蓝晶寡妇蛛
幽魂Y
幽魂 取代Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
地区蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 蓝晶矿坑, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 孢子洞穴, 石化森林, 石化森林, 石化森林, 石化森林, 石化森林, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 无尽黑渊, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 冰封空谷, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 熔岩裂隙, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 硫磺蚀岸, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞, 原始要塞
标签beast, 施法, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Packs
  • 幼蛛, 跳虫幼蛛, 蓝晶寡妇蛛
  • 生命
    525%
    闪避值
    +100%
    异常状态临界值
    525%
    抗性
    0 75 0 0
    伤害
    128%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 18
    攻击间隔
    1.755 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMother
    等级
    68
    生命
    33,775
    护甲
    28,790
    闪避值
    9,478
    能量护盾
    0
    伤害
    478
    法术伤害
    478
    命中
    290
    攻击间隔
    1.755
    经验值
    15,383
    异常状态临界值
    33,775
    冰缓
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 383–574
    攻击暴击率: 5%
    攻击间隔: 1.755 秒
    对你的敌人无情痛击。
    获得额外冰霜伤害, 其数值等同于物理伤害的 83.54%
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法术, 投射物, 玩家投射物, 可触发
    攻击暴击率: 5%
    施放间隔: 1.5 秒
    冷却时间: 5 秒
    造成 324.9 - 487.3 物理伤害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法术, 范围, 范围法术, 可触发
    施放间隔: 1.5 秒
    冷却时间: 20 秒
    基础持续时间为 8
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    冷却时间: 8 秒
    总共受到 20 点击中伤害时触发被辅助的法术
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMother"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    蓝晶寡妇蛛
    野兽
    Azurite Widow
    幽魂Y
    标签beast, 施法, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    生命
    360%
    闪避值
    +100%
    异常状态临界值
    360%
    抗性
    0 75 0 0
    伤害
    128%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 18
    攻击间隔
    1.755 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    DelveSpiderPacksMotherSpectre
    Metadata
    DelveSpiderPacksMotherSpectre
    等级
    68
    生命
    23,160
    护甲
    28,790
    闪避值
    9,478
    能量护盾
    0
    伤害
    478
    法术伤害
    478
    命中
    290
    攻击间隔
    1.755
    经验值
    15,383
    异常状态临界值
    23,160
    冰缓
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    DelveMeleeCold
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 383–574
    攻击暴击率: 5%
    攻击间隔: 1.755 秒
    对你的敌人无情痛击。
    获得额外冰霜伤害, 其数值等同于物理伤害的 83.54%
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法术, 投射物, 玩家投射物, 可触发
    攻击暴击率: 5%
    施放间隔: 1.5 秒
    冷却时间: 5 秒
    造成 324.9 - 487.3 物理伤害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法术, 范围, 范围法术, 可触发
    施放间隔: 1.5 秒
    冷却时间: 20 秒
    基础持续时间为 8
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    冷却时间: 8 秒
    总共受到 20 点击中伤害时触发被辅助的法术
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre"] = {
        name = "Azurite Widow",
        life = 3.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    蓝晶寡妇蛛
    野兽
    Azurite Widow
    幽魂Y
    幽魂 取代Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
    标签beast, 施法, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    生命
    525%
    闪避值
    +100%
    异常状态临界值
    525%
    抗性
    0 75 0 0
    伤害
    128%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 18
    攻击间隔
    1.755 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMotherSpawned_
    等级
    68
    生命
    33,775
    护甲
    28,790
    闪避值
    9,478
    能量护盾
    0
    伤害
    478
    法术伤害
    478
    命中
    290
    攻击间隔
    1.755
    经验值
    15,383
    异常状态临界值
    33,775
    冰缓
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 383–574
    攻击暴击率: 5%
    攻击间隔: 1.755 秒
    对你的敌人无情痛击。
    获得额外冰霜伤害, 其数值等同于物理伤害的 83.54%
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法术, 投射物, 玩家投射物, 可触发
    攻击暴击率: 5%
    施放间隔: 1.5 秒
    冷却时间: 5 秒
    造成 324.9 - 487.3 物理伤害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法术, 范围, 范围法术, 可触发
    施放间隔: 1.5 秒
    冷却时间: 20 秒
    基础持续时间为 8
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpawned_"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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