SpectreY
Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
AreaMina de Azurita, Mina de Azurita, Mina de Azurita, Mina de Azurita, Mina de Azurita, Cavernas Fungais, Cavernas Fungais, Cavernas Fungais, Cavernas Fungais, Cavernas Fungais, Floresta Petrificada, Floresta Petrificada, Floresta Petrificada, Floresta Petrificada, Floresta Petrificada, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Cavidade Congelada, Cavidade Congelada, Cavidade Congelada, Cavidade Congelada, Cavidade Congelada, Fissura de Magma, Fissura de Magma, Fissura de Magma, Fissura de Magma, Fissura de Magma, Respiradouro de Enxofre, Respiradouro de Enxofre, Respiradouro de Enxofre, Respiradouro de Enxofre, Respiradouro de Enxofre, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva, Fortaleza Primitiva
Tagsbeast, Conjurador, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Packs
  • Filhote, Filhote Rastejante, Viúva Azurita
  • Vida
    525%
    Evasão
    +100%
    Ailment Threshold
    525%
    Resistência
    0 75 0 0
    Damage
    128%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMother
    Nível
    68
    Vida
    33,775
    Armadura
    28,790
    Evasão
    9,478
    Escudo de Energia
    0
    Damage
    478
    Dano Mágico
    478
    Precisão
    290
    Attack Time
    1.755
    Experiência
    15,383
    Ailment Threshold
    33,775
    Chill
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 383–574
    Chance de Crítico: 5%
    Attack Time: 1.755 seg
    Abate seus inimigos com um golpe poderoso.
    Receba 83.54% do Dano Físico como Dano de Gelo Extra
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Causa 324.9 a 487.3 de Dano Físico
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 20 seg
    Duração base é de 8 segundos
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    Ativa Magias Suportadas quando você sofrer 20 de Dano total de Acertos
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMother"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Viúva Azurita
    Bestial
    Azurite Widow
    SpectreY
    Tagsbeast, Conjurador, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    Vida
    360%
    Evasão
    +100%
    Ailment Threshold
    360%
    Resistência
    0 75 0 0
    Damage
    128%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMotherSpectre
    Metadata
    DelveSpiderPacksMotherSpectre
    Nível
    68
    Vida
    23,160
    Armadura
    28,790
    Evasão
    9,478
    Escudo de Energia
    0
    Damage
    478
    Dano Mágico
    478
    Precisão
    290
    Attack Time
    1.755
    Experiência
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 383–574
    Chance de Crítico: 5%
    Attack Time: 1.755 seg
    Abate seus inimigos com um golpe poderoso.
    Receba 83.54% do Dano Físico como Dano de Gelo Extra
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Causa 324.9 a 487.3 de Dano Físico
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 20 seg
    Duração base é de 8 segundos
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    Ativa Magias Suportadas quando você sofrer 20 de Dano total de Acertos
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre"] = {
        name = "Azurite Widow",
        life = 3.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Viúva Azurita
    Bestial
    Azurite Widow
    SpectreY
    Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
    Tagsbeast, Conjurador, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    Vida
    525%
    Evasão
    +100%
    Ailment Threshold
    525%
    Resistência
    0 75 0 0
    Damage
    128%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 18
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMotherSpawned_
    Nível
    68
    Vida
    33,775
    Armadura
    28,790
    Evasão
    9,478
    Escudo de Energia
    0
    Damage
    478
    Dano Mágico
    478
    Precisão
    290
    Attack Time
    1.755
    Experiência
    15,383
    Ailment Threshold
    33,775
    Chill
    107
    Shock
    107
    Brittle
    604
    Scorch
    107
    Sap
    295
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 383–574
    Chance de Crítico: 5%
    Attack Time: 1.755 seg
    Abate seus inimigos com um golpe poderoso.
    Receba 83.54% do Dano Físico como Dano de Gelo Extra
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Causa 324.9 a 487.3 de Dano Físico
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    Spell, Area, AreaSpell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 20 seg
    Duração base é de 8 segundos
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpawned_"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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