Dialogue /122
怪物 | Cue | Dialogue |
---|---|---|
瓦里西 | PrimaryDefenderStartsFight | 又一個不滿意死亡的人…就這樣吧。 |
瓦里西 | PrimaryDefenderStartsFight | 你似乎擁有一樣多的勇敢和愚蠢。 |
瓦里西 | PrimaryDefenderStartsFight | 你越來越討人厭了。 |
瓦里西 | PrimaryDefenderStartsFight | 你來早了!不管怎樣…鬆散的線必須被割斷。 |
瓦里西 | PrimaryDefenderStartsFight | 我們無法容忍自私的不滿。 |
瓦里西 | PrimaryDefenderStartsFight | 流亡者,別擔心,我不會將你送至相同監禁的羞辱。死亡很快就會帶走你了。 |
瓦里西 | PrimaryDefenderStartsFight | 流亡者,你那麼快就忘記我們的承諾嗎?太失望了。 |
瓦里西 | PrimaryDefenderStartsFight | 我的良心還是嗜血、不滿。很快我的武器就會滿足他。 |
瓦里西 | PrimaryDefenderStartsFight | 我已經體驗夠多死亡了。我寧願待在這。 |
瓦里西 | PrimaryDefenderStartsFight | 我早知道你是蠢蛋,但你持續讓我失望。 |
瓦里西 | PrimaryDefenderStartsFight | 我會報答你十倍的痛苦! |
瓦里西 | PrimaryDefenderStartsFight | 我看到你體內波動的能量。我會讓它自由的。 |
瓦里西 | PrimaryDefenderStartsFight | 我從虛空回來。並帶回來了一塊。 |
瓦里西 | PrimaryDefenderStartsFight | 我又活過來了。瘋狂還沒抓住你的心智嗎? |
瓦里西 | PrimaryDefenderStartsFight | 死亡的惡臭...你很快就會臭氣熏天。 |
瓦里西 | SafehouseLeaderIntro | 流亡者,你與我們變得如使糾結。是時候做個了斷了。 |
瓦里西 | SecondaryDefenderArrival | 你無法用一條線就織成地毯。 |
瓦里西 | SecondaryDefenderArrival | 我們不能讓我們的貨物落入不服的人之手。 |
瓦里西 | SecondaryDefenderArrival | 沒有一絲不苟。 |
瓦里西 | SecondaryDefenderArrival | 讓我們保持專業。快速且簡潔。 |
瓦里西 | SecondaryDefenderArrival | 要保持技能精進。不是針對你。 |
瓦里西 | SecondaryDefenderArrival | 向我展現你永不會閉嘴談論你祖先的那種精神吧。 |
瓦里西 | SecondaryDefenderArrival | 托菈,你或許很粗魯或不潔,但我喜歡你狩獵的方式。 |
瓦里西 | SecondaryDefenderArrival | 瓦甘,文明點。快點殺了他們。 |
瓦里西 | SecondaryDefenderArrival | 格拉維奇,我有點想親手殺了你 -- 但還不是時候。 |
瓦里西 | SecondaryDefenderArrival | 愛斯林,讓我看看你的實力吧。 |
瓦里西 | SecondaryDefenderArrival | 讓我們殺了這個自私的反抗者。 |
瓦里西 | SecondaryDefenderArrival | 流亡者,你覺得會那麼簡單嗎? |
瓦里西 | SecondaryDefenderArrival | 我所有的一絲布狗都裝箱了。多方便。 |
瓦里西 | SecondaryDefenderArrival | 壞蘋果必須被摘掉和處理。 |
瓦里西 | SecondaryDefenderArrival | 老天啊,那麼混亂。你知道我討厭混亂。 |
瓦里西 | SecondaryDefenderArrival | 沒 有 一 絲 不 苟。 |
瓦里西 | SecondaryDefenderArrival | 里歐,若有任何安慰的話,我不希望你不戰而死。 |
瓦里西 | SecondaryDefenderArrival | 你盲從的眼睛欺騙了你。別擔心,我會幫你把他們摳出來。 |
瓦里西 | SecondaryDefenderArrival | 普蘭德斯,就把它當作是兄弟來討舊債吧。 |
瓦里西 | SecondaryDefenderArrival | 格拉維奇,拜託向我求饒吧,這樣我就可以開心的拒絕你。 |
瓦里西 | SecondaryDefenderArrival | 愛斯林,你蔑視人生最美好的時刻。死者值得尊敬。 |
瓦里西 | SecondaryDefenderArrival | 真幸運,所有我鬆散的線都在同一個地方! |
瓦里西 | ReplyToSecondaryDefenderArrival | 你這自私的反抗者。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 你遲到了。你知道我多麼討厭遲到。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 又一個鬆散的線需要被剪斷。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 不管怎樣,你是我下個目標。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 公平?我必須讓你一肢手才算公平。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 我想我會放棄。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 有什麼比生死循環更為自然?我只是在幫忙。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 我告訴過你不要那樣叫我。現在我要讓你叫不出來。 |
瓦里西 | ReplyToSecondaryDefenderArrival | 喔,將軍,死亡不是我的武器。它是我最親近的夥伴。讓我向你介紹它吧! |
瓦里西 | ReplyToSecondaryDefenderArrival | 你會讓我知道最不愉快的標誌。 |
瓦里西 | SecondaryDefenderArrival | 我們一起編織的暴力會有多美麗呢。 |
瓦里西 | SecondaryDefenderArrival | 來吧,高尚的盟友。讓我們一起減少這種錯誤。 |
瓦里西 | SecondaryDefenderArrival | 多有教化的夥伴啊。真愉快。 |
瓦里西 | SecondaryDefenderArrival | 優雅和有教養。流亡者,享受它吧。 |
瓦里西 | SecondaryDefenderArrival | 艾爾雷恩,戰戰都像你,只會聽從我的指揮。 |
瓦里西 | SecondaryDefenderArrival | 我想我可以依靠你做一些切割,是嗎? |
瓦里西 | SecondaryDefenderArrival | 這次你為殺手工作。我真愛諷刺。 |
瓦里西 | SecondaryDefenderArrival | 卡麥歷亞,你的命令很簡單。殺光他們。 |
瓦里西 | SecondaryDefenderArrival | 這種狀況需要少點暴力,多點智慧。 |
瓦里西 | SecondaryDefenderArrival | 看來這種狀況需要些弱智。 |
瓦里西 | KillPlayer | 簡潔不錯的擊殺。 |
瓦里西 | KillPlayer | 我喜歡整潔的結局。 |
瓦里西 | KillPlayer | 祕密就是祕密。 |
瓦里西 | KillPlayer | 真丟人。我寧願喜歡那個反派。 |
瓦里西 | Escape | 流亡者,就當作是警告吧。 |
瓦里西 | Escape | 我們更接近烏托邦了。 |
瓦里西 | Escape | 必要的損失。 |
