Observador vívido
Vivid Watcher
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
300%Vida
60%Energy Shield From Life
+40%Evasión
300%Ailment Threshold
20 20 20 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
4 ~ 12Attack Distance
1.005 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
HarvestSquidType
105,885Vida
16,265Armadura
11,368Evasión
9,759Escudo de energía
1,430Damage
538Precisión
1.005Attack Time
13,250Experiencia
105,885Ailment Threshold
335Chill
335Shock
1,894Brittle
335Scorch
925Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestSquidBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Bola de rayos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second
Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
Inflige de 542.8 a 1008 de daño de rayo
Inflige de 135.7 a 252 de daño de caos
Velocidad de proyectiles reducida un 50%
active skill area of effect radius +% final [22]
base is projectile [1]

balllightning
EASHarvestSquidNoodleBeams
Tiempo de recarga: 10 Second
TBHarvestSquidNoodleBeam
Spell, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Inflige de 157.1 a 235.7 de daño de caos
generic skill trigger skills with id [1]
GSHarvestSquidNoodleImpact
Triggerable
Inflige de 770.9 a 1156 de daño de caos
generic skill trigger id [1]
is area damage [1]
EASHarvestEmerge
85,685Vida
14,425Armadura
10,651Evasión
8,655Escudo de energía
1,275Damage
499Precisión
1.005Attack Time
13,006Experiencia
85,685Ailment Threshold
271Chill
271Shock
1,533Brittle
271Scorch
749Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestSquidBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Bola de rayos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second
Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
Inflige de 481.8 a 894.8 de daño de rayo
Inflige de 120.4 a 223.7 de daño de caos
Velocidad de proyectiles reducida un 50%
active skill area of effect radius +% final [22]
base is projectile [1]

balllightning
EASHarvestSquidNoodleBeams
Tiempo de recarga: 10 Second
TBHarvestSquidNoodleBeam
Spell, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Inflige de 145 a 217.4 de daño de caos
generic skill trigger skills with id [1]
GSHarvestSquidNoodleImpact
Triggerable
Inflige de 697.5 a 1046 de daño de caos
generic skill trigger id [1]
is area damage [1]
EASHarvestEmerge
54,714Vida
11,328Armadura
9,334Evasión
6,797Escudo de energía
1,013Damage
428Precisión
1.005Attack Time
12,377Experiencia
54,714Ailment Threshold
173Chill
173Shock
979Brittle
173Scorch
478Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestSquidBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Bola de rayos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second
Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
Inflige de 379.1 a 704 de daño de rayo
Inflige de 94.77 a 176 de daño de caos
Velocidad de proyectiles reducida un 50%
active skill area of effect radius +% final [22]
base is projectile [1]

balllightning
EASHarvestSquidNoodleBeams
Tiempo de recarga: 10 Second
TBHarvestSquidNoodleBeam
Spell, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Inflige de 123.2 a 184.8 de daño de caos
generic skill trigger skills with id [1]
GSHarvestSquidNoodleImpact
Triggerable
Inflige de 570.3 a 855.4 de daño de caos
generic skill trigger id [1]
is area damage [1]
EASHarvestEmerge
32,557Vida
8,348Armadura
7,886Evasión
5,009Escudo de energía
755Damage
352Precisión
1.005Attack Time
11,388Experiencia
32,557Ailment Threshold
103Chill
103Shock
582Brittle
103Scorch
284Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestSquidBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Bola de rayos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second
Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
Inflige de 280.1 a 520.2 de daño de rayo
Inflige de 70.03 a 130.1 de daño de caos
Velocidad de proyectiles reducida un 50%
active skill area of effect radius +% final [22]
base is projectile [1]

balllightning
EASHarvestSquidNoodleBeams
Tiempo de recarga: 10 Second
TBHarvestSquidNoodleBeam
Spell, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Inflige de 100.2 a 150.3 de daño de caos
generic skill trigger skills with id [1]
GSHarvestSquidNoodleImpact
Triggerable
Inflige de 442 a 663 de daño de caos
generic skill trigger id [1]
is area damage [1]
EASHarvestEmerge
19,300Vida
6,127Armadura
6,635Evasión
3,676Escudo de energía
560Damage
290Precisión
1.005Attack Time
10,255Experiencia
19,300Ailment Threshold
61Chill
61Shock
345Brittle
61Scorch
169Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.005 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
HarvestSquidBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Bola de rayos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second
Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
Inflige de 206.2 a 383 de daño de rayo
Inflige de 51.56 a 95.75 de daño de caos
Velocidad de proyectiles reducida un 50%
active skill area of effect radius +% final [22]
base is projectile [1]

