SpectreY
Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
AreaAzurite Mine, Azurite Mine, Azurite Mine, Azurite Mine, Azurite Mine, Fungal Caverns, Fungal Caverns, Fungal Caverns, Fungal Caverns, Fungal Caverns, Petrified Forest, Petrified Forest, Petrified Forest, Petrified Forest, Petrified Forest, Abyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths, Abyssal Depths, Frozen Hollow, Frozen Hollow, Frozen Hollow, Frozen Hollow, Frozen Hollow, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Magma Fissure, Sulphur Vents, Sulphur Vents, Sulphur Vents, Sulphur Vents, Sulphur Vents, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress
Tagsbeast, caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Packs
  • Hatchling, Skitterling, Azurite Widow
  • Life
    525%
    Evasion
    +100%
    Ailment Threshold
    525%
    Resistance
    0 75 0 0
    Damage
    128%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMother
    Level
    68
    Life
    33,775
    Armour
    28,790
    Evasion
    9,478
    Energy Shield
    0
    Damage
    478
    Spell Damage
    478
    Accuracy
    290
    Attack Time
    1.755
    Experience
    15,383
    Ailment Threshold
    33,775
    Chill
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 383–574
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    Gain 83.54% of Physical Damage as Extra Cold Damage
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 5 sec
    Deals 324.9 to 487.3 Physical Damage
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 20 sec
    Base duration is 8 seconds
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Trigger Supported Spells when you take 20 total Damage from Hits
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMother"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Azurite Widow
    Beast
    SpectreY
    Tagsbeast, caster, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    Life
    360%
    Evasion
    +100%
    Ailment Threshold
    360%
    Resistance
    0 75 0 0
    Damage
    128%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMotherSpectre
    Metadata
    DelveSpiderPacksMotherSpectre
    Level
    68
    Life
    23,160
    Armour
    28,790
    Evasion
    9,478
    Energy Shield
    0
    Damage
    478
    Spell Damage
    478
    Accuracy
    290
    Attack Time
    1.755
    Experience
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 383–574
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    Gain 83.54% of Physical Damage as Extra Cold Damage
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 5 sec
    Deals 324.9 to 487.3 Physical Damage
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 20 sec
    Base duration is 8 seconds
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Trigger Supported Spells when you take 20 total Damage from Hits
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre"] = {
        name = "Azurite Widow",
        life = 3.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Azurite Widow
    Beast
    SpectreY
    Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
    Tagsbeast, caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    Life
    525%
    Evasion
    +100%
    Ailment Threshold
    525%
    Resistance
    0 75 0 0
    Damage
    128%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMotherSpawned_
    Level
    68
    Life
    33,775
    Armour
    28,790
    Evasion
    9,478
    Energy Shield
    0
    Damage
    478
    Spell Damage
    478
    Accuracy
    290
    Attack Time
    1.755
    Experience
    15,383
    Ailment Threshold
    33,775
    Chill
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 383–574
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    Gain 83.54% of Physical Damage as Extra Cold Damage
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 5 sec
    Deals 324.9 to 487.3 Physical Damage
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 20 sec
    Base duration is 8 seconds
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpawned_"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }