Filhote Rastejante
Bestial
Área: Mina de Azurita, Cavernas Fungais, Floresta Petrificada, Profundezas Abissais, Cavidade Congelada, Fissura de Magma, Respiradouro de Enxofre, Fortaleza Primitiva
Espécie: Bruxas do Mar
Grupo: Aracnídeos
Família: Cavernosos
Skitterling
Vida
127%
Evasão
+75%
Ailment Threshold
127%
Resistência
0 40 0 0
Damage
94%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,170
Armadura
28,790
Evasão
8,293
Escudo de Energia
0
Damage
351
Dano Mágico
351
Precisão
290
Attack Time
1.755
Experiência
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Causa 323.3 do Dano de Gelo Base por segundo
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% do Dano Físico como Dano de Gelo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveSpiderFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Golpe Súbito
Base Damage: 281–421
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.755 seg
Recarga: 4 seg
Teleporta o personagem para um monstro próximo e o ataca com uma arma corpo a corpo. Se nenhum monstro específico for escolhido, um será escolhido aleatoriamente. Concede um buff que aumenta a velocidade de movimento por um tempo. A recarga pode ser ignorado ao gastar uma Carga de Frenesi.
Causa 50% menos Dano de Ataque
40% do Dano Físico Convertido para Dano de Gelo
ignores proximity shield [1]
melee defer damage prediction [1]
40% do Dano Físico Convertido para Dano de Gelo
ignores proximity shield [1]
melee defer damage prediction [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } Preload { preload_buff_visual = "azurite_debuff" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x1.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x2.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x3.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x4.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x5.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMedium"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveSpiderFlickerStrike", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveSpiderFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "ignores_proximity_shield", "melee_defer_damage_prediction", }, levels = { [1] = {40, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Filhote Rastejante
Bestial
Skitterling
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Vida
127%
Evasão
+75%
Ailment Threshold
127%
Resistência
0 40 0 0
Damage
94%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMediumSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,170
Armadura
28,790
Evasão
8,293
Escudo de Energia
0
Damage
351
Dano Mágico
351
Precisão
290
Attack Time
1.755
Experiência
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Causa 323.3 do Dano de Gelo Base por segundo
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% do Dano Físico como Dano de Gelo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveSpiderFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Golpe Súbito
Base Damage: 281–421
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.755 seg
Recarga: 4 seg
Teleporta o personagem para um monstro próximo e o ataca com uma arma corpo a corpo. Se nenhum monstro específico for escolhido, um será escolhido aleatoriamente. Concede um buff que aumenta a velocidade de movimento por um tempo. A recarga pode ser ignorado ao gastar uma Carga de Frenesi.
Causa 50% menos Dano de Ataque
40% do Dano Físico Convertido para Dano de Gelo
ignores proximity shield [1]
melee defer damage prediction [1]
40% do Dano Físico Convertido para Dano de Gelo
ignores proximity shield [1]
melee defer damage prediction [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } Preload { preload_buff_visual = "azurite_debuff" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x1.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x2.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x3.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x4.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x5.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpectre"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveSpiderFlickerStrike", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveSpiderFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "ignores_proximity_shield", "melee_defer_damage_prediction", }, levels = { [1] = {40, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Filhote Rastejante
Bestial
Skitterling
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpectre |
Tags | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Vida
127%
Evasão
+75%
Ailment Threshold
127%
Resistência
0 40 0 0
Damage
94%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMediumSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,170
Armadura
28,790
Evasão
8,293
Escudo de Energia
0
Damage
351
Dano Mágico
351
Precisão
290
Attack Time
1.755
Experiência
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Causa 323.3 do Dano de Gelo Base por segundo
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 281–421
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% do Dano Físico como Dano de Gelo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpawned"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.