瓦里西 | Defeated | 在我自己的牆內...被擊敗了… |
瓦里西 | Defeated | 代價昂貴的錯誤。 |
瓦里西 | Defeated | 真不文明… |
瓦里西 | Defeated | 非常失望。 |
瓦里西 | Defeated | 或許我在監獄中的時光比我預期的影響更大。 |
瓦里西 | Defeated | 我…想要你的另一個時期… |
瓦里西 | Defeated | 我之前是個傻子才跟你一起工作。 |
瓦里西 | Defeated | 我曾面對死亡…再一次又如何? |
瓦里西 | Defeated | 你!你精進了! |
瓦里西 | Defeated | 真不優雅… |
瓦里西 | Defeated | 被我自私打敗。真屈辱。 |
瓦里西 | OfferBargain | 即使像你一樣的蠢蛋都看的出來你佔了上風。你想怎樣? |
瓦里西 | OfferBargain | 若你殺了我,其他人就會接手我的位置,而你會將你自己變成箭靶子。聰明的人會在密教中撒下忠誠的種子。低語一個名字,他們很快就會出現在我身旁了。 |
瓦里西 | OfferBargain | 殺了我不會讓你更靠近你寶貴的文物。我甚至不知道他們被藏到哪去,但我可能知道誰做的,我知道如何討好他們。前提是你要放了我。 |
瓦里西 | OfferBargain | 對我來說沒有什麼工作值得丟掉性命,尤其是這項工作。我有個提議,我 -- 活著 -- 離開並找到更適合我性格的任務。當然,作為交換我也會提供些什麼。你覺得呢? |
瓦里西 | OfferBargain | 我可以看出你很想要砍下我的頭。別呀。我會讓我自己離開 -- 離開這個密教 -- 而我不會再回來的。 |
瓦里西 | OfferBargain | 流亡者,戰爭不是在戰場上獲得勝利。它們都是在昏暗的房間、地圖外和卷宗裡獲勝。我手上或許握有對你有價值的資訊。讓我活著離開,這些資訊就是你的了。 |
瓦里西 | OfferBargain | 密教中不僅僅是群志同道合的人。我們有個非常有錢的捐助者,如果他看到我死了的話一定會很傷心,但若我提供你補償,你可以假裝沒看見我嗎。 |
瓦里西 | BarginAccepted | 我知道你很精明。考慮一下吧。 |
瓦里西 | BarginAccepted | 這麼說定了。但如果我們之間的對話傳到別人耳中,我一定會把你舌頭砍掉。 |
瓦里西 | BarginAccepted | 聰明的決定。我希望我們能再次相遇。 |
瓦里西 | BarginAccepted | 那我走了。希望我不會再陷入這種混亂了。 |
瓦里西 | BarginAccepted | 我們之間是很錯綜複雜的。我很好奇…這些資訊你要怎麼處理。 |
瓦里西 | BarginAccepted | 沒有那麼划算的交易。 |
瓦里西 | OfferBetrayal | 流亡者,我的直屬上司有許多秘密。這些秘密都會讓你胃疼。我該向剩下的密教成員揭開這些秘密嗎,公諸於世後我相信我這位「受人景仰」的長官一定會被降職至更加卑微的位階,他們對你的壓迫就會更少了。即使我們是殺手,但不是所有人都是禽獸。 |
瓦里西 | OfferBetrayal | 我明白了,我們之所以失敗是因為其他密教成員的算計,你讓我離開的話,我會查明清楚的。參與的人將會受到處分,而我會被嘉獎。密教並不遵從忠心,他們只在乎結果,而如今,他們並沒有獲得結果。 |
瓦里西 | OfferBetrayal | 若你想要這口血,我提出交易。釋放我,我會另謀出路。我對我密教的兄弟沒有忠心可言。我的生命有比其他密教成員來的有價值嗎? |
瓦里西 | OfferBetrayal | 你著迷於皇冠。永恆不朽。予生者。我看清其中的貓膩了。只有情報可以讓你更加靠近你的目的。我手中的情報,都是今日在此從他人口中取得。流亡者,這些情報對你有多重要呢? |
瓦里西 | OfferBetrayal | 信仰或是衰老,腐蝕了貓膩的心智。他在夢中囈語著東西…他們讓我看起來非常虔誠。 |
瓦里西 | OfferBetrayal | 我想我不需要提醒你小傑納斯在此做了什麼吧。我想你會找到適當的處分的。 |
瓦里西 | OfferBetrayal | 少數人比格拉維奇更值得背叛。但我不是其中一個。 |
瓦里西 | OfferBetrayal | 領主喬恩在他兄弟「神秘的」死亡後背他的家鄉驅除。意涵很明顯了吧。 |
瓦里西 | OfferBetrayal | 沒錯,我是個刺客,但愛斯林是個更可怕的東西。 |
瓦里西 | OfferBetrayal | 我們來做筆交易吧。 |
瓦里西 | OfferExecute | 如果你認為我要說或對你那可悲的理念做什麼,那你就大錯特錯不要來了。 |
瓦里西 | OfferExecute | 我很快就會死了,但我也不會拋下我對密教的忠誠。 |
瓦里西 | OfferExecute | 反抗者,我知道你想要從我這拿到什麼。但只要密教仍關注著我們,我就什麼都不會給你。 |
瓦里西 | OfferExecute | 我寧願在這裡腐爛,也不願在那些骯髒、不文明的牢房裡。 |
瓦里西 | ReplyToBetrayalAccepted | 那真是令人失望。 |
瓦里西 | ReplyToBetrayalAccepted | 女獵人,我一直只是一個完美的紳士 -- 至少在妳面前。 |
瓦里西 | ReplyToBetrayalAccepted | 瓦甘,很久之前我們就該擺脫你了。 |
瓦里西 | ReplyToBetrayalAccepted | 一日叛徒、終身叛徒。 |
瓦里西 | ReplyToBetrayalAccepted | 將軍,為此我會讓你自由。 |
瓦里西 | ReplyToBetrayalAccepted | 領主,不是我殺了你的兄弟。但我想你應該很清楚。 |
瓦里西 | ReplyToBetrayalAccepted | 我的報應會很迅速、無形和痛苦。 |
瓦里西 | Interrogated | 你要從我嘴裡套出這些話。 |
瓦里西 | Interrogated | 殘酷。相當殘酷。 |
瓦里西 | Interrogated | 什麼?我以為你是講理的。 |
瓦里西 | ReplyToExecution | 真浪費。 |
瓦里西 | ReplyToExecution | 至少它很快。 |
瓦里西 | ReplyToExecution | 我會品嚐那個雕像。 |
瓦里西 | SafehouseLeaderDefeated | 你…只會拖延我們殘酷的崛起 |
瓦里西 | PrimaryDefenderStartsFight | 刺客,你選錯工作了。 |
瓦里西 | ReplyToExecution | 怎麼了,瓦里西?這就是你做的。 |
瓦里西 | Defeated | 太簡單了,刺客。 |
瓦里西 | Defeated | 你輸了。該說話了,沉默的兄弟。 |
瓦里西 | Interrogated | 刺客,你在陰暗的小牢籠應該不會有問題。 |
瓦里西
人形
行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vorici
幽魂 | N |
---|---|
標籤 | betrayal_syndicate_member, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
生命
600%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
600%
抗性
40
40
40
25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalVorici
Metadata
BetrayalVorici
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.095 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
EmptyActionAttackVoriciWhirl
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.095 秒
冷卻時間: 6 秒
