Gravicius
SpectreN
ModAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
ImmuneCannot be Knocked Back
Cannot be Stunned
Tagsbetrayal_syndicate_member, bludgeoning_weapon, caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood, very_slow_movement
600%Life
50%Energy Shield From Life
+50%Armour
600%Ailment Threshold
40 40 40 25Resistance
140%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.545 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
BetrayalGraviciusType
211,770Life
24,398Armour
8,120Evasion
105,885Energy Shield
1,334Damage
538Accuracy
1.55Attack Time
26,500Experience
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Strike your foes down with a powerful blow.
Deals 25% more Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 3 Second
Cooldown Time: 8 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 2791 to 4187 Fire Damage
Hits always Ignite
Base duration is 4 seconds
100% chance to Ignite enemies
100% increased Burning Damage
One impact every 0.25 seconds
firestorm base area of effect +% [75]
is area damage
spell maximum action distance +% [0]

FirestormV2
EmptyActionAttackGraviciusCombo
Cooldown Time: 10 Second
25% less Attack Speed
skill cannot be knocked back
skill cannot be stunned
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 4 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2523 to 3784 Physical Damage
Hits always Ignite
75% of Physical Damage Converted to Fire Damage
300% increased Burning Damage
base is projectile
is area damage
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile spread radius [0]
projectile uses contact position
triggered skill use animation event
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 1068–1601
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Deals 25% more Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage
171,369Life
21,638Armour
7,608Evasion
85,685Energy Shield
1,190Damage
499Accuracy
1.55Attack Time
26,012Experience
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Strike your foes down with a powerful blow.
Deals 25% more Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 3 Second
Cooldown Time: 8 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 2478 to 3717 Fire Damage
Hits always Ignite
Base duration is 4 seconds
100% chance to Ignite enemies
96.86% increased Burning Damage
One impact every 0.26 seconds
firestorm base area of effect +% [75]
is area damage
spell maximum action distance +% [0]

FirestormV2
EmptyActionAttackGraviciusCombo
Cooldown Time: 10 Second
25% less Attack Speed
skill cannot be knocked back
skill cannot be stunned
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 4 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2283 to 3424 Physical Damage
Hits always Ignite
75% of Physical Damage Converted to Fire Damage
290.5% increased Burning Damage
base is projectile
is area damage
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile spread radius [0]
projectile uses contact position
triggered skill use animation event
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 952–1429
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Deals 25% more Attack Damage
Deals 193.7% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage
109,428Life
16,992Armour
6,667Evasion
54,714Energy Shield
945Damage
428Accuracy
1.55Attack Time
24,754Experience
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Strike your foes down with a powerful blow.
Deals 25% more Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 3 Second
Cooldown Time: 8 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1950 to 2924 Fire Damage
Hits always Ignite
Base duration is 4 seconds
100% chance to Ignite enemies
90.57% increased Burning Damage
One impact every 0.27 seconds
firestorm base area of effect +% [75]
is area damage
spell maximum action distance +% [0]

FirestormV2
EmptyActionAttackGraviciusCombo
Cooldown Time: 10 Second
25% less Attack Speed
skill cannot be knocked back
skill cannot be stunned
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 4 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1866 to 2799 Physical Damage
Hits always Ignite
75% of Physical Damage Converted to Fire Damage
271.5% increased Burning Damage
base is projectile
is area damage
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile spread radius [0]
projectile uses contact position
triggered skill use animation event
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 756–1134
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Deals 25% more Attack Damage
Deals 181% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage
65,114Life
12,522Armour
5,633Evasion
32,557Energy Shield
705Damage
352Accuracy
1.55Attack Time
22,776Experience
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Strike your foes down with a powerful blow.
Deals 25% more Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 3 Second
Cooldown Time: 8 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1441 to 2161 Fire Damage
Hits always Ignite
Base duration is 4 seconds
100% chance to Ignite enemies
82.71% increased Burning Damage
One impact every 0.29 seconds
firestorm base area of effect +% [75]
is area damage
spell maximum action distance +% [0]

FirestormV2
EmptyActionAttackGraviciusCombo
Cooldown Time: 10 Second
25% less Attack Speed
skill cannot be knocked back
skill cannot be stunned
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 4 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1447 to 2170 Physical Damage
Hits always Ignite
75% of Physical Damage Converted to Fire Damage
247.8% increased Burning Damage
base is projectile
is area damage
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile spread radius [0]
projectile uses contact position
triggered skill use animation event
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 564–846
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Deals 25% more Attack Damage
Deals 165.3% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage
38,600Life
9,191Armour
4,739Evasion
19,300Energy Shield
523Damage
290Accuracy
1.55Attack Time
20,510Experience
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Strike your foes down with a powerful blow.
Deals 25% more Attack Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 3 Second
Cooldown Time: 8 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1061 to 1591 Fire Damage
Hits always Ignite
Base duration is 4 seconds
100% chance to Ignite enemies
74.86% increased Burning Damage
One impact every 0.31 seconds
firestorm base area of effect +% [75]
is area damage
spell maximum action distance +% [0]

