Rime Claimant
Undead
undead description [1]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
SpectreY
AreaSepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium
Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Frost Claimant, Rime Claimant, Bitter Deceiver
  • Life
    108%
    Energy Shield From Life
    50%
    Armour
    +25%
    Evasion
    +15%
    Ailment Threshold
    108%
    Resistance
    0 40 0 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonMeleeCold
    Metadata
    SkeletonMeleeColdShieldLabyrinth
    Level
    75
    Life
    14,573
    Armour
    49,865
    Evasion
    6,029
    Energy Shield
    0
    Damage
    816
    Spell Damage
    816
    Accuracy
    0
    Attack Time
    1.605
    Experience
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 571–1061
    Critical Strike Chance: 5%
    Attack Time: 1.605 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeColdShieldLabyrinth"] = {
        name = "Rime Claimant",
        life = 1.08,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    labyrinth trap degen effect on self +% [-80]
    IdLabyrinthDegenTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • labyrinth trap degen effect on self +% Min: -80 Max: -80 Global
  • damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • 30% Chance to Block Attack Damage
    You take 15% of Damage from Blocked Hits
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock
    Edit

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