シンジケートの斬首人
Syndicate Beheader
SpectreY
Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre
Areaシンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの研究所, シンジケートの隠れ家, シンジケートの隠れ家
Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Packs
  • シンジケートの執行者, シンジケートの用心棒, シンジケートの斬首人
  • シンジケートの用心棒, シンジケートの斬首人, シンジケートの狙撃手
  • シンジケートの隠れ家: シンジケートの用心棒, シンジケートの斬首人, シンジケートの執行者, シンジケートの狙撃手
  • シンジケートの隠れ家: シンジケートの用心棒, シンジケートの斬首人, シンジケートの執行者, シンジケートの狙撃手
  • シンジケートの隠れ家: シンジケート・コンデュイット, シンジケートの用心棒, シンジケートの斬首人, シンジケートの狙撃手
  • シンジケートの隠れ家: シンジケートの製作者, シンジケートの用心棒, シンジケートの斬首人, シンジケートの狙撃手
  • ライフ
    156%
    防具
    +10%
    回避力
    +30%
    Ailment Threshold
    156%
    耐性
    20 20 20 0
    Damage
    125%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    経験値
    125%
    Model Size
    91%
    Type
    BetrayalBlackguard2h
    Metadata
    BetrayalOriathBlackguardMelee2
    レベル
    78
    ライフ
    28,451
    防具
    69,227
    回避力
    8,667
    エナジーシールド
    0
    Damage
    844
    スペルダメージ
    844
    命中
    428
    Attack Time
    1.17
    経験値
    15,471
    Ailment Threshold
    28,451
    Chill
    90
    Shock
    90
    Brittle
    509
    Scorch
    90
    Sap
    249
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 675–1013
    クリティカル率: 5%
    Attack Time: 1.17 秒
    強力な一撃で敵を打ち倒す。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    Attack, Area, Multistrikeable, Melee, Slam, Totemable
    サンダー
    Base Damage: 675–1013
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.17 秒
    クールダウン時間: 6 秒
    メイス、セプター、斧またはスタッフにより地面を叩きつけ隆起のうねりを作り、前方の範囲内の敵にダメージを与える。そのうねりの攻撃を受けた敵は円状に衝撃波を放ち、周囲の敵にダメージを与える。
    アタックダメージが40%低下する
    アタックスピードが45%低下する
    衝撃波の与えるダメージが85%低下する
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Stats
    {
    	set_cannot_gain_charges = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2"] = {
        name = "Syndicate Beheader",
        life = 1.56,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    シンジケートの斬首人
    人型
    Syndicate Beheader
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
    ライフ
    313%
    防具
    +10%
    回避力
    +30%
    Ailment Threshold
    313%
    耐性
    20 20 20 0
    Damage
    125%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    経験値
    125%
    Model Size
    91%
    Type
    BetrayalBlackguard2hCartGuard
    Metadata
    BetrayalOriathBlackguardMelee2CartGuard
    レベル
    68
    ライフ
    20,136
    防具
    31,669
    回避力
    6,161
    エナジーシールド
    0
    Damage
    467
    スペルダメージ
    467
    命中
    290
    Attack Time
    1.17
    経験値
    12,819
    Ailment Threshold
    20,136
    Chill
    64
    Shock
    64
    Brittle
    360
    Scorch
    64
    Sap
    176
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 374–560
    クリティカル率: 5%
    Attack Time: 1.17 秒
    強力な一撃で敵を打ち倒す。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    Attack, Area, Multistrikeable, Melee, Slam, Totemable
    サンダー
    Base Damage: 374–560
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.17 秒
    クールダウン時間: 6 秒
    メイス、セプター、斧またはスタッフにより地面を叩きつけ隆起のうねりを作り、前方の範囲内の敵にダメージを与える。そのうねりの攻撃を受けた敵は円状に衝撃波を放ち、周囲の敵にダメージを与える。
    アタックダメージが40%低下する
    アタックスピードが45%低下する
    衝撃波の与えるダメージが85%低下する
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2CartGuard"] = {
        name = "Syndicate Beheader",
        life = 3.13,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    シンジケートの斬首人
    人型
    Syndicate Beheader
    SpectreY
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
    ライフ
    156%
    防具
    +10%
    回避力
    +30%
    Ailment Threshold
    156%
    耐性
    20 20 20 0
    Damage
    125%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    経験値
    125%
    Model Size
    91%
    Type
    BetrayalBlackguard2h
    Metadata
    BetrayalOriathBlackguardMelee2Spectre
    レベル
    68
    ライフ
    10,036
    防具
    31,669
    回避力
    6,161
    エナジーシールド
    0
    Damage
    467
    スペルダメージ
    467
    命中
    290
    Attack Time
    1.17
    経験値
    12,819
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 374–560
    クリティカル率: 5%
    Attack Time: 1.17 秒
    強力な一撃で敵を打ち倒す。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    Attack, Area, Multistrikeable, Melee, Slam, Totemable
    サンダー
    Base Damage: 374–560
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.17 秒
    クールダウン時間: 6 秒
    メイス、セプター、斧またはスタッフにより地面を叩きつけ隆起のうねりを作り、前方の範囲内の敵にダメージを与える。そのうねりの攻撃を受けた敵は円状に衝撃波を放ち、周囲の敵にダメージを与える。
    アタックダメージが40%低下する
    アタックスピードが45%低下する
    衝撃波の与えるダメージが85%低下する
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre"] = {
        name = "Syndicate Beheader",
        life = 1.56,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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