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciWhirlyCleave
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 150%
攻擊間隔: 1.095 秒
造成 50% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleport
法術, 位移
施放時間: 1.5 秒
冷卻時間: 5 秒
造成 25% 更多攻擊傷害
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciTeleportBackstab
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 150%
攻擊間隔: 1.095 秒
造成 50% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciMultiTeleport
法術, 位移
施放時間: 3.67 秒
冷卻時間: 12 秒
造成 25% 更多攻擊傷害
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciTeleportSlam
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 187.5%
攻擊間隔: 1.095 秒
造成 87.5% 更多攻擊傷害
is area damage [1]
is area damage [1]
EmptyActionAttackVoriciMultiform
法術
施放時間: 2.5 秒
冷卻時間: 8 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
BetrayalVoriciWhirlyAoE
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 80%
攻擊間隔: 1.095 秒
造成 20% 更少攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleSlash1
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 111.5%
攻擊間隔: 1.095 秒
造成 11.5% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleSlash2
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 111.7%
攻擊間隔: 1.095 秒
造成 11.7% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleSlash3
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 112%
攻擊間隔: 1.095 秒
造成 12% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleSlash4
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 112.2%
攻擊間隔: 1.095 秒
造成 12.2% 更多攻擊傷害
is area damage [1]
is area damage [1]
BetrayalVoriciTeleSlash5
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 112.5%
攻擊間隔: 1.095 秒
造成 12.5% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" Animated { on_event_submerge_for_vorici_teleport_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );" on_event_emerge_for_vorici_teleport_attack_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );" on_event_vanish_for_vorici_teleport_slam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );" on_event_unvanish_for_vorici_teleport_slam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );" } StateMachine { on_state_defeated_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );" //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( feet_meshShape );" create_state_Gloves_0 = "ShowMeshSegments( hands_meshShape );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Vorici ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Vorici ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Vorici ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Vorici ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Vorici ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Vorici ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Vorici ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Vorici ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Vorici ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Vorici ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_hit.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVorici"] = { name = "Vorici", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "Melee", "EmptyActionAttackVoriciWhirl", "EmptyActionAttackVoriciMultiform", "WalkEmergeBetrayal", "BetrayalVoriciWhirlyCleave", "BetrayalVoriciWhirlyAoE", "BetrayalVoriciTeleportBackstab", "BetrayalVoriciTeleportSlam", "BetrayalVoriciTeleSlash1", "BetrayalVoriciTeleSlash2", "BetrayalVoriciTeleSlash3", "BetrayalVoriciTeleSlash4", "BetrayalVoriciTeleSlash5", "BetrayalVoriciTeleport", "BetrayalVoriciMultiTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackVoriciWhirl"] = { name = "EmptyActionAttackVoriciWhirl", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackVoriciMultiform"] = { name = "EmptyActionAttackVoriciMultiform", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciWhirlyCleave"] = { name = "BetrayalVoriciWhirlyCleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciWhirlyAoE"] = { name = "BetrayalVoriciWhirlyAoE", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleportBackstab"] = { name = "BetrayalVoriciTeleportBackstab", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleportSlam"] = { name = "BetrayalVoriciTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.875, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleSlash1"] = { name = "BetrayalVoriciTeleSlash1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.115, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleSlash2"] = { name = "BetrayalVoriciTeleSlash2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.117, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleSlash3"] = { name = "BetrayalVoriciTeleSlash3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.12, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleSlash4"] = { name = "BetrayalVoriciTeleSlash4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.122, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleSlash5"] = { name = "BetrayalVoriciTeleSlash5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.125, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciTeleport"] = { name = "BetrayalVoriciTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciMultiTeleport"] = { name = "BetrayalVoriciMultiTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瓦里西
人形
行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vorici
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
生命
600%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
600%
抗性
40
40
40
25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalVoriciClone
Metadata
BetrayalVoriciClone1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionAttackCloneSlide
法術
施放時間: 0.67 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 542.6 至 813.9 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
EmptyActionAttackCloneWatch
法術
施放時間: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Actor { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_dash.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVoriciClone1"] = { name = "Vorici", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "BetrayalVoriciProjectile", "EmptyActionAttackCloneSlide", "EmptyActionAttackCloneWatch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciProjectile"] = { name = "BetrayalVoriciProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 91, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneSlide"] = { name = "EmptyActionAttackCloneSlide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneWatch"] = { name = "EmptyActionAttackCloneWatch", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瓦里西
人形
行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vorici
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
生命
600%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
600%
抗性
40
40
40
25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalVoriciClone
Metadata
BetrayalVoriciClone2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionAttackCloneSlide
法術
施放時間: 0.67 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 542.6 至 813.9 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
