密教偵探
人形
地區: 密教藏身處
Syndicate Operative
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_ |
地區 | 密教藏身處 |
標籤 | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
生命
210%
生命轉為護盾
20%
閃避
+40%
異常狀態臨界值
210%
抗性
20
20
20
0
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0.6 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
73
生命
22,790
護甲
42,661
閃避
5,633
能量護盾
0
傷害
569
法術傷害
569
命中
0
攻擊間隔
0.6
經驗值
17,082
異常狀態臨界值
22,790
冰緩
72
感電
72
易碎
408
焦灼
72
殘喘
199
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 455–683
暴擊率: 5%
攻擊間隔: 0.6 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 455–683
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 13.636363636364% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 455–683
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 13.636363636364% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 455–683
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 13.636363636364% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
攻擊
基本傷害: 455–683
暴擊率: 5%
攻擊間隔: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
密教偵探
人形
Syndicate Operative
幽魂 | Y |
---|---|
標籤 | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
生命
210%
生命轉為護盾
20%
閃避
+40%
異常狀態臨界值
210%
抗性
20
20
20
0
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0.6 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2Spectre_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,510
護甲
28,790
閃避
4,739
能量護盾
0
傷害
422
法術傷害
422
命中
0
攻擊間隔
0.6
經驗值
15,383
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
攻擊
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
密教偵探
人形
Syndicate Operative
幽魂 | Y |
---|---|
標籤 | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
生命
210%
生命轉為護盾
20%
閃避
+40%
異常狀態臨界值
210%
抗性
20
20
20
0
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0.6 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2Necropolis__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,510
護甲
28,790
閃避
4,739
能量護盾
0
傷害
422
法術傷害
422
命中
0
攻擊間隔
0.6
經驗值
15,383
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
攻擊, 範圍攻擊, 投射物, 可觸發
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
造成 16.161616161616% 更少傷害
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
20% 更多攻擊速度
+5 米近戰打擊距離
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
攻擊
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalSecretPolice2Necropolis__"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.