FirestormV2
EmptyActionAttackGraviciusCombo
Cooldown Time: 10 Second
25% less Attack Speed
skill cannot be knocked back
skill cannot be stunned
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 4 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1117 to 1676 Physical Damage
Hits always Ignite
75% of Physical Damage Converted to Fire Damage
224.1% increased Burning Damage
base is projectile
is area damage
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile spread radius [0]
projectile uses contact position
triggered skill use animation event
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.545 Second
Deals 25% more Attack Damage
Deals 149.5% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage
conditions TargetIsPlayer
{
FireStorm60ForceTargetEnemy IgnoresTaunt
EmptyActionAttack60ForceTargetEnemy TargetNear ShiftAttack IgnoresTaunt
EmptyActionAttack30ForceTargetEnemy IgnoresTaunt
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
}
conditions TargetEvidenceIsNotInState=1
{
FireStorm3ForceTargetEnemy
EmptyActionAttack3ForceTargetEnemy
}
Melee 3
stance BaseDefence
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

StateMachine
{
	//create_state_Helm_0 = "ShowMeshSegments(  );"
	create_state_Boots_0 = "ShowMeshSegments( FaithGuardBootsShape );"
	create_state_Gloves_0 = "ShowMeshSegments( FaithGuardGlovesShape );"
	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Gravicius );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Gravicius );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Gravicius );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Gravicius );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Gravicius );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Gravicius );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Gravicius );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Gravicius );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Gravicius );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Gravicius );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalGravicius"] = {
    name = "Gravicius",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeBetrayalGravicius",
        "BetrayalGraviciusMeteor",
        "EmptyActionAttackGraviciusCombo",
        "WalkEmergeBetrayal",
        "BetrayalGraviciusWeaponThrow",
        "BetrayalGraviciusComboSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeBetrayalGravicius"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusMeteor"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "burn_damage_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.6, 0.9, 4000, 1000, 100, 0, 75, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 2, 1, 1, 1, 2},  cost = { }, },
        [2] = {0.6, 0.9, 4000, 500, 100, 0, 75, 0, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 2, 1, 1, 1, 2},  cost = { }, },
        [3] = {0.6, 0.9, 4000, 500, 100, 0, 75, 1, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1, 2, 1, 1, 1, 2},  cost = { }, },
        [4] = {0.6, 0.9, 4000, 250, 100, 0, 75, 100, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 2, 1, 1, 1, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackGraviciusCombo"] = {
    name = "EmptyActionAttackGraviciusCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusWeaponThrow"] = {
    name = "BetrayalGraviciusWeaponThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "burn_damage_+%",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0, 0.8, 1.2, -50, 75, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 2, 1},  cost = { }, },
        [2] = {0, 0.8, 1.2, -50, 75, 0, 1, critChance = 5, levelRequirement = 20, statInterpolation = {1, 3, 3, 1, 1, 2, 1},  cost = { }, },
        [3] = {0, 0.8, 1.2, -50, 75, 1, 1, critChance = 5, levelRequirement = 21, statInterpolation = {1, 3, 3, 1, 1, 2, 1},  cost = { }, },
        [4] = {0, 0.8, 1.2, -50, 75, 300, 1, critChance = 5, levelRequirement = 84, statInterpolation = {1, 3, 3, 1, 1, 2, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusComboSlam"] = {
    name = "BetrayalGraviciusComboSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, 0, 0, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, 0, 0, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, 0, 1, baseMultiplier = 1.25, levelRequirement = 21, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, 0, 200, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
Action Speed cannot be modified to below 70% base value

Action Speed cannot be modified to below 70% base value

Mod IdCannotBeSlowedBelowValueBosses
GroupCannotBeSlowedBelowValue
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    Cannot be Knocked Back

    Cannot be Knocked Back

    Mod IdImmuneToKnockback
    GroupImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Cannot be Stunned

    Cannot be Stunned

    Mod IdMonsterImplicitCannotBeStunned1
    GroupMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Gravicius Text Audio /11 ⍟

    Gravicius Text Audio /11 ⍟

    TypeNameCount
    GraviciusIntro1I shall purify you in flame, whore of nightmare!
    GraviciusIntro2You've forgotten your place, Karui slave. Let me remind you.
    GraviciusIntro3You're God's greatest disappointment, heretic!
    GraviciusIntro4You're not the only one who wields death as a weapon, boy!
    GraviciusIntro7God gave this world to Man, not to you, little girl!
    GraviciusIntro6Give up the fight, Duelist! Your soul was lost long ago!
    GraviciusDeathRandomI fought for God. Who do you fight for, exile?
    GraviciusDeath2I fought for God. Who do you fight for, exile?
    GraviciusDeath3My place is at God's side. Where will your journey end, exile?
    The GameThere is no turning back now. The Trial has begun, and death waits for no one.

    Descend into the depths and conquer the demons within, and your valiant efforts will be immortalised in the hearts and minds of our patrons. But only the worthy will return alive and triumphant.

    God be with you, brave challenger.
    GraviciusDescent2AggroIncurable fool! You will not be the one to complete this Trial!
    Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.