シンジケートの諜報員
人型
エリア: シンジケートの隠れ家
Syndicate Operative
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_ |
Area | シンジケートの隠れ家 |
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
ライフ
210%
Energy Shield From Life
20%
回避力
+40%
Ailment Threshold
210%
耐性
20 20 20 0
Damage
113%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
73
ライフ
22,790
アーマー
42,661
回避力
7,886
エナジーシールド
1,670
Damage
569
スペルダメージ
569
命中
352
Attack Time
0.6
経験値
17,082
Ailment Threshold
22,790
Chill
72
Shock
72
Brittle
408
Scorch
72
Sap
199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 455–683
クリティカル率: 5%
Attack Time: 0.6 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 455–683
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが13.636363636364%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 455–683
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが13.636363636364%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 455–683
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが13.636363636364%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
Attack
Base Damage: 455–683
クリティカル率: 5%
Attack Time: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
シンジケートの諜報員
人型
Syndicate Operative
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
ライフ
210%
Energy Shield From Life
20%
回避力
+40%
Ailment Threshold
210%
耐性
20 20 20 0
Damage
113%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
13,510
アーマー
28,790
回避力
6,635
エナジーシールド
1,225
Damage
422
スペルダメージ
422
命中
290
Attack Time
0.6
経験値
15,383
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
Attack
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPolice2Spectre_"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
シンジケートの諜報員
人型
Syndicate Operative
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
ライフ
210%
Energy Shield From Life
20%
回避力
+40%
Ailment Threshold
210%
耐性
20 20 20 0
Damage
113%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BetrayalSecretPolice
Metadata
BetrayalSecretPolice2Necropolis__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
13,510
アーマー
28,790
回避力
6,635
エナジーシールド
1,225
Damage
422
スペルダメージ
422
命中
290
Attack Time
0.6
経験値
15,383
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceCurveDagger1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-20]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
lunaris glaive angle [-10]
projectile uses contact position [1]
BetrayalSecretPoliceCurveDagger3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
ダメージが16.161616161616%低下する
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
アタックスピードが20%上昇する
近接ストライク距離 +5m
base is projectile [1]
lunaris glaive acceleration x [1500]
projectile uses contact position [1]
EmptyActionAttackSecretPoliceDaggers
Attack
Base Damage: 338–507
クリティカル率: 5%
Attack Time: 0.6 秒
cast time overrides attack duration [1]
main hand base maximum attack distance [60]
main hand base maximum attack distance [60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalSecretPolice2Necropolis__"] = { name = "Syndicate Operative", life = 2.1, energyShield = 0.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceCurveDagger1", "BetrayalSecretPoliceCurveDagger2", "BetrayalSecretPoliceCurveDagger3", "EmptyActionAttackSecretPoliceDaggers", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger1"] = { name = "BetrayalSecretPoliceCurveDagger1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -20, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -20, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger2"] = { name = "BetrayalSecretPoliceCurveDagger2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, -10, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, -10, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceCurveDagger3"] = { name = "BetrayalSecretPoliceCurveDagger3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "melee_weapon_range_+", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-50, 1500, 20, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 1500, 20, 50, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackSecretPoliceDaggers"] = { name = "EmptyActionAttackSecretPoliceDaggers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "cast_time_overrides_attack_duration", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }