    224
    Spell Damage
    224
    Accuracy
    290
    Attack Time
    1.605
    Experience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 2039 to 3179 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireDelve3"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Brittle Arsonist
    Undead
    undead description [1]
    SpectreY
    Tagsbone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Life
    84%
    Energy Shield From Life
    100%
    Armour
    +15%
    Ailment Threshold
    84%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonCasterFire
    Metadata
    SkeletonCasterFireDelveSpectre
    Level
    68
    Life
    5,404
    Armour
    33,109
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    224
    Spell Damage
    224
    Accuracy
    290
    Attack Time
    1.605
    Experience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.95 sec
    Deals 2039 to 3179 Fire Damage
    50% chance to Ignite enemies
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireDelveSpectre"] = {
        name = "Brittle Arsonist",
        life = 0.84,
        energyShield = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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