シンジケートの狙撃手
人型
エリア: シンジケートの研究所, シンジケートの隠れ家
Syndicate Marksman
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre |
Area | シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの隠れ家, シンジケートの隠れ家, シンジケートの隠れ家 |
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Packs |
ライフ
125%
アーマー
+100%
回避力
+20%
Ailment Threshold
125%
耐性
0 40 0 0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
78
ライフ
22,798
アーマー
125,868
回避力
8,000
エナジーシールド
0
Damage
844
スペルダメージ
844
命中
428
Attack Time
0.975
経験値
15,471
Ailment Threshold
22,798
Chill
72
Shock
72
Brittle
408
Scorch
72
Sap
199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
キャストタイム: 1.47 秒
クールダウン時間: 10 秒
アタックダメージが25%上昇する
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 675–1013
クリティカル率: 5%
Attack Time: 0.975 秒
ダメージが80%低下する
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 675–1013
クリティカル率: 5%
Attack Time: 0.975 秒
強力な一撃で敵を打ち倒す。
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRanged"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
シンジケートの狙撃手
人型
Syndicate Marksman
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre |
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
ライフ
250%
アーマー
+100%
回避力
+20%
Ailment Threshold
250%
耐性
0 40 0 0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
BetrayalBlackguardRangedCartGuard
Metadata
BetrayalOriathBlackguardRangedCartGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
16,083
アーマー
57,580
回避力
5,687
エナジーシールド
0
Damage
467
スペルダメージ
467
命中
290
Attack Time
0.975
経験値
12,819
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
キャストタイム: 1.47 秒
クールダウン時間: 10 秒
アタックダメージが25%上昇する
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
ダメージが80%低下する
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
強力な一撃で敵を打ち倒す。
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedCartGuard"] = { name = "Syndicate Marksman", life = 2.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
シンジケートの狙撃手
人型
Syndicate Marksman
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
ライフ
125%
アーマー
+100%
回避力
+20%
Ailment Threshold
125%
耐性
0 40 0 0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRangedSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,042
アーマー
57,580
回避力
5,687
エナジーシールド
0
Damage
467
スペルダメージ
467
命中
290
Attack Time
0.975
経験値
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
キャストタイム: 1.47 秒
クールダウン時間: 10 秒
アタックダメージが25%上昇する
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
ダメージが80%低下する
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
強力な一撃で敵を打ち倒す。
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
シンジケートの狙撃手
人型
Syndicate Marksman
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood |
Packs |
ライフ
125%
アーマー
+100%
回避力
+20%
Ailment Threshold
125%
耐性
0 40 0 0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRangedNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,042
アーマー
57,580
回避力
5,687
エナジーシールド
0
Damage
467
スペルダメージ
467
命中
290
Attack Time
0.975
経験値
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
キャストタイム: 1.47 秒
クールダウン時間: 10 秒
アタックダメージが25%上昇する
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
アタックスピードが33%低下する
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
ダメージが80%低下する
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.975 秒
強力な一撃で敵を打ち倒す。
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalOriathBlackguardRangedNecropolis"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.