碧藍毒蛛
幽魂Y
幽魂 取代Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
地區碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 碧藍礦坑, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 毒菌洞穴, 化石密叢, 化石密叢, 化石密叢, 化石密叢, 化石密叢, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 絕望深淵, 冰血魔域, 冰血魔域, 冰血魔域, 冰血魔域, 冰血魔域, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 熾岩狹縫, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 硫磺噴泉, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘
標籤beast, 法術, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
Packs
  • 幼蛛, 裂齒毒蛛, 碧藍毒蛛
  • 生命
    525%
    閃避
    +100%
    異常狀態臨界值
    525%
    抗性
    0 75 0 0
    傷害
    128%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 18
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMother
    等級
    68
    生命
    33,775
    護甲
    28,790
    閃避
    9,478
    能量護盾
    0
    傷害
    478
    法術傷害
    478
    命中
    290
    攻擊間隔
    1.755
    經驗值
    15,383
    異常狀態臨界值
    33,775
    冰緩
    107
    感電
    107
    易碎
    604
    焦灼
    107
    殘喘
    295
    DelveMeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 383–574
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    獲得 83.54% 物理傷害的冰冷傷害
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    造成 324.9487.3 物理傷害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法術, 範圍, 範圍法術, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 20 秒
    +8 秒基礎持續時間
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    冷卻時間: 8 秒
    當你承受來自擊中總傷害 20 時,觸發被輔助的法術
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMother"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    碧藍毒蛛
    野獸
    Azurite Widow
    幽魂Y
    標籤beast, 法術, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    生命
    360%
    閃避
    +100%
    異常狀態臨界值
    360%
    抗性
    0 75 0 0
    傷害
    128%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 18
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    DelveSpiderPacksMotherSpectre
    Metadata
    DelveSpiderPacksMotherSpectre
    等級
    68
    生命
    23,160
    護甲
    28,790
    閃避
    9,478
    能量護盾
    0
    傷害
    478
    法術傷害
    478
    命中
    290
    攻擊間隔
    1.755
    經驗值
    15,383
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    DelveMeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 383–574
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    獲得 83.54% 物理傷害的冰冷傷害
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    造成 324.9487.3 物理傷害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法術, 範圍, 範圍法術, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 20 秒
    +8 秒基礎持續時間
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]
    SSMDelveSpidersOnDamageTaken
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    冷卻時間: 8 秒
    當你承受來自擊中總傷害 20 時,觸發被輔助的法術
    alternate minion [575]
    monster no drops or experience [1]
    number of generic limited minions allowed [12]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre"] = {
        name = "Azurite Widow",
        life = 3.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
            "SSMDelveSpidersOnDamageTaken",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMDelveSpidersOnDamageTaken"] = {
        name = "SSMDelveSpidersOnDamageTaken",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "number_of_generic_limited_minions_allowed",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 575, -50, 100, 20, 12, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    碧藍毒蛛
    野獸
    Azurite Widow
    幽魂Y
    幽魂 取代Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpectre
    標籤beast, 法術, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider
    生命
    525%
    閃避
    +100%
    異常狀態臨界值
    525%
    抗性
    0 75 0 0
    傷害
    128%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 18
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    DelveSpiderPacksMother
    Metadata
    DelveSpiderPacksMotherSpawned_
    等級
    68
    生命
    33,775
    護甲
    28,790
    閃避
    9,478
    能量護盾
    0
    傷害
    478
    法術傷害
    478
    命中
    290
    攻擊間隔
    1.755
    經驗值
    15,383
    異常狀態臨界值
    33,775
    冰緩
    107
    感電
    107
    易碎
    604
    焦灼
    107
    殘喘
    295
    DelveMeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 383–574
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    獲得 83.54% 物理傷害的冰冷傷害
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelveSpiderProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    造成 324.9487.3 物理傷害
    base is projectile [1]
    monster projectile variation [57]
    DelveSpiderWeb
    法術, 範圍, 範圍法術, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 20 秒
    +8 秒基礎持續時間
    active skill area of effect radius +% final [-50]
    movement velocity while spider +% [50]
    phase through objects while spider [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    
    Timer
    {
    	time = 1.97
    
    	on_finish =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao );
    		Delay( 2,
    		{
    			PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    			AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		} );
    	"
    }
    
    Life
    {
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao, inert_01 );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk, Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawned.ao );
    		HideMeshSegment( abdomenShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    	"
    
    	on_death =
    	"
    		StartTimer();
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/general/spiders/spawn_swarm/spawn_swarm.ao,  );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );
    		HideMeshSegment( abdomenShape );
    	"
    }
    
    StateMachine
    {
    	on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    	create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksMotherSpawned_"] = {
        name = "Azurite Widow",
        life = 5.25,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.28,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "DelveSpiderProjectile",
            "DelveSpiderWeb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderProjectile"] = {
        name = "DelveSpiderProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 57, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderWeb"] = {
        name = "DelveSpiderWeb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "movement_velocity_while_spider_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "phase_through_objects_while_spider",
        },
        levels = {
            [1] = {8000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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