balllightning
EASHarvestSquidNoodleBeams
Tiempo de recarga: 10 Second
TBHarvestSquidNoodleBeam
Spell, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1 Second
Inflige de 81.22 a 121.8 de daño de caos
generic skill trigger skills with id [1]
GSHarvestSquidNoodleImpact
Triggerable
Inflige de 341.4 a 512 de daño de caos
generic skill trigger id [1]
is area damage [1]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
BallLightning40TargetIsPlayer TargetNotNear
BallLightning9TargetIsPlayer
BallLightning 3

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death = "Call( Vines1700 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3_"] = {
    name = "Vivid Watcher",
    life = 3,
    energyShield = 0.6,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "HarvestSquidBallLightning",
        "GSHarvestSquidNoodleImpact",
        "EASHarvestEmerge",
        "EASHarvestSquidNoodleBeams",
        "TBHarvestSquidNoodleBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSquidBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSquidNoodleImpact"] = {
    name = "GSHarvestSquidNoodleImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestSquidNoodleBeams"] = {
    name = "EASHarvestSquidNoodleBeams",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.23,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHarvestSquidNoodleBeam"] = {
    name = "TBHarvestSquidNoodleBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    Observador vívido
    Vivid Watcher
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    unique boss curse effect on self +% final [-33]
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    300%Vida
    60%Energy Shield From Life
    +40%Evasión
    300%Ailment Threshold
    20 20 20 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    4 ~ 12Attack Distance
    1.005 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    HarvestSquidType
    105,885Vida
    16,265Armadura
    11,368Evasión
    9,759Escudo de energía
    1,430Damage
    538Precisión
    1.005Attack Time
    13,250Experiencia
    105,885Ailment Threshold
    335Chill
    335Shock
    1,894Brittle
    335Scorch
    925Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 542.8 a 1008 de daño de rayo
    Inflige de 135.7 a 252 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 157.1 a 235.7 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 770.9 a 1156 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    85,685Vida
    14,425Armadura
    10,651Evasión
    8,655Escudo de energía
    1,275Damage
    499Precisión
    1.005Attack Time
    13,006Experiencia
    85,685Ailment Threshold
    271Chill
    271Shock
    1,533Brittle
    271Scorch
    749Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 481.8 a 894.8 de daño de rayo
    Inflige de 120.4 a 223.7 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 145 a 217.4 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 697.5 a 1046 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    54,714Vida
    11,328Armadura
    9,334Evasión
    6,797Escudo de energía
    1,013Damage
    428Precisión
    1.005Attack Time
    12,377Experiencia
    54,714Ailment Threshold
    173Chill
    173Shock
    979Brittle
    173Scorch
    478Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 379.1 a 704 de daño de rayo
    Inflige de 94.77 a 176 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 123.2 a 184.8 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 570.3 a 855.4 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    32,557Vida
    8,348Armadura
    7,886Evasión
    5,009Escudo de energía
    755Damage
    352Precisión
    1.005Attack Time
    11,388Experiencia
    32,557Ailment Threshold
    103Chill
    103Shock
    582Brittle
    103Scorch
    284Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 280.1 a 520.2 de daño de rayo
    Inflige de 70.03 a 130.1 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 100.2 a 150.3 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 442 a 663 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    19,300Vida
    6,127Armadura
    6,635Evasión
    3,676Escudo de energía
    560Damage
    290Precisión
    1.005Attack Time
    10,255Experiencia
    19,300Ailment Threshold
    61Chill
    61Shock
    345Brittle
    61Scorch
    169Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 206.2 a 383 de daño de rayo
    Inflige de 51.56 a 95.75 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 81.22 a 121.8 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 341.4 a 512 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
    EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
    BallLightning40TargetIsPlayer TargetNotNear
    BallLightning9TargetIsPlayer
    BallLightning 3

