密教斬首者
Syndicate Beheader
幽魂Y
幽魂 取代Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre
地區密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教實驗室, 密教藏身處, 密教藏身處
標籤cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
Packs
  • 密教執法官, 密教保鑣, 密教斬首者
  • 密教保鑣, 密教斬首者, 密教射手
  • 密教藏身處: 密教保鑣, 密教斬首者, 密教執法官, 密教射手
  • 密教藏身處: 密教保鑣, 密教斬首者, 密教執法官, 密教射手
  • 密教藏身處: 密教管道, 密教保鑣, 密教斬首者, 密教射手
  • 密教藏身處: 密教偽工, 密教保鑣, 密教斬首者, 密教射手
  • 生命
    156%
    護甲
    +10%
    閃避
    +30%
    異常狀態臨界值
    156%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 16
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    91%
    類型
    BetrayalBlackguard2h
    Metadata
    BetrayalOriathBlackguardMelee2
    等級
    78
    生命
    28,451
    護甲
    69,227
    閃避
    8,667
    能量護盾
    0
    傷害
    844
    法術傷害
    844
    命中
    428
    攻擊間隔
    1.17
    經驗值
    15,471
    異常狀態臨界值
    28,451
    冰緩
    90
    感電
    90
    易碎
    509
    焦灼
    90
    殘喘
    249
    BetrayalLabMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    攻擊, 範圍, 攻擊可重複, 近戰, Slam, 圖騰技能
    大地震擊
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊傷害: 60%
    攻擊間隔: 1.17 秒
    冷卻時間: 6 秒
    使用你的錘、斧或長杖重擊地面,在你前方製造出一道破碎地面對敵人造成傷害。被破碎地面擊中的敵人周圍將會產生能對其他敵人造成傷害的衝擊波。
    造成 40% 更少攻擊傷害
    45% 更少攻擊速度
    衝擊波造成 85% 更少傷害
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Stats
    {
    	set_cannot_gain_charges = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2"] = {
        name = "Syndicate Beheader",
        life = 1.56,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    密教斬首者
    人形
    Syndicate Beheader
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre
    標籤cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
    生命
    313%
    護甲
    +10%
    閃避
    +30%
    異常狀態臨界值
    313%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 16
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    91%
    類型
    BetrayalBlackguard2hCartGuard
    Metadata
    BetrayalOriathBlackguardMelee2CartGuard
    等級
    68
    生命
    20,136
    護甲
    31,669
    閃避
    6,161
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    290
    攻擊間隔
    1.17
    經驗值
    12,819
    異常狀態臨界值
    20,136
    冰緩
    64
    感電
    64
    易碎
    360
    焦灼
    64
    殘喘
    176
    BetrayalLabMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    攻擊, 範圍, 攻擊可重複, 近戰, Slam, 圖騰技能
    大地震擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊傷害: 60%
    攻擊間隔: 1.17 秒
    冷卻時間: 6 秒
    使用你的錘、斧或長杖重擊地面,在你前方製造出一道破碎地面對敵人造成傷害。被破碎地面擊中的敵人周圍將會產生能對其他敵人造成傷害的衝擊波。
    造成 40% 更少攻擊傷害
    45% 更少攻擊速度
    衝擊波造成 85% 更少傷害
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2CartGuard"] = {
        name = "Syndicate Beheader",
        life = 3.13,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    密教斬首者
    人形
    Syndicate Beheader
    幽魂Y
    標籤cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
    生命
    156%
    護甲
    +10%
    閃避
    +30%
    異常狀態臨界值
    156%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 16
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    91%
    類型
    BetrayalBlackguard2h
    Metadata
    BetrayalOriathBlackguardMelee2Spectre
    等級
    68
    生命
    10,036
    護甲
    31,669
    閃避
    6,161
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    290
    攻擊間隔
    1.17
    經驗值
    12,819
    異常狀態臨界值
    10,036
    冰緩
    32
    感電
    32
    易碎
    180
    焦灼
    32
    殘喘
    88
    BetrayalLabMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalOriathSunder
    攻擊, 範圍, 攻擊可重複, 近戰, Slam, 圖騰技能
    大地震擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊傷害: 60%
    攻擊間隔: 1.17 秒
    冷卻時間: 6 秒
    使用你的錘、斧或長杖重擊地面,在你前方製造出一道破碎地面對敵人造成傷害。被破碎地面擊中的敵人周圍將會產生能對其他敵人造成傷害的衝擊波。
    造成 40% 更少攻擊傷害
    45% 更少攻擊速度
    衝擊波造成 85% 更少傷害
    active skill area of effect radius +% final [-50]
    firestorm base area of effect +% [120]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre"] = {
        name = "Syndicate Beheader",
        life = 1.56,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalOriathSunder",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathSunder"] = {
        name = "Sunder",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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