預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡 商城
哥夫.泰尼.格林
Guff "Tiny" Grenn

哥夫.泰尼.格林(Guff "Tiny" Grenn)

幽魂N
地區
詞綴無法被完全減速
unique boss curse effect on self +% final [-33]
格擋攻擊
base block % damage taken [10]
標籤red_blood, human, humanoid
免疫cannot be knocked back [1]
無法暈眩
傷害140%
生命600%
Energy Shield From Life50%
Ailment Threshold600%
暴擊率5%
類型BetrayalGrenn
攻擊距離6 ~ 9
攻擊間隔1.545 秒
傷害分佈20%
閃避+50%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

EmptyActionAttackGrennCombo1
25% 較少攻擊速度
skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.5 秒
冷卻時間: 12 秒

EmptyActionAttackGrennCombo2
25% 較少攻擊速度
main hand base maximum attack distance []

skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.2 秒
冷卻時間: 12 秒

GrennThrownShieldProjectile
ThrownShield
盾靈投擲
使用念能力複製你的盾牌並當做投射物,但無法穿透,造成副手增強盾牌防禦傷害。當它碰觸到東西時會粉碎,並對各個方向發射小碎片投射物。有額外投射物的詞綴會增加碎片數量,而不是盾牌。
thrown shield num additional projectiles []
base_is_projectile always_pierce 攻擊 投射物攻擊 投射物 技能可齊射 Type71 物理技能
施放時間: 1.5 秒
冷卻時間: 7 秒

BetrayalGrennDashBolt
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashMove
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashEnd
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo1
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo2
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo3
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennMoveDaemon
法術可重複 可觸發施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84哥夫.泰尼.格林575052062.51.5454571316161128222285740404025

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

EmptyActionAttackGrennCombo1
25% 較少攻擊速度
skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.5 秒
冷卻時間: 12 秒

EmptyActionAttackGrennCombo2
25% 較少攻擊速度
main hand base maximum attack distance []

skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.2 秒
冷卻時間: 12 秒

GrennThrownShieldProjectile
ThrownShield
盾靈投擲
使用念能力複製你的盾牌並當做投射物,但無法穿透,造成副手增強盾牌防禦傷害。當它碰觸到東西時會粉碎,並對各個方向發射小碎片投射物。有額外投射物的詞綴會增加碎片數量,而不是盾牌。
thrown shield num additional projectiles []
base_is_projectile always_pierce 攻擊 投射物攻擊 投射物 技能可齊射 Type71 物理技能
施放時間: 1.5 秒
冷卻時間: 7 秒

BetrayalGrennDashBolt
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashMove
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashEnd
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo1
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo2
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo3
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennMoveDaemon
法術可重複 可觸發施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82哥夫.泰尼.格林515041839.51.5453800414198119181900240404025

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

EmptyActionAttackGrennCombo1
25% 較少攻擊速度
skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.5 秒
冷卻時間: 12 秒

EmptyActionAttackGrennCombo2
25% 較少攻擊速度
main hand base maximum attack distance []

skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.2 秒
冷卻時間: 12 秒

GrennThrownShieldProjectile
ThrownShield
盾靈投擲
使用念能力複製你的盾牌並當做投射物,但無法穿透,造成副手增強盾牌防禦傷害。當它碰觸到東西時會粉碎,並對各個方向發射小碎片投射物。有額外投射物的詞綴會增加碎片數量,而不是盾牌。
thrown shield num additional projectiles []
base_is_projectile always_pierce 攻擊 投射物攻擊 投射物 技能可齊射 Type71 物理技能
施放時間: 1.5 秒
冷卻時間: 7 秒

BetrayalGrennDashBolt
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashMove
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashEnd
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo1
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo2
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo3
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennMoveDaemon
法術可重複 可觸發施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78哥夫.泰尼.格林398541460.91.5452560910940102781280540404025

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

EmptyActionAttackGrennCombo1
25% 較少攻擊速度
skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.5 秒
冷卻時間: 12 秒

EmptyActionAttackGrennCombo2
25% 較少攻擊速度
main hand base maximum attack distance []

skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.2 秒
冷卻時間: 12 秒

GrennThrownShieldProjectile
ThrownShield
盾靈投擲
使用念能力複製你的盾牌並當做投射物,但無法穿透,造成副手增強盾牌防禦傷害。當它碰觸到東西時會粉碎,並對各個方向發射小碎片投射物。有額外投射物的詞綴會增加碎片數量,而不是盾牌。
thrown shield num additional projectiles []
base_is_projectile always_pierce 攻擊 投射物攻擊 投射物 技能可齊射 Type71 物理技能
施放時間: 1.5 秒
冷卻時間: 7 秒

