Profecía Perandus Rampage
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Observador vívido
Vivid Watcher

Observador vívido(Vivid Watcher)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, not_str
Damage150%
Vida300%
Energy Shield From Life60%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestSquid
Attack Distance4 ~ 12
Attack Time1.005 Second
Damage Spread20%
Evasión+40%
Precisión+100%

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 542.8 a 1008 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 135.7 a 252 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 157.1 a 235.7 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 770.9 a 1156 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Observador vívido2875314371.005228571626511967137142020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 481.8 a 894.8 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 120.4 a 223.7 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 145 a 217.4 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 697.5 a 1046 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Observador vívido257521281.81.005190021442511123114012020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 379.1 a 704 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 94.77 a 176 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 123.2 a 184.8 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 570.3 a 855.4 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Observador vívido199271017.71.0051280411328959376822020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 280.1 a 520.2 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 70.03 a 130.1 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 100.2 a 150.3 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 442 a 663 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Observador vívido14804759.21.00581478348794648882020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 206.2 a 383 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 51.56 a 95.75 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 81.22 a 121.8 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 341.4 a 512 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Observador vívido10768563.11.00551666127655331002020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
BallLightning40TargetIsPlayer TargetNotNear
BallLightning9TargetIsPlayer
BallLightning 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death = "Call( Vines1700 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3_"] = {
    name = "Vivid Watcher",
    life = 3,
    energyShield = 0.6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HarvestSquidBallLightning",
        "GSHarvestSquidNoodleImpact",
        "EASHarvestEmerge",
        "EASHarvestSquidNoodleBeams",
        "TBHarvestSquidNoodleBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSquidBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.05,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.56, 1.04, -50, 0.14, 0.26, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSquidNoodleImpact"] = {
    name = "GSHarvestSquidNoodleImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestSquidNoodleBeams"] = {
    name = "EASHarvestSquidNoodleBeams",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.23,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHarvestSquidNoodleBeam"] = {
    name = "TBHarvestSquidNoodleBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, not_str
Damage150%
Vida300%
Energy Shield From Life60%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestSquid
Attack Distance4 ~ 12
Attack Time1.005 Second
Damage Spread20%
Evasión+40%
Precisión+100%

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 542.8 a 1008 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 135.7 a 252 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 157.1 a 235.7 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 770.9 a 1156 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Observador vívido2875314371.005228571626511967137142020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 481.8 a 894.8 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 120.4 a 223.7 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 145 a 217.4 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 697.5 a 1046 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Observador vívido257521281.81.005190021442511123114012020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 379.1 a 704 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 94.77 a 176 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 123.2 a 184.8 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 570.3 a 855.4 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Observador vívido199271017.71.0051280411328959376822020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 280.1 a 520.2 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 70.03 a 130.1 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 100.2 a 150.3 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 442 a 663 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Observador vívido14804759.21.00581478348794648882020200

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestSquidBallLightning
balllightning
Bola de rayos
Dispara un proyectil de lento movimiento que daña periódicamente con centellas a los enemigos en una área a su alrededor.
Inflige 206.2 a 383 de Daño de Rayo
Velocidad de Proyectiles reducida un 50%
Inflige 51.56 a 95.75 de Daño de Caos

base_is_projectile Spell Hit Projectile SkillCanVolley Area SkillCanTotem SkillCanTrap SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

EASHarvestSquidNoodleBeams
Tiempo de lanzamiento: 3.23 Second
Tiempo de recarga: 10 Second

TBHarvestSquidNoodleBeam
Inflige 81.22 a 121.8 de Daño de Caos
generic skill trigger skills with id [1]

Spell Triggerable
Tiempo de lanzamiento: 1 Second

GSHarvestSquidNoodleImpact
Inflige 341.4 a 512 de Daño de Caos
generic skill trigger id [1]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Observador vívido10768563.11.00551666127655331002020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
BallLightning40TargetIsPlayer TargetNotNear
BallLightning9TargetIsPlayer
BallLightning 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre"] = {
    name = "Vivid Watcher",
    life = 3,
    energyShield = 0.6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HarvestSquidBallLightning",
        "GSHarvestSquidNoodleImpact",
        "EASHarvestEmerge",
        "EASHarvestSquidNoodleBeams",
        "TBHarvestSquidNoodleBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSquidBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.05,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.56, 1.04, -50, 0.14, 0.26, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSquidNoodleImpact"] = {
    name = "GSHarvestSquidNoodleImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestSquidNoodleBeams"] = {
    name = "EASHarvestSquidNoodleBeams",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.23,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHarvestSquidNoodleBeam"] = {
    name = "TBHarvestSquidNoodleBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
Mesa de fabricación herbaria /1

Mesa de fabricación herbaria /1

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
3Observador vívido
#27
YellowSeedTier3Squid
Cuando la cosechas, te permite mejorar objetos monetarios especializados de una determinada manera
  • Mejora el grado de una esencia
    • upgrade_essence()
  • Intercambia un Resonador por un Fósil, o viceversa. Los resultados raros son más probables si aportas objetos raros
    • exchange_resonators_and_fossils()
  • Mejora un aceite a un aceite de un grado más alto
    • turn_item_in_set_into_rarer_item_in_set(mushrune)
  • Mejora un Orbe del ingeniero a un Orbe del ingeniero infundido
    • exchange_currency(Metadata/Items/Currency/CurrencyStrongboxQuality 1 Metadata/Items/Currency/CurrencyStrongboxQualityInfused 1)