Skitterling
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
ด่าน: เหมืองอะซูไรต์, ถ้ำเชื้อรา, ป่าหิน, เบื้องลึกอะบิส, โพรงเยือกแข็ง, แนวแตกหินหลอม, ปล่องซัลเฟอร์, ปราการบรรพกาล
สกุล: Sea Witch
กลุ่ม: Arachnid
วงศ์: สัตว์ถ้ำ
พลังชีวิต
127%
การหลบหลีก
+75%
Ailment Threshold
127%
ค่าต้านทาน
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
94%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
8,170
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
351
ความเสียหายเวท
351
ความแม่นยำ
0
Attack Time
1.755
ค่าประสบการณ์
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 323.3 ต่อวินาที
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
นำความเสียหาย กายภาพ 83.54% ไปเสริมเป็น น้ำแข็ง
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
DelveSpiderFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
ฟาดพริบตา (Flicker Strike)
Base Damage: 281–421
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.755 วินาที
คูลดาวน์: 4 วินาที
เทเลพอร์ตตัวละครไปยังมอนสเตอร์ที่อยู่ใกล้แล้วทำการโจมตีด้วย อาวุธประชิด สกิลนี้จะทำการเลือกเป้าหมายแบบสุ่มหากคุณไม่ได้เลือกมอนสเตอร์เอาไว้ ทำให้คุณได้รับบัฟที่เพิ่มความเร็วในการเคลื่อนที่เป็นระยะเวลาหนึ่ง และคุณสามารถข้ามคูลดาวน์ได้ด้วยการใช้ Frenzy Charge 1 ลูก
สร้างความเสียหาย โจมตี ลดลง อีก 50%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
ignores proximity shield [1]
melee defer damage prediction [1]
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
ignores proximity shield [1]
melee defer damage prediction [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconblinkstrike.webp)
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } Preload { preload_buff_visual = "azurite_debuff" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x1.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x2.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x3.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x4.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x5.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMedium"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveSpiderFlickerStrike", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveSpiderFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "ignores_proximity_shield", "melee_defer_damage_prediction", }, levels = { [1] = {40, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Skitterling
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
พลังชีวิต
127%
การหลบหลีก
+75%
Ailment Threshold
127%
ค่าต้านทาน
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
94%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMediumSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
8,170
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
351
ความเสียหายเวท
351
ความแม่นยำ
0
Attack Time
1.755
ค่าประสบการณ์
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 323.3 ต่อวินาที
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
นำความเสียหาย กายภาพ 83.54% ไปเสริมเป็น น้ำแข็ง
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
DelveSpiderFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
ฟาดพริบตา (Flicker Strike)
Base Damage: 281–421
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.755 วินาที
คูลดาวน์: 4 วินาที
เทเลพอร์ตตัวละครไปยังมอนสเตอร์ที่อยู่ใกล้แล้วทำการโจมตีด้วย อาวุธประชิด สกิลนี้จะทำการเลือกเป้าหมายแบบสุ่มหากคุณไม่ได้เลือกมอนสเตอร์เอาไว้ ทำให้คุณได้รับบัฟที่เพิ่มความเร็วในการเคลื่อนที่เป็นระยะเวลาหนึ่ง และคุณสามารถข้ามคูลดาวน์ได้ด้วยการใช้ Frenzy Charge 1 ลูก
สร้างความเสียหาย โจมตี ลดลง อีก 50%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
ignores proximity shield [1]
melee defer damage prediction [1]
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
ignores proximity shield [1]
melee defer damage prediction [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconblinkstrike.webp)
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } Preload { preload_buff_visual = "azurite_debuff" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x1.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x2.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x3.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x4.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/player_debuff/mine_mutation_x5.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpectre"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveSpiderFlickerStrike", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveSpiderFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "ignores_proximity_shield", "melee_defer_damage_prediction", }, levels = { [1] = {40, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Skitterling
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpectre |
Tags | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
พลังชีวิต
127%
การหลบหลีก
+75%
Ailment Threshold
127%
ค่าต้านทาน
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
94%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
60%
Type
DelveSpiderPacksMedium
Metadata
DelveSpiderPacksMediumSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
8,170
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
351
ความเสียหายเวท
351
ความแม่นยำ
0
Attack Time
1.755
ค่าประสบการณ์
11,281
Ailment Threshold
8,170
Chill
26
Shock
26
Brittle
146
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 323.3 ต่อวินาที
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
action attack or cast time uses animation length [1]
apply azurite debuff on hit ms [2500]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 281–421
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
นำความเสียหาย กายภาพ 83.54% ไปเสริมเป็น น้ำแข็ง
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_small.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/DelveSpiderPacksMediumSpawned"] = { name = "Skitterling", life = 1.27, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.755, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "DelveMeleeCold", "DelveMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "apply_azurite_debuff_on_hit_ms", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1.5, 2500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
แก้ไข
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.