BetrayalGrennDashBolt
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashMove
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashEnd
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo1
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo2
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo3
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennMoveDaemon
法術可重複 可觸發施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73哥夫.泰尼.格林296091090.21.5451629478728514814740404025

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

WalkEmergeBetrayal
walk emerge distance []施放時間: 0.72 秒

EmptyActionAttackGrennCombo1
25% 較少攻擊速度
skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.5 秒
冷卻時間: 12 秒

EmptyActionAttackGrennCombo2
25% 較少攻擊速度
main hand base maximum attack distance []

skill_cannot_be_stunned skill_cannot_be_knocked_back
施放時間: 2.2 秒
冷卻時間: 12 秒

GrennThrownShieldProjectile
ThrownShield
盾靈投擲
使用念能力複製你的盾牌並當做投射物,但無法穿透,造成副手增強盾牌防禦傷害。當它碰觸到東西時會粉碎,並對各個方向發射小碎片投射物。有額外投射物的詞綴會增加碎片數量,而不是盾牌。
thrown shield num additional projectiles []
base_is_projectile always_pierce 攻擊 投射物攻擊 投射物 技能可齊射 Type71 物理技能
施放時間: 1.5 秒
冷卻時間: 7 秒

BetrayalGrennDashBolt
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashMove
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennDashEnd
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo1
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo2
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennCombo3
is_area_damage 可觸發施放時間: 1 秒

BetrayalGrennMoveDaemon
法術可重複 可觸發施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68哥夫.泰尼.格林215368091.5451033256427022516640404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionAttack60ForceTargetEnemy TargetIsPlayer TargetNear ShiftAttack
EmptyActionAttack260ForceTargetEnemy TargetIsPlayer TargetNotMediumNear ShiftAttack IAmAboveLevel=15
EmptyActionAttack3ForceTargetEnemy TargetNear ShiftAttack
EmptyActionAttack23ForceTargetEnemy TargetNotMediumNear ShiftAttack IAmAboveLevel=15
ThrownShieldProjectile60ForceTargetEnemy TargetIsPlayer TargetNotNear
ThrownShieldProjectile3ForceTargetEnemy TargetNotNear
stance BaseDefence
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

StateMachine
{
	define_shared_state = "large=1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Actor
{
	on_event_bolt_for_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Grenn/Dash_combo/epk/bolted/bolted.epk );"
	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Grenn/Dash_combo/epk/bolted/bolted.epk );"
}

StateMachine
{
	//create_state_Helm_0 = "ShowMeshSegments(  );"
	create_state_Boots_0 = "ShowMeshSegments( bootsShape );"
	create_state_Gloves_0 = "ShowMeshSegments( glovesShape );"
	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Grenn );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Grenn );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Grenn );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Grenn );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Grenn );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Grenn );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Grenn );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Grenn );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Grenn );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Grenn );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Grenn/Throw_shield/impact/impact.ao"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalGrenn"] = {
    name = "Guff "Tiny" Grenn",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "GrennThrownShieldProjectile",
        "EmptyActionAttackGrennCombo1",
        "EmptyActionAttackGrennCombo2",
        "BetrayalGrennMoveDaemon",
        "WalkEmergeBetrayal",
        "BetrayalGrennDashBolt",
        "BetrayalGrennDashMove",
        "BetrayalGrennDashEnd",
        "BetrayalGrennCombo1",
        "BetrayalGrennCombo2",
        "BetrayalGrennCombo3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GrennThrownShieldProjectile"] = {
    name = "Spectral Shield Throw",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Type71] = true,
        [SkillType.PhysicalSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "thrown_shield_num_additional_projectiles",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {5, 0, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackGrennCombo1"] = {
    name = "EmptyActionAttackGrennCombo1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackGrennCombo2"] = {
    name = "EmptyActionAttackGrennCombo2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "main_hand_base_maximum_attack_distance",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, 60, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennMoveDaemon"] = {
    name = "BetrayalGrennMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennDashBolt"] = {
    name = "BetrayalGrennDashBolt",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennDashMove"] = {
    name = "BetrayalGrennDashMove",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennDashEnd"] = {
    name = "BetrayalGrennDashEnd",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennCombo1"] = {
    name = "BetrayalGrennCombo1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennCombo2"] = {
    name = "BetrayalGrennCombo2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGrennCombo3"] = {
    name = "BetrayalGrennCombo3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}