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3MemoryLine_"] = {
        name = "Vivid Watcher",
        life = 3,
        energyShield = 0.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HarvestSquidBallLightning",
            "GSHarvestSquidNoodleImpact",
            "EASHarvestEmerge",
            "EASHarvestSquidNoodleBeams",
            "WalkEmergeBestiaryHellion",
            "TBHarvestSquidNoodleBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSquidBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestSquidNoodleImpact"] = {
        name = "GSHarvestSquidNoodleImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestSquidNoodleBeams"] = {
        name = "EASHarvestSquidNoodleBeams",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.23,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHarvestSquidNoodleBeam"] = {
        name = "TBHarvestSquidNoodleBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    Observador vívido
    Vivid Watcher
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    unique boss curse effect on self +% final [-33]
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    300%Vida
    60%Energy Shield From Life
    +40%Evasión
    300%Ailment Threshold
    20 20 20 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    4 ~ 12Attack Distance
    1.005 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    HarvestSquidType
    105,885Vida
    16,265Armadura
    11,368Evasión
    9,759Escudo de energía
    1,430Damage
    538Precisión
    1.005Attack Time
    13,250Experiencia
    105,885Ailment Threshold
    335Chill
    335Shock
    1,894Brittle
    335Scorch
    925Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 542.8 a 1008 de daño de rayo
    Inflige de 135.7 a 252 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 157.1 a 235.7 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 770.9 a 1156 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    85,685Vida
    14,425Armadura
    10,651Evasión
    8,655Escudo de energía
    1,275Damage
    499Precisión
    1.005Attack Time
    13,006Experiencia
    85,685Ailment Threshold
    271Chill
    271Shock
    1,533Brittle
    271Scorch
    749Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 481.8 a 894.8 de daño de rayo
    Inflige de 120.4 a 223.7 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 145 a 217.4 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 697.5 a 1046 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    54,714Vida
    11,328Armadura
    9,334Evasión
    6,797Escudo de energía
    1,013Damage
    428Precisión
    1.005Attack Time
    12,377Experiencia
    54,714Ailment Threshold
    173Chill
    173Shock
    979Brittle
    173Scorch
    478Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 379.1 a 704 de daño de rayo
    Inflige de 94.77 a 176 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 123.2 a 184.8 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 570.3 a 855.4 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    32,557Vida
    8,348Armadura
    7,886Evasión
    5,009Escudo de energía
    755Damage
    352Precisión
    1.005Attack Time
    11,388Experiencia
    32,557Ailment Threshold
    103Chill
    103Shock
    582Brittle
    103Scorch
    284Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 280.1 a 520.2 de daño de rayo
    Inflige de 70.03 a 130.1 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 100.2 a 150.3 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 442 a 663 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    19,300Vida
    6,127Armadura
    6,635Evasión
    3,676Escudo de energía
    560Damage
    290Precisión
    1.005Attack Time
    10,255Experiencia
    19,300Ailment Threshold
    61Chill
    61Shock
    345Brittle
    61Scorch
    169Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.005 Second
    Derriba a tus enemigos con un poderoso embate.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    HarvestSquidBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Bola de rayos
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.67 Second
    Tiempo de recarga: 5 Second
    Dispara un proyectil de movimiento lento que daña periódicamente con centellas a los enemigos en un área a su alrededor.
    Inflige de 206.2 a 383 de daño de rayo
    Inflige de 51.56 a 95.75 de daño de caos
    Velocidad de proyectiles reducida un 50%
    active skill area of effect radius +% final [22]
    base is projectile [1]

    balllightning
    EASHarvestSquidNoodleBeams
    Tiempo de recarga: 10 Second
    TBHarvestSquidNoodleBeam
    Spell, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1 Second
    Inflige de 81.22 a 121.8 de daño de caos
    generic skill trigger skills with id [1]
    GSHarvestSquidNoodleImpact
    Triggerable
    Inflige de 341.4 a 512 de daño de caos
    generic skill trigger id [1]
    is area damage [1]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    EmptyActionSpellEASHarvestSquidNoodleBeams60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
    EmptyActionSpellEASHarvestSquidNoodleBeams3 ForceTargetEnemy TargetNotMediumNear
    BallLightning40TargetIsPlayer TargetNotNear
    BallLightning9TargetIsPlayer
    BallLightning 3

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestSquidT3Spectre"] = {
        name = "Vivid Watcher",
        life = 3,
        energyShield = 0.6,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HarvestSquidBallLightning",
            "GSHarvestSquidNoodleImpact",
            "EASHarvestEmerge",
            "EASHarvestSquidNoodleBeams",
            "TBHarvestSquidNoodleBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSquidBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestSquidNoodleImpact"] = {
        name = "GSHarvestSquidNoodleImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestSquidNoodleBeams"] = {
        name = "EASHarvestSquidNoodleBeams",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.23,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHarvestSquidNoodleBeam"] = {
        name = "TBHarvestSquidNoodleBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    Acquisition /1 ⍟

    Acquisition /1 ⍟

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