EmptyActionAttackCloneWatch
法術
施放時間: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Actor { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_dash.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVoriciClone2"] = { name = "Vorici", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "BetrayalVoriciProjectile", "EmptyActionAttackCloneSlide", "EmptyActionAttackCloneWatch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciProjectile"] = { name = "BetrayalVoriciProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 91, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneSlide"] = { name = "EmptyActionAttackCloneSlide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneWatch"] = { name = "EmptyActionAttackCloneWatch", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瓦里西
人形
行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vorici
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
生命
600%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
600%
抗性
40
40
40
25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalVoriciClone
Metadata
BetrayalVoriciClone3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionAttackCloneSlide
法術
施放時間: 0.67 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 542.6 至 813.9 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
EmptyActionAttackCloneWatch
法術
施放時間: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Actor { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_dash.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVoriciClone3"] = { name = "Vorici", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "BetrayalVoriciProjectile", "EmptyActionAttackCloneSlide", "EmptyActionAttackCloneWatch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciProjectile"] = { name = "BetrayalVoriciProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 91, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneSlide"] = { name = "EmptyActionAttackCloneSlide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneWatch"] = { name = "EmptyActionAttackCloneWatch", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
瓦里西
人形
行動速度不能被調整至低於 50% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vorici
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
生命
600%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
600%
抗性
40
40
40
25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalVoriciClone
Metadata
BetrayalVoriciClone4_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
523
法術傷害
523
命中
0
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionAttackCloneSlide
法術
施放時間: 0.67 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 542.6 至 813.9 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [91]
EmptyActionAttackCloneWatch
法術
施放時間: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Actor { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_dash.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVoriciClone4_"] = { name = "Vorici", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "BetrayalVoriciProjectile", "EmptyActionAttackCloneSlide", "EmptyActionAttackCloneWatch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalVoriciProjectile"] = { name = "BetrayalVoriciProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 91, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneSlide"] = { name = "EmptyActionAttackCloneSlide", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCloneWatch"] = { name = "EmptyActionAttackCloneWatch", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.