Syndicate Operative
Syndicate Hideout
SpectreY
Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_
AreaSyndicate Hideout
Tagsred_blood, templar, humanoid, human, not_str
+210%Life
20%Energy Shield From Life
+40%Evasion
210%Ailment Threshold
20 20 20 0Resistance
+113%Damage
100%Accuracy
5%Critical Strike Chance
130%Critical Strike Multiplier
6 ~ 6Attack Distance
0.6 SecondAttack Time
20%Damage Spread
150%Experience
100%Model Size
BetrayalSecretPoliceType
109,415Life
16,265Armour
11,368Evasion
21,883Energy Shield
2,030Damage
538Accuracy
0.6Attack Time
33,125Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
88,541Life
14,425Armour
10,651Evasion
17,708Energy Shield
1,811Damage
499Accuracy
0.6Attack Time
32,515Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
56,538Life
11,328Armour
9,334Evasion
11,308Energy Shield
1,438Damage
428Accuracy
0.6Attack Time
30,943Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
33,642Life
8,348Armour
7,886Evasion
6,728Energy Shield
1,073Damage
352Accuracy
0.6Attack Time
28,470Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
Melee90OnlyLastTarget TargetNear
Melee 3
EmptyActionAttack100ForceTargetEnemy TargetNotFar TargetIsPlayer IAmNotSpectre
EmptyActionAttack100ForceTargetEnemy TargetNotFar IAmSpectre
EmptyActionAttack3ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2"] = {
    name = "Syndicate Operative",
    life = 2.1,
    energyShield = 0.2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.2,
    attackTime = 0.6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalSecretPoliceCurveDagger1",
        "BetrayalSecretPoliceCurveDagger2",
        "BetrayalSecretPoliceCurveDagger3",
        "EmptyActionAttackSecretPoliceDaggers",
        "WalkEmergeBetrayal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger1"] = {
    name = "BetrayalSecretPoliceCurveDagger1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {-20, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {-20, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger2"] = {
    name = "BetrayalSecretPoliceCurveDagger2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {-10, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {-10, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger3"] = {
    name = "BetrayalSecretPoliceCurveDagger3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {0, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackSecretPoliceDaggers"] = {
    name = "EmptyActionAttackSecretPoliceDaggers",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.87,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
Syndicate Operative
SpectreY
Tagsred_blood, templar, humanoid, human, not_str
+210%Life
20%Energy Shield From Life
+40%Evasion
210%Ailment Threshold
20 20 20 0Resistance
+113%Damage
100%Accuracy
5%Critical Strike Chance
130%Critical Strike Multiplier
6 ~ 6Attack Distance
0.6 SecondAttack Time
20%Damage Spread
150%Experience
100%Model Size
BetrayalSecretPoliceType
109,415Life
16,265Armour
11,368Evasion
21,883Energy Shield
2,030Damage
538Accuracy
0.6Attack Time
33,125Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1624–2436
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 8.0808080808081% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
88,541Life
14,425Armour
10,651Evasion
17,708Energy Shield
1,811Damage
499Accuracy
0.6Attack Time
32,515Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1449–2173
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 9.0909090909091% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
56,538Life
11,328Armour
9,334Evasion
11,308Energy Shield
1,438Damage
428Accuracy
0.6Attack Time
30,943Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1150–1726
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 11.111111111111% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
33,642Life
8,348Armour
7,886Evasion
6,728Energy Shield
1,073Damage
352Accuracy
0.6Attack Time
28,470Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 858–1287
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 13.636363636364% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
19,943Life
6,127Armour
6,635Evasion
3,989Energy Shield
796Damage
290Accuracy
0.6Attack Time
25,638Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 637–955
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 637–955
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 16.161616161616% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 637–955
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 16.161616161616% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position

ghostlythrow
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 637–955
Critical Strike Chance: 5%
Attack Time: 0.6 Second
Deals 16.161616161616% less Damage
20% more Attack Speed
+50 to Melee Strike Range
base is projectile
lunaris glaive acceleration x [1500]
lunaris glaive angle [0]
projectile uses contact position

ghostlythrow
EmptyActionAttackSecretPoliceDaggers
cast time overrides attack duration
main hand base maximum attack distance [60]
Melee90OnlyLastTarget TargetNear
Melee 3
EmptyActionAttack100ForceTargetEnemy TargetNotFar TargetIsPlayer IAmNotSpectre
EmptyActionAttack100ForceTargetEnemy TargetNotFar IAmSpectre
EmptyActionAttack3ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_"] = {
    name = "Syndicate Operative",
    life = 2.1,
    energyShield = 0.2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.2,
    attackTime = 0.6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "BetrayalSecretPoliceCurveDagger1",
        "BetrayalSecretPoliceCurveDagger2",
        "BetrayalSecretPoliceCurveDagger3",
        "EmptyActionAttackSecretPoliceDaggers",
        "WalkEmergeBetrayal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger1"] = {
    name = "BetrayalSecretPoliceCurveDagger1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {-20, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {-20, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger2"] = {
    name = "BetrayalSecretPoliceCurveDagger2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {-10, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {-10, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalSecretPoliceCurveDagger3"] = {
    name = "BetrayalSecretPoliceCurveDagger3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "active_skill_attack_speed_+%_final",
        "melee_weapon_range_+",
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0, 1500, 20, 50, -50, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
        [2] = {0, 1500, 20, 50, 0, 0, levelRequirement = 100, statInterpolation = {1, 1, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackSecretPoliceDaggers"] = {
    name = "EmptyActionAttackSecretPoliceDaggers",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.87,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
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