Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card Shop
Vivid Watcher

Vivid Watcher

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast
Damage100%
Life300%
Energy Shield From Life60%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestSquid
Attack Distance6 ~ 14
Attack Time0.99 Second
Damage Spread20%
Evasion+40%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 542.8 to 1008 Lightning Damage
50% reduced Projectile Speed
Deals 135.7 to 252 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 157.1 to 235.7 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 770.9 to 1156 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Watcher287539440.99228571616111967137142020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 481.8 to 894.8 Lightning Damage
50% reduced Projectile Speed
Deals 120.4 to 223.7 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 145 to 217.4 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 697.5 to 1046 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Watcher25752841.90.99190021419811123114012020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 379.1 to 704 Lightning Damage
50% reduced Projectile Speed
Deals 94.77 to 176 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 123.2 to 184.8 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 570.3 to 855.4 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Watcher19927668.60.991280410940959376822020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 280.1 to 520.2 Lightning Damage
50% reduced Projectile Speed
Deals 70.03 to 130.1 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 100.2 to 150.3 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 442 to 663 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Watcher148044990.9981477872794648882020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 206.2 to 383 Lightning Damage
50% reduced Projectile Speed
Deals 51.56 to 95.75 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 81.22 to 121.8 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 341.4 to 512 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Watcher10768370.30.9951665642655331002020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
BallLightning40TargetIsPlayer TargetNotNear
BallLightning9TargetIsPlayer
BallLightning 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death = "Call( Vines1700 );"
}
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3_"] = {
    name = "Vivid Watcher",
    life = 3,
    energyShield = 0.6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestSquidBallLightning",
        "GSHarvestSquidNoodleImpact",
        "EASHarvestEmerge",
        "EASHarvestSquidNoodleBeams",
        "TBHarvestSquidNoodleBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSquidBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.05,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.56, 1.04, -50, 0.14, 0.26, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSquidNoodleImpact"] = {
    name = "GSHarvestSquidNoodleImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestSquidNoodleBeams"] = {
    name = "EASHarvestSquidNoodleBeams",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.23,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHarvestSquidNoodleBeam"] = {
    name = "TBHarvestSquidNoodleBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast
Damage100%
Life300%
Energy Shield From Life60%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestSquid
Attack Distance6 ~ 14
Attack Time0.99 Second
Damage Spread20%
Evasion+40%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 542.8 to 1008 Lightning Damage
50% reduced Projectile Speed
Deals 135.7 to 252 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 157.1 to 235.7 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 770.9 to 1156 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Vivid Watcher287539440.99228571616111967137142020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 481.8 to 894.8 Lightning Damage
50% reduced Projectile Speed
Deals 120.4 to 223.7 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 145 to 217.4 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 697.5 to 1046 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Vivid Watcher25752841.90.99190021419811123114012020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 379.1 to 704 Lightning Damage
50% reduced Projectile Speed
Deals 94.77 to 176 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 123.2 to 184.8 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 570.3 to 855.4 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Vivid Watcher19927668.60.991280410940959376822020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 280.1 to 520.2 Lightning Damage
50% reduced Projectile Speed
Deals 70.03 to 130.1 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 100.2 to 150.3 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 442 to 663 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Vivid Watcher148044990.9981477872794648882020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

HarvestSquidBallLightning
balllightning
Ball Lightning
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 206.2 to 383 Lightning Damage
50% reduced Projectile Speed
Deals 51.56 to 95.75 Chaos Damage

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Cast Time: 2.67 Second
Cooldown Time: 5 Second

EASHarvestSquidNoodleBeams
Cast Time: 3.23 Second
Cooldown Time: 10 Second

TBHarvestSquidNoodleBeam
Deals 81.22 to 121.8 Chaos Damage
generic skill trigger skills with id [1]

Spell Triggerable
Cast Time: 1 Second

GSHarvestSquidNoodleImpact
Deals 341.4 to 512 Chaos Damage
generic skill trigger id [1]

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Vivid Watcher10768370.30.9951665642655331002020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
BallLightning40TargetIsPlayer TargetNotNear
BallLightning9TargetIsPlayer
BallLightning 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre"] = {
    name = "Vivid Watcher",
    life = 3,
    energyShield = 0.6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestSquidBallLightning",
        "GSHarvestSquidNoodleImpact",
        "EASHarvestEmerge",
        "EASHarvestSquidNoodleBeams",
        "TBHarvestSquidNoodleBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSquidBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.05,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.56, 1.04, -50, 0.14, 0.26, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSquidNoodleImpact"] = {
    name = "GSHarvestSquidNoodleImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestSquidNoodleBeams"] = {
    name = "EASHarvestSquidNoodleBeams",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.23,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHarvestSquidNoodleBeam"] = {
    name = "TBHarvestSquidNoodleBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
3Vivid Watcher
#27
YellowSeedTier3Squid
Allows you to enhance specialised Currency a certain way when Harvested
  • Upgrade the tier of an Essence
    • upgrade_essence()
  • Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
    • exchange_resonators_and_fossils()
  • Upgrade an Oil into an Oil one tier higher
    • turn_item_in_set_into_rarer_item_in_set(mushrune)
  • Upgrade an Engineer's Orb to an Infused Engineer's Orb
    • exchange_currency(Metadata/Items/Currency/CurrencyStrongboxQuality 1 Metadata/Items/Currency/CurrencyStrongboxQualityInfused 1)