Syndicate Marksman
มนุษย์
ด่าน: ห้องวิจัยขององค์กร, ที่ซ่อนองค์กร
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre |
Area | ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ห้องวิจัยขององค์กร, ที่ซ่อนองค์กร, ที่ซ่อนองค์กร, ที่ซ่อนองค์กร |
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Packs |
พลังชีวิต
125%
ค่าเกราะ
+100%
การหลบหลีก
+20%
Ailment Threshold
125%
ค่าต้านทาน
0 40 0 0
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
78
พลังชีวิต
22,798
ค่าเกราะ
125,868
การหลบหลีก
8,000
โล่พลังงาน
0
Damage
844
ความเสียหายเวท
844
ความแม่นยำ
428
Attack Time
0.975
ค่าประสบการณ์
15,471
Ailment Threshold
22,798
Chill
72
Shock
72
Brittle
408
Scorch
72
Sap
199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
เวลาร่าย: 1.47 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 675–1013
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
สร้างความเสียหาย ลดลง อีก 80%
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 675–1013
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRanged"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Syndicate Marksman
มนุษย์
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre |
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
พลังชีวิต
250%
ค่าเกราะ
+100%
การหลบหลีก
+20%
Ailment Threshold
250%
ค่าต้านทาน
0 40 0 0
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
BetrayalBlackguardRangedCartGuard
Metadata
BetrayalOriathBlackguardRangedCartGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,083
ค่าเกราะ
57,580
การหลบหลีก
5,687
โล่พลังงาน
0
Damage
467
ความเสียหายเวท
467
ความแม่นยำ
290
Attack Time
0.975
ค่าประสบการณ์
12,819
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
เวลาร่าย: 1.47 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
สร้างความเสียหาย ลดลง อีก 80%
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedCartGuard"] = { name = "Syndicate Marksman", life = 2.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Syndicate Marksman
มนุษย์
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
พลังชีวิต
125%
ค่าเกราะ
+100%
การหลบหลีก
+20%
Ailment Threshold
125%
ค่าต้านทาน
0 40 0 0
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRangedSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,042
ค่าเกราะ
57,580
การหลบหลีก
5,687
โล่พลังงาน
0
Damage
467
ความเสียหายเวท
467
ความแม่นยำ
290
Attack Time
0.975
ค่าประสบการณ์
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
เวลาร่าย: 1.47 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
สร้างความเสียหาย ลดลง อีก 80%
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardRangedSpectre"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Syndicate Marksman
มนุษย์
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood |
Packs |
พลังชีวิต
125%
ค่าเกราะ
+100%
การหลบหลีก
+20%
Ailment Threshold
125%
ค่าต้านทาน
0 40 0 0
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 40
Attack Time
0.975 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
BetrayalBlackguardRanged
Metadata
BetrayalOriathBlackguardRangedNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,042
ค่าเกราะ
57,580
การหลบหลีก
5,687
โล่พลังงาน
0
Damage
467
ความเสียหายเวท
467
ความแม่นยำ
290
Attack Time
0.975
ค่าประสบการณ์
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
DeceleratingProjectileBetrayalScout
Spell, Projectile, Triggerable
เวลาร่าย: 1.47 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
ลดความเร็วในการโจมตี อีก 33%
base is projectile [1]
skill visual scale +% [-30]
BetrayalBlackguardProjectileShards
Attack, Triggerable
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
สร้างความเสียหาย ลดลง อีก 80%
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
BetrayalSkeletonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 374–560
โอกาสคริติคอล: 5%
Attack Time: 0.975 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
arrow projectile variation [5]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill visual scale +% [-30]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { main_hand_unarmed_type = "Bow" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalOriathBlackguardRangedNecropolis"] = { name = "Syndicate Marksman", life = 1.25, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 0.975, attackRange = 40, accuracy = 1, skillList = { "BetrayalSkeletonMelee", "BetrayalBlackguardProjectileShards", "WalkEmergeBetrayal", "DeceleratingProjectileBetrayalScout", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalSkeletonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_visual_scale_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {5, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalBlackguardProjectileShards"] = { name = "BetrayalBlackguardProjectileShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileBetrayalScout"] = { name = "DeceleratingProjectileBetrayalScout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.47, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {-33, -30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.