Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre |
Area | 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 실험실, 연합의 은신처, 연합의 은신처 |
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Packs |
생명력
156%
방어도
+100%
회피
+30%
Ailment Threshold
156%
저항
20 20 20 0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
경험치
125%
Model Size
91%
Type
BetrayalBlackguard2h
Metadata
BetrayalOriathBlackguardMelee2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
78
생명력
28,451
방어도
125,868
회피
8,667
에너지 보호막
0
Damage
844
주문 피해
844
정확도
428
Attack Time
1.17
경험치
15,471
Ailment Threshold
28,451
Chill
90
Shock
90
Brittle
509
Scorch
90
Sap
249
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalLabMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 675–1013
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
damage vs tiki totems +% [-85]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalOriathSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
산산조각
Base Damage: 675–1013
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.17 초
재사용 대기시간: 6 초
철퇴나 셉터, 도끼, 지팡이로 지면을 강타하면 부서진 지면이 파도를 일으키며 전방의 적들에게 피해를 줍니다. 파도에 맞은 적들은 원형의 충격파를 방출하여 주변의 적들에게 피해를 줍니다.
주는 공격 피해 40% 감폭
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Stats { set_cannot_gain_charges = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao" preload_buff_visual = "betrayal_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2"] = { name = "Syndicate Beheader", life = 1.56, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "BetrayalLabMelee", "BetrayalOriathSunder", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalLabMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_vs_tiki_totems_+%", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalOriathSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
연합 망나니
인간형
Syndicate Beheader
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre |
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
생명력
313%
방어도
+100%
회피
+30%
Ailment Threshold
313%
저항
20 20 20 0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
경험치
125%
Model Size
91%
Type
BetrayalBlackguard2hCartGuard
Metadata
BetrayalOriathBlackguardMelee2CartGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
20,136
방어도
57,580
회피
6,161
에너지 보호막
0
Damage
467
주문 피해
467
정확도
290
Attack Time
1.17
경험치
12,819
Ailment Threshold
20,136
Chill
64
Shock
64
Brittle
360
Scorch
64
Sap
176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalLabMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
damage vs tiki totems +% [-85]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalOriathSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
산산조각
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.17 초
재사용 대기시간: 6 초
철퇴나 셉터, 도끼, 지팡이로 지면을 강타하면 부서진 지면이 파도를 일으키며 전방의 적들에게 피해를 줍니다. 파도에 맞은 적들은 원형의 충격파를 방출하여 주변의 적들에게 피해를 줍니다.
주는 공격 피해 40% 감폭
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience" Render { //turn_duration = 0.35 } Monster { } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao" preload_buff_visual = "betrayal_banner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2CartGuard"] = { name = "Syndicate Beheader", life = 3.13, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "BetrayalLabMelee", "BetrayalOriathSunder", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalLabMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_vs_tiki_totems_+%", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalOriathSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
연합 망나니
인간형
Syndicate Beheader
Spectre | Y |
---|---|
Tags | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
생명력
156%
방어도
+100%
회피
+30%
Ailment Threshold
156%
저항
20 20 20 0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 16
Attack Time
1.17 Second
Damage Spread
±20%
경험치
125%
Model Size
91%
Type
BetrayalBlackguard2h
Metadata
BetrayalOriathBlackguardMelee2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,036
방어도
57,580
회피
6,161
에너지 보호막
0
Damage
467
주문 피해
467
정확도
290
Attack Time
1.17
경험치
12,819
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalLabMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
damage vs tiki totems +% [-85]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalOriathSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
산산조각
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 60%
Attack Time: 1.17 초
재사용 대기시간: 6 초
철퇴나 셉터, 도끼, 지팡이로 지면을 강타하면 부서진 지면이 파도를 일으키며 전방의 적들에게 피해를 줍니다. 파도에 맞은 적들은 원형의 충격파를 방출하여 주변의 적들에게 피해를 줍니다.
주는 공격 피해 40% 감폭
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
공격 속도 45% 감폭
충격파가 주는 피해 85% 감폭
active skill area of effect radius +% final [-50]
firestorm base area of effect +% [120]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMelee2Spectre"] = { name = "Syndicate Beheader", life = 1.56, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "BetrayalLabMelee", "BetrayalOriathSunder", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalLabMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_vs_tiki_totems_+%", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalOriathSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-85, -45, 